skip them.
This partly works around a bug loading remote edits from r/seattlebike.
The workaround isn't great, because the edits there are uncompressed --
there are multiple commands modifying the same road. The workaround will
ignore all but the first version.
On native, this makes it much easier to visually distinguish the
finalized timing breakdown from the temporary progress messages. On web,
this makes the timing breakdown actually show up in the developer
console.
Move proposal management from explore to edit pane
Co-authored-by: Michael Kirk <michael.code@endoftheworl.de>
Co-authored-by: Michael Kirk <michael.code@endoftheworl.de>
To avoid needing 3 copies of the proposal for different splits of the
map, make loading edits "permissive" (filtering out unknown roads) when
loading from proposals.
The file mgmt and waypoints are part of the "trip"
The toggles and details are part of the route. I considered combining
the toggle section into the "route details" section but... decided
against it to delineate "input" from "output". I could be persuaded to
keep iterating on this...
* reorder tabs: plan trip before adding lanes
This order of tasks should be more logical for most people.
* Copy tweaks
"trip" is better than "route" since you don't pick the route, only the
start/end points. The route is inferred based on the available roads.
* Smaller elevation plot
it was much wider than any other UI element, meaning the column
dramatically jumps sizes when switching to this tab.
* better align line-plot x-axis
* Avoid jittering UI while switching through tabs.
* fixup! Avoid jittering UI while switching through tabs.
* fixup! Copy tweaks
* fixup! reorder tabs: plan trip before adding lanes
* fixup! Copy tweaks
to further organize them by purpose, but for the moment, two problems:
1) the city picker UI is getting way too crowded
2) on native, the initial download is up to 145MB
Removing:
- the 3 Aurora maps and Green Lake, added for the ARC workshop, but no
longer the most active of collaborations
- Ballard is now subsumed by central Seattle -- the only advantage would
be keeping its full scenario of walking and transit trips, but the
simulation is horribly gridlocked there anyway
- the Rainier Valley map, originally meant for an SNG traffic light
timing study
- the larger udistrict map
network tool reasonably on the web. #743, #746
I'm declaring the budget to be 20MB gzipped map files.
- north and south seattle boundaries extended a bit
- central seattle added
- stripping out unused pathfinding data for walking and transit to
squeeze down the size. avoiding crashes for empty pathfinding -- if
you try to simulate a minified map, most trips will just fail
Change the styling for edited bike network roads -- just use bright cyan, not a texture on top of the different greens. Change route colors to not conflict with the cyan changed lanes. Adjust route waypoint colors too.
by squeezing some start-up performance of huge maps. #746
Shaving at least 1 second off quadtree initialization in huge_seattle
from this, no noticeable effects otherwise.
Previously, the undirected graph search would switch sides sporadically.
Now it sticks to one side.
Now we probably just need an option to also include the other direction,
to avoid having to sketch over Aurora twice.
Let the map be panned even when we're snapped to an intersection.
Previously it's super obnoxious to start drawing a route in a huge map.
Also I'd love to switch to the new World API and stop with this ad-hoc
logic, but slightly confused about how to do that here...
Also add a reset button, otherwise I just switch tabs to force a reset,
which is silly.