Dustin Carlino
524f42ab61
Make the title screen more legible, add full credits. [rebuild]
2020-12-15 13:43:33 -08:00
Dustin Carlino
16392a461f
Refactor: GeomBatch::load_svg directly takes EventCtx or GfxCtx. The prerender struct should ultimately not be exposed outside of widgetry.
2020-12-15 11:44:58 -08:00
Dustin Carlino
02dd3613cd
Refactor: Rename txt.render_to_batch to txt.render_autocropped, and make
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it take EventCtx or GfxCtx
2020-12-15 11:35:40 -08:00
Dustin Carlino
524ea30faa
Fix inactive button style, by applying layouting hints in isolation and
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then drawing the resulting batch. Before, the layouting hints caused the
inactive "buttons" to stretch out horizontally.
2020-12-15 11:08:00 -08:00
Dustin Carlino
f6db70b0e5
Nicer panel for picking a vehicle before a level
2020-12-14 16:02:18 -08:00
Dustin Carlino
7ffa7f73f8
- Tune sprite size
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- Fix duplicate unlocked vehicles
- Tune the zoom in-game
- Distinguish goal for each level, vs max possible score
- New time left panel
2020-12-13 12:44:43 -08:00
Dustin Carlino
3b9246860a
Upgrade winit and glutin. No noticeable changes. [rebuild]
2020-12-11 20:47:00 -08:00
Dustin Carlino
87b4d1bb93
Performance optimization: don't update panels unnecessarily, and don't
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do expensive updates unless time is passing. Before this, you could
introduce serious by wiggling the mouse!
2020-12-08 09:56:59 -08:00
Dustin Carlino
e03f356a0e
Depend on upstream usvg and fontdb, now with pure-Rust rustybuzz support
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in web!
2020-12-07 10:30:50 -08:00
Dustin Carlino
b1811c21ab
Add a progress bar for the initial .wasm loading. #377
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It's now easier to understand the possibly slow downloading of the 80MB
.wasm.
2020-12-05 20:55:07 -08:00
Dustin Carlino
12d0294692
Minimap tracker and new meters
2020-12-03 15:09:54 -08:00
Dustin Carlino
08d6f6987f
Figure out when we pass a building along a road
2020-12-02 18:00:51 -08:00
Dustin Carlino
69b14e444f
Simpler abstutil APIs: return string errors immediately, don't make callers transform. We don't need to distinguish different error types anywhere.
2020-12-02 08:44:07 -08:00
Michael Kirk
dab38e36ac
fixup! map_err -> or_else
2020-12-01 17:49:41 -08:00
Michael Kirk
9ebd939b3f
map_err -> or_else
2020-12-01 17:49:41 -08:00
Michael Kirk
4a9cfab935
fallback for shader versions
2020-12-01 17:49:41 -08:00
Michael Kirk
4f2cf1a714
context builder fallbacks
2020-12-01 17:49:41 -08:00
Dustin Carlino
b6ebee0dd8
Tiny refactor: Drawable::empty(ctx)
2020-11-25 11:19:26 -08:00
Dustin Carlino
abf3dbc859
Don't specify a widgetry backend by default; force every user to set the feature explicitly.
2020-11-22 18:35:03 -08:00
Dustin Carlino
f656468580
widgetry refactor: store all keys currently held down, let anyone query
2020-11-22 13:24:08 -08:00
Michael Kirk
9afbe6031f
speed up texture loading minimize vector alloc
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It's still kind of slow in --debug wasm builds, but seemingly much
faster in release or non-wasm.
2020-11-18 22:49:49 -08:00
Dustin Carlino
5ea3c2ba6f
Remove support for remote trips, and stop plumbing off-map locations. A
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remote trip goes between two locations off-map, specified just by a GPS
coordinate. The trips aren't simulated at all. They were originally
added to support Orestis's pandemic model, to handle transmission
off-map in shared buildings. This work has died off, there are no other
anticipated use cases for remote trips, and they complicate bigger
refactorings. #258
This also has the nice side effect of substantially reducing scenario
size -- huge_seattle from 177MB to 147MB. That unused metadata was
expensive!
2020-11-17 10:14:23 -08:00
Dustin Carlino
d3aa81d2d2
new tool to record a scenario consisting of all traffic around some intersections, to help with producing a better test case for #382
2020-11-15 16:57:33 -08:00
Michael Kirk
65897d8fe2
FIX #379 : web client resizes with window
2020-11-12 16:51:05 -08:00
Dustin Carlino
3583d068a6
Fix a bug introduced in e3b9c42506
on the proposal saver, and allow blocking-the-box on another Ballard intersection
2020-11-11 13:20:56 -08:00
Dustin Carlino
aa966d7533
Upgrade a bunch of dependencies
2020-11-11 12:02:53 -08:00
Dustin Carlino
e3b9c42506
Refactor: panel.replace() will set the same name on the new element
2020-11-10 11:49:55 -08:00
Dustin Carlino
1b4e25e12f
Get the downloader UI to actually fetch stuff. #326
2020-11-07 18:39:15 -08:00
Dustin Carlino
67530bec07
Future-proof file organization by changing map_name from a string to a
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struct. Whatever choices we make next about naming cities hierarchially
or not can be managed in just one place. #326
This is a pretty huge change, but the compiler gives reasonable
confidence it's correct. More bugs are likely to crop up in the next
step, when filenames start being namespaced by the city too.
2020-11-04 17:26:32 -08:00
Dustin Carlino
57bb97ced0
On web, don't actually quit when the last state is popped. The app just awkwardly hangs if you do that.
2020-10-29 16:25:05 -07:00
Dustin Carlino
bb081bbd28
Don't assume an autocomplete widget will be consumed after a value is chosen. In particular, if the user types nonsense into the city picker and presses enter, don't crash.
2020-10-29 15:18:15 -07:00
Dustin Carlino
304e723d77
Fix scrollbar dragging, which was broken because the Slider gets
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recreated while we drag.
But there's still something wrong, because in the OSM viewer with a huge
list of buttons, scrolling is incredibly laggy while dragging, but not
when using the scroll wheel.
2020-10-28 13:56:08 -07:00
Dustin Carlino
0167b4be31
A tiny start to the great UI button refactor: make the "X" button
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consistent. #331
2020-10-28 12:04:36 -07:00
Dustin Carlino
3b838c1225
Finish formatting distance/duration/speed units nicely. And remove the
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number of lanes from trip info; it's misleading and not useful. #331
2020-10-28 11:33:48 -07:00
Dustin Carlino
fd1afbad02
Speed up the OSM viewer's business search panel. It was constantly recalculating the entire thng
2020-10-27 12:52:26 -07:00
Dustin Carlino
ae62bf082e
Consolidate Slider and AreaSlider. They share most logic, just look different.
2020-10-27 12:13:20 -07:00
Dustin Carlino
6a8e01d4cd
Remove an unnecessary slider from the polygon debugger, and lock down set_percent, which is causing some scrollabr dragging bugs.
2020-10-27 11:31:37 -07:00
Dustin Carlino
1a630c6361
Highlight categories of businesses in the osm viewer
2020-10-24 15:19:51 -07:00
Dustin Carlino
ad23da1f6c
Workaround widgetry panel bug in the osm viewer, where scrollbars aren't
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recomputed when panel contents change size.
2020-10-24 13:41:06 -07:00
Dustin Carlino
e55dfd68dd
Document the state/transition system. #253
2020-10-22 18:27:25 -07:00
Dustin Carlino
c2b6c917ae
Generalize the State/Transition GUI structure, moving it into widgetry.
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Nothing about it is specific to A/B Street, and other apps built with
widgetry could organize themselves as a stack of states. This is also a
first step towards sharing more common code between A/B Street and a
future OSM viewer.
Mostly mechanical change. Some more cleanup / documentation coming up
next.
2020-10-22 17:34:59 -07:00
Dustin Carlino
d98c5bc6bc
Better error message when the GPU doesn't support the requested mode. #103
2020-10-21 12:19:06 -07:00
Dustin Carlino
ead7960112
Collapse one case of possible nested loading screens. Slightly simpler
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code, but this doesn't solve the bug of a second squished loading screen
for scenarios.
2020-10-20 18:24:37 -07:00
Dustin Carlino
d8910ad04f
Build a quadtree of unzoomed agents while drawing, to later speedup mouseover. This seems to make performance fine in debug mode, so get rid of the flag guarding of this feature! [rebuild]
2020-10-20 11:38:38 -07:00
Dustin Carlino
af70904377
Document as much of geom as I can before my battery dies. And a mechanical API changes, Angle::new_degs -> Angle::degrees
2020-10-19 19:55:05 -05:00
Dustin Carlino
422882c03b
Ditch cpuprofiler in favor of cargo flamegraph. Add a tool that just
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runs a scenario headlessly, since that's easier than sending a few curl
commands to the API. #368
2020-10-15 17:12:38 -05:00
Dustin Carlino
e38858129b
Cleanups after https://github.com/dabreegster/abstreet/pull/363 :
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- cargo +nightly fmt
- upload new prebaked data
2020-10-10 12:24:42 -07:00
Sam
4c5a858238
Delay highlighting ( #363 )
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* Initial storing of intersection delays
* Initial highlighting of delays on route
* Added label of delay
* Info overlay works
* Added supoprt for pedestrian delays (only intersection delay currently)
Bike also works, but is treated as a car, so the avg speed is flagged as very slow (Needs fix)
* Capitalised describe trip phase
Now uses min of (speed limit and vehicle max speed) for the maximum speed check
Added trip blocked time query
Lots of work on tool tips
Icons are broke
* Nearly complete, just fmting and a crash to fix
Color assertion?
* Fixed text font colour crash
Added new custom TextSpan size function
* Cargo +nightly fmt
* Cargo +nightly fmt
* Clion auto import formatting
Doesn't quite match the existing "changes"
* Fixing merge issues
* Fixing icon placement issues
* Requested changes (Part 1)
* Requested changes (Part 2)
Co-authored-by: Sam <a>
Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2020-10-10 12:23:02 -07:00
Dustin Carlino
31854344ec
Proper loading screen for web. #21
2020-10-08 15:07:23 -07:00
Dustin Carlino
69c8ce4cbe
Before the .wasm loads, display "Loading"
2020-10-07 23:02:10 -07:00