Dustin Carlino
6af551bc95
plumbing colorscheme early to support prerendering in DrawMap construction...
2019-01-25 09:46:19 -08:00
Dustin Carlino
b21852875e
batch lots more easy things... down from 760 calls for a scene to 158
2019-01-25 08:39:45 -08:00
Dustin Carlino
a065c63ad7
batching sidewalk lines. fix the very silly batching bug
2019-01-25 08:10:09 -08:00
Dustin Carlino
9ac0674e62
stop rounding yellow center lines. the roundness gets cut off by the intersection anyway.
2019-01-24 18:14:35 -08:00
Dustin Carlino
c7eaa2cf55
exposing some basic drawing performance stats...
2019-01-24 16:21:56 -08:00
Dustin Carlino
237a19b6ec
appease the clippy
2019-01-24 16:17:22 -08:00
Dustin Carlino
559d568acd
make Polygon store points and indices. don't use this fact for rendering
...
just yet.
2019-01-24 15:13:27 -08:00
Dustin Carlino
9182a57af5
enabling draw_arrow again... math is not quite great
2019-01-24 10:01:30 -08:00
Dustin Carlino
8d270574ec
revamping fork math
2019-01-23 17:27:34 -08:00
Dustin Carlino
a25f358295
hacking around top menu issue mostly
2019-01-23 16:19:32 -08:00
Dustin Carlino
f1b81456a6
calculating line height from the font
2019-01-23 14:02:43 -08:00
Dustin Carlino
9c94e2f374
simplify text API and storage to have one bg color per line
2019-01-23 13:38:24 -08:00
Dustin Carlino
9b14206be0
implementing GfxCtx forking... aka, reset uniforms
2019-01-23 12:22:26 -08:00
Dustin Carlino
fb7a809892
tweaked camera based on canvas. workable, not great.
2019-01-22 17:12:48 -08:00
Dustin Carlino
08db3bf27f
rendering traffic signal diagrams with lights per lane... needs work, so
...
disabling it
2019-01-22 11:58:56 -08:00
Dustin Carlino
6dee096a0e
zorder for cars/peds too... had to rework get_objects_onscreen
2019-01-21 14:51:57 -08:00
Dustin Carlino
1e7b8f2dfc
end interactive trips at border nodes
2019-01-21 13:53:24 -08:00
Dustin Carlino
a129adeaa1
refactoring spawning plugin so far
2019-01-21 12:43:35 -08:00
Dustin Carlino
c87c7b32ae
make interactive driving trips still end at a building
2019-01-21 12:21:26 -08:00
Dustin Carlino
4b42f70da4
actually spawning walking trips...
2019-01-21 11:59:59 -08:00
Dustin Carlino
0d297b9dac
let mouseover happen at low zoom for the agent spawner plugin
2019-01-21 11:47:44 -08:00
Dustin Carlino
f58f8a7ef1
make single spawn work from bldg to bldg or driving lane to driving lane
2019-01-21 11:34:22 -08:00
Dustin Carlino
998c27ddff
starting a plugin to interactively spawn specific agents
2019-01-20 19:31:07 -08:00
Dustin Carlino
11045fd44f
zorder for lanes and intersections
2019-01-20 14:15:50 -08:00
Dustin Carlino
f018158aa3
remove copyright comment from remaining files
2019-01-20 13:57:55 -08:00
Dustin Carlino
ae6438e8b7
show sidewalk corners when zoomed out
2019-01-19 21:19:49 -08:00
Dustin Carlino
4ca6571e2f
warp by stable intersection ID
2019-01-19 21:10:54 -08:00
Dustin Carlino
fad89ddffa
include more pts in the intersection polygon to only cover area from the original road bands. also fix a bug deduping points in the polygon.
2019-01-19 20:56:03 -08:00
Dustin Carlino
e403a6388d
a much simpler, general approach for intersection polygons. needs a
...
little work, but it replaces lots of other code.
disabled, but adding a few more cases to the list of manually merged short roads
2019-01-19 19:07:07 -08:00
Dustin Carlino
0c32faa40c
moving neighborhood to map_model crate, so convert_osm can stop depending on sim
2019-01-17 15:29:00 -08:00
Dustin Carlino
63c24ce5a7
improve robustness of image diffing script, even when intersection IDs change
2019-01-17 14:29:31 -08:00
Dustin Carlino
761008b3ac
make raw roads directly refer to intersections
2019-01-17 11:30:58 -08:00
Dustin Carlino
3422877d3d
adding a stable ID for raw roads and intersections. way easier to refer to things in the midst of deletions.
2019-01-17 11:10:05 -08:00
Dustin Carlino
dfe50dcee4
reasonable support for roundabouts... collapse it to a single
...
intersection, which usually gets treated like a stop sign, and has
reasonable geometry
2019-01-16 15:05:44 -08:00
Dustin Carlino
802cf333b8
list possible easy simplifications in the geom validator plugin
2019-01-16 12:48:40 -08:00
Dustin Carlino
e8e119dbbf
remove all the polyline shifting/polygon variants that might fail
2019-01-15 15:25:00 -08:00
Dustin Carlino
aae021f478
oops, gigantic change trying to handle bad lane geometry
...
- debug points and triangles of lanes
- disabled fixes for polylines with points that change angles by 180 and can be fixed by swapping them
- organize intersection polygon code in different methods for the degenerate cases
- try something new for degenerate-two's... fix road centers, then calculate intersection corners. it fixed a few spots!
2019-01-15 13:48:15 -08:00
Dustin Carlino
3cc1ccfd26
annotate screencaps with an intersection in the shot
2019-01-15 11:00:13 -08:00
Dustin Carlino
66ef25c8aa
tool to compare screencaps
2019-01-15 10:06:54 -08:00
Dustin Carlino
09a3aed407
import raw map to synthetic
2019-01-15 09:37:23 -08:00
Dustin Carlino
bae23f79da
even better progress, and make it easier to deal with failed montage
2019-01-14 12:01:56 -08:00
Dustin Carlino
299f05e0a2
force showing full detail when screencapping at low zoom
2019-01-14 11:24:07 -08:00
Dustin Carlino
dbfc1ec0d2
combine the tiled images
2019-01-14 11:13:48 -08:00
Dustin Carlino
afa159abb4
ezgui-driven magic for screencapping EVERYTHING
2019-01-14 08:46:40 -08:00
Dustin Carlino
e607c6574a
actually, use screengrab
2019-01-13 17:54:58 -08:00
Dustin Carlino
a94fddb209
try screenshot capture again. it's very slow and broken.
2019-01-13 15:40:58 -08:00
Dustin Carlino
66006618df
hold a key to show traffic signal diagram
2019-01-13 14:14:07 -08:00
Dustin Carlino
f1536fa260
make sure sidewalk corner polygons dont explode out of the original intersection polygon
2019-01-12 23:31:35 -08:00
Dustin Carlino
665bf77345
adjust sidewalk corner colors
2019-01-12 23:19:30 -08:00
Dustin Carlino
930107793b
dedupe pts from intersection polygons without making all Pt2Ds have careful resolution yet. sidewalk corners now need work...
2019-01-12 23:17:05 -08:00
Dustin Carlino
d20e433e7d
remove wrappers from Turn -- force callers to think about the geometry
...
more
2019-01-12 20:00:22 -08:00
Dustin Carlino
73714ec173
plugin to debug polygons in depth
2019-01-12 15:26:59 -08:00
Dustin Carlino
daa55026ae
making shift left/right for polyline too
2019-01-12 14:13:15 -08:00
Dustin Carlino
caf4006837
explicitly making shift right/left for Line
2019-01-12 13:48:14 -08:00
Dustin Carlino
bc6a61fc74
WIP: better sidewalk corner geometry. it's a start.
2019-01-12 13:40:06 -08:00
Dustin Carlino
25d38adf27
dont recalculate mouseover when plugins request it if zoom is too low
2019-01-12 10:52:23 -08:00
Dustin Carlino
c50013c583
dont mouseover parcels
2019-01-12 10:47:36 -08:00
Dustin Carlino
47b5d2e4aa
upgrade all other deps, except for piston/winit stuff
2019-01-11 12:36:20 -08:00
Dustin Carlino
b94e0db5ec
fix turn cycler panic... yet again
2019-01-11 12:24:56 -08:00
Dustin Carlino
c09fa98f57
upgrade a few dependencies
2019-01-11 10:55:58 -08:00
Dustin Carlino
2bc97fa609
adjust stuck car color, avoid weird black. and small clippy fixes
2019-01-10 19:58:12 -08:00
Dustin Carlino
eefd9abdc6
render cars using slice
2019-01-10 17:11:34 -08:00
Dustin Carlino
884c47cc6b
just focus on one intersection...
2019-01-10 10:06:37 -08:00
Dustin Carlino
cb47c4b13d
debug intersection polygon
2019-01-10 09:57:47 -08:00
Dustin Carlino
0522829d9a
draw my own arrows, which don't exceed distance too much... except they
...
dont work in all cases, so disable
2019-01-09 14:59:46 -08:00
Dustin Carlino
34aa0c0d74
hide areas by default
2019-01-09 12:53:10 -08:00
Dustin Carlino
f8c7ed5ea8
woops, turn cycler assumed everything's a traffic signal
2019-01-09 12:46:44 -08:00
Dustin Carlino
37c9d01a6f
declare extra space needed by modal menus. dont stretch menus to cover
...
that amount... yet.
2019-01-09 12:26:16 -08:00
Dustin Carlino
5ef73ee8eb
show legend by default in tutorial mode
2019-01-01 14:56:06 -06:00
Dustin Carlino
71cf5116d6
new modal plugin to show a legend for explaining colors of stuff.
...
partially done.
2018-12-26 20:06:51 -06:00
Dustin Carlino
a232d023ff
draw signal diagram exactly below modal menu
2018-12-26 19:11:03 -06:00
Dustin Carlino
1f60a718de
be able to draw signal diagram farther down, as caller demands
2018-12-26 18:48:13 -06:00
Dustin Carlino
a0fefc377f
draw signal diagram on the right side of the screen
2018-12-26 18:39:11 -06:00
Dustin Carlino
ed318f0c9e
compute full width needed for signal diagram, including labels
2018-12-26 15:08:51 -06:00
Dustin Carlino
976f210b9a
stack modal states... also fix the show score plugin drawing a bit
2018-12-25 10:27:38 -08:00
Dustin Carlino
972a0d2fa2
hide debug top menu when appropriate
2018-12-24 19:32:56 -08:00
Dustin Carlino
e91b6c1064
move debug objects plugin to... well, debug control set
2018-12-24 19:24:01 -08:00
Dustin Carlino
92c0af2f41
solved the mystery of the spurious recompiles -- editor_state and color_scheme need to live outside the crate root, so modtimes are nice
2018-12-24 19:16:38 -08:00
Dustin Carlino
0bcda36380
teardown the wretched UIState trait
2018-12-24 19:13:36 -08:00
Dustin Carlino
8708bc750b
now we can make PluginCtx just once
2018-12-24 18:54:46 -08:00
Dustin Carlino
8913ea44e3
brief interruption to plumb primary_plugins to plugins that need it in a different way outside the ctx, to avoid annoying borrow issues
2018-12-24 18:51:51 -08:00
Dustin Carlino
7aed6fa690
disable debug controls in tutorial mode... except for the top menu fixes
2018-12-24 18:26:11 -08:00
Dustin Carlino
7766c80f25
cam_zoom doesnt need to be repeated in RenderOptions.
2018-12-24 18:16:15 -08:00
Dustin Carlino
d56f2fad1c
reorg time travel plugin. at last, teardown the old active_plugin cruft.
2018-12-24 18:08:52 -08:00
Dustin Carlino
c83c4c4899
collapse ViewMode, moving ambient plugins out
2018-12-24 17:57:47 -08:00
Dustin Carlino
fc15b28826
lift the special case search plugin out of simmode.
2018-12-24 17:47:41 -08:00
Dustin Carlino
d06f80e918
lift warp plugin out of simmode. and categorize display logs as view,
...
just to organize the directory more.
2018-12-24 17:31:21 -08:00
Dustin Carlino
597828ce28
revamp toggleable layers plugin, and get rid of debug mode
2018-12-24 17:22:52 -08:00
Dustin Carlino
ad3ef954eb
revamping hider plugin
2018-12-24 16:30:45 -08:00
Dustin Carlino
46b3e85bd3
flatten some DebugMode stuff that actually doesnt need to be permap, since it's exclusive blocking
2018-12-24 12:38:51 -08:00
Dustin Carlino
a626f5c542
remove steepness plugin; it's annoying and useless
2018-12-24 12:32:39 -08:00
Dustin Carlino
3b372dd9ce
move DisplayLogs into exclusive_blocking_plugin
2018-12-24 12:26:02 -08:00
Dustin Carlino
7b8b9fdbe6
flatten SimMode into DefaultUIState
2018-12-24 12:19:16 -08:00
Dustin Carlino
39c3e2917e
flatten EditMode into DefaultUIState
2018-12-24 10:39:24 -08:00
Dustin Carlino
d989e2fb09
convert object hider into a modal menu
2018-12-24 08:17:23 -08:00
Dustin Carlino
567ded85de
stop drawing weird time left box. update the text in the diagram instead.
2018-12-23 21:31:37 -08:00
Dustin Carlino
ae6f8d5e16
show entire signal diagram when hovering
2018-12-23 21:11:30 -08:00
Dustin Carlino
e05d4be34b
draw blinkers in the front and back, increase size, tweak color
2018-12-23 09:20:18 -08:00
Dustin Carlino
551a8ef63a
aw yeah, unicode arrow key descriptions. and tweaking some wording from filip's feedback
2018-12-22 23:20:21 -08:00
Dustin Carlino
5d28acd1af
traffic signal editor left bar should be drawn below top menu
2018-12-22 22:18:03 -08:00