2017-06-26 12:45:18 +03:00
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## The Language
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2017-06-26 16:58:23 +03:00
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### Introduction
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2017-06-26 16:50:51 +03:00
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Carp borrows its looks from Clojure but the runtime semantics are much closer to those of ML or Rust.
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Types are inferred but can be annoted for readability using the ```the``` keyword (see below).
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Memory management is handled by static analysis, a value is owned by the function where it was created.
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When a value is returned or passed to another function the initial function will give up ownership of it
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and any subsequent use will lead to a compiler error. To temporarily lend a value to another function
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(i.e. to print it) a reference must be created, using the ```ref``` special form (or the ```&``` reader macro).
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2017-10-17 23:48:02 +03:00
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To learn more about the details of memory management, check out [Memory.md](https://github.com/carp-lang/Carp/blob/master/docs/Memory.md)
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2017-10-17 23:47:21 +03:00
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2017-06-26 17:09:12 +03:00
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### Comments
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```
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;; Comments begin with a semicolon and continue until the end of the line.
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```
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### Data Literals
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```
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100 ;; Int
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1500l ;; Long
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3.14f ;; Float
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10.0 ;; Double
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true ;; Bool
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"hello" ;; &String
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\#"hello" ;; &Pattern
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\e ;; Char
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[1 2 3] ;; (Array Int)
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```
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2017-06-26 17:12:41 +03:00
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### Type Literals
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```
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t ;; Type variables begin with a lowercase letter
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Int
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Long
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Float
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Double
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Bool
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String
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Pattern
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Char
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(Array t)
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(Fn [<arg-type1> <arg-type2> ...] <return-type>) ;; Function type
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```
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### Dynamic-only Data Literals
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Right now the following data types are only available for manipulation in non-compiled code.
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```
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(1 2 3) ; list
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foo ; symbol
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```
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2017-12-22 17:09:53 +03:00
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### Defining things
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```
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(defn function-name [<arg1> <arg2> ...] <body>) ;; Define a function (will be compiled, can't be called at the REPL)
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(definterface interface-name (Fn [<t1> <t2>] <return>)) ;; Define a generic function that can have multiple implementations
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(def variable-name value) ;; Define a global variable (only handles primitive constants for the moment)
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(defmacro <name> [<arg1> <arg2> ...] <macro-body>) ;; Define a macro, its argument will not be evaluated when called
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(defdynamic <name> [<arg1> <arg2> ...] <function-body>) ;; A function that can only be used at the REPL or during compilation
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(defmodule <name> <definition1> <definition2> ...) ;; The main way to organize your program into smaller parts
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```
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### Special Forms
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The following forms can be used in Carp source code and will be compiled to C after type checking
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and other static analysis. The first three of them are also available in dynamic functions.
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```
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(let [<var1> <expr1> <var2> <expr2> ...] <body>) ;; Create local bindings
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(do <expr1> <expr2> ... <return-expression>) ;; Perform side-effecting functions, then return a value
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(if <expression> <true-branch> <false-branch>) ;; Branching
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(while <expression> <body>) ;; Loop until expression is false
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(ref <expression>) ;; Borrow an owned value
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(address <expression>) ;; Takes the memory address of a value, returns a C-style pointer
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(set! <variable> <expression>) ;; Mutate a variable
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(the Int <expression>) ;; Explicitly declare the type of an expression
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```
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### Reader Macros
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```
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&x ;; same as (ref x)
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@x ;; same as (copy x)
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```
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### Named Holes
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When using a statically typed language like Carp it can sometimes be hard to know what value should
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be used at a specific point in your program. In such cases the concept of 'holes' can be useful. Just
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add a hole in your source code and reload (":r") to let the Carp compiler figure out what type goes there.
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```
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(StringCopy.append ?w00t @"!") ;; Will generate a type error telling you that the type of '?w00t' is String
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```
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2017-12-23 08:38:45 +03:00
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### Special forms during evaluation of dynamic code
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```
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(quote <expression>) ;; Avoid further evaluation of the expression
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(and) (or) (not) ;; Logical operators
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```
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### Dynamic functions
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These can only be used at the REPL and during macro evaluation. Here's a subset with some of the most commonly used ones:
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```
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(car <collection>) ;; Return the first element of a list or array
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(cdr <collection>) ;; Return all but the first element of a list or array
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(cons <expr> <list>) ;; Add the value of <expr> as the first element the <list>
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(cons-last <expr> <list>) ;; Add the value of <expr> as the last element the <list>
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(list <expr1> <expr2> ...) ;; Create a list from a series of evaluated expressions
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(array <expr1> <expr2> ...) ;; Create an array from a series of evaluated expressions
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```
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2017-12-22 17:09:53 +03:00
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To see all functions available in the `Dynamic` module, enter `(info Dynamic)` at the REPL.
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### Modules and Name Lookup
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Functions and variables can be stored in modules which are named and can be nested. To use a symbol inside a module
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you need to qualify it with the module name, like this: ```Float.cos```.
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*Using* a module makes it possible to access its members without qualifying them:
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```
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(use Float)
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(defn f []
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(cos 3.2f))
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```
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If there are several used modules that contain symbols with the same name, the type inferer will try to figure
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out which one of the symbols you really mean (based on the types in your code). If it can't, it will display an error.
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For example, both the module ```String``` and ```Array``` contain a function named 'count'. In the following code it's
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possible to see that it's the array version that is needed, and that one will be called:
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```
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(use String)
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(use Array)
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(defn f []
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(count [1 2 3 4 5]))
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```
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In the following example it's not possible to figure out which type is intended:
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```
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(use String)
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(use Array)
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(defn f [x]
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(count x))
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```
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Specifying the type solves this error:
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```
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(use String)
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(use Array)
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(defn f [x]
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(String.count x))
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```
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### Structs
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```
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(deftype Vector2 [x Int, y Int])
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(let [my-pos (Vector2.init 10 20)]
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...)
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;; A 'lens' is automatically generated for each member:
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(Vector2.x my-pos) ;; => 10
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(Vector2.set-x my-pos 30) ;; => (Vector2 30 20)
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(Vector2.update-x my-pos inc) ;; => (Vector2 11 20)
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```
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2017-06-26 16:58:23 +03:00
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### C Interop
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```
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(system-include "math.h") ;; compiles to #include <math.h>
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(local-include "math.h") ;; compiles to #include "math.h"
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(register blah (Fn [Int Int] String)) ;; Will register the function 'blah' that takes two Int:s and returns a String
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(register pi Double) ;; Will register the global variable 'pi' of type Double
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(register blah (Fn [Int Int] String) "exit") ;; Will register the function 'blah' but use the name 'exit' in the emitted C code.
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(register-type Apple) ;; Register an opaque C type
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(register-type Banana [price Double, size Int]) ;; Register an external C-structs, this will generate getters, setters and updaters.
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```
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