I don't recall changing it to copy to the primary selection only, and
it doesn't feel like it is something I would want anyway, and I think
it generally makes things annoying for all but power users
https://fosstodon.org/@trentskunk@mstdn.social/109808345817367266
Threads through a GuiPosition from mux window creation to allow it to be
used when the corresponding gui window is created.
SpawnCommand now has an optional position field to use for that purpose.
```lua
wezterm.mux.spawn_window {
position = {
x = 10,
y = 300,
-- Optional origin to use for x and y.
-- Possible values:
-- * "ScreenCoordinateSystem" (this is the default)
-- * "MainScreen" (the primary or main screen)
-- * "ActiveScreen" (whichever screen hosts the active/focused window)
-- * {Named="HDMI-1"} - uses a screen by name. See wezterm.gui.screens()
-- origin = "ScreenCoordinateSystem"
},
}
```
refs: https://github.com/wez/wezterm/issues/2976
The motivation here was to remove some similar but not quite the same
logic that existed for starting up when using `wezterm connect`.
Now `wezterm connect DOMAIN` is implemented as `wezterm start --domain
DOMAIN --attach --always-new-process` and a little extra hand-wave to
ensure that the default domain is set correctly.
The startup events have been refactored a bit; a new gui-attached
event is emitted after attaching and starting any default programs
in the selected domain at startup.
That event can be used to maximize windows and so on, if desired.
The gui-attached event is independent of the startup command and fires
for `wezterm connect`, which `gui-startup` did not (and could not) do.
config_builder helps to make issues more visible/useful in the case
where you may have typod a config option, or otherwise assigned
an incorrect value.
In https://github.com/wez/wezterm/issues/2932 the user desired to have
brightened text without the boldness, as they were accustomed to that
behavior in a couple of other terminal emulators.
This commit changes the `bold_brightens_ansi_colors` from a simple
boolean to a tristate that allows for not changing the brightness,
changing the brightness, and changing the brightness while adjusting
the boldness down to normal levels.
boolean values are accepted for backwards compatibility.
I'd like to push that into the status bar, so nudge people towards
that in the docs for this.
There is a config option to restore it. I'd like to ultimately
remove that though.
refs: https://github.com/wez/wezterm/discussions/2542
This provides a means for more easily extending the default key
tables without forcing the user to recreate the entire config
for themselves.
wezterm.gui.default_keys is also added by this, but it is likely
not as useful.
There are caveats to determining this, but when we think
password entry is enabled, switch the cursor to the font-awesome
lock glyph instead of the normal cursor sprite.
fa_lock is used because it is monochrome and can thus be tinted
to the configured cursor color, and it respects blinking/easing.
refs: https://github.com/wez/wezterm/issues/2460
I've had a couple of people report issues like
https://github.com/wez/wezterm/issues/2378 recently, and we can avoid
this class of problem by unsetting SHELL at proces startup, so that's
what we do.
The prior mutually exclusive behavior kept surprising people so let's
just flip this around.
This is potentially a "breaking" change for folks, but I think it is
worth it.
Previously, we'd unconditionally enable dual source blending for the
text foreground layer when rendering. That meant that if the user had
configured the fg color to include an alpha value it would get "stamped
through" the draw all the way to the background, making that whole pixel
take on that alpha value rather than allowing it to blend through the
way you might expect.
In prior releases that didn't matter, but since we now allow configuring
the fg color with alpha, and allow using escape sequences to set the fg
for a span to something with alpha, there is now a much higher chance of
something looking weird.
Dual source blending is only really needed for subpixel-aa and that
isn't enabled by default.
This commit changes the behavior to use regular alpha blending if the
main config (rather than a per-font override) hasn't set the freetype
load/render target to one that enables subpixel-aa.
That means that alpha channel values work as expected for fg color
by default.
If you want to enable subpixel-aa you need to enable it globally
and be aware that it will cause weirdness when trying to use alpha
channels for the fg text color.
The docs now also indicate this behavior.
This limitation could be removed by making text rendering significantly
more complex and I don't fancy doing that at this time.
Consolidate the attributes together rather than having them in separate
versioned sections so that it is a bit more readable.
Make a note about how attributes select from existing fonts rather than
apply styling effects to fonts.
refs: https://github.com/wez/wezterm/issues/2348
They prevented using other types of mouse events!
We don't have a good way to specify that kind of alias, so for now,
take it out and replace the examples in the docs with the more verbose
equivalents.
refs: #2173
refs: #2296