I don't know whether there are any hard UI guidelines that dictate
whether this should be allowed or not, but I think it's very handy and
missed it.
I also think it makes sense to have this in a directory-centric editor
in which opening a directory creates a new window.
Release Notes:
- Added ability to create directory in open-file dialog on macOS.
![screenshot-2024-05-22-15 05
03@2x](https://github.com/zed-industries/zed/assets/1185253/939a2a88-16b2-4a91-a344-f73c5615d831)
When you press `V` to go into visual-line mode in Vim,
`selections.line_mode` is true and the selection contains _lines_.
But `$ZED_SELECTED_TEXT` always contained just the cursor location or
any non-line-mode selection that was previously made.
Release Notes:
- Fixed `$ZED_SELECTED_TEXT` variable in Tasks ignoring whether
visual-line-mode in Vim was used.
This fixes#4529 by allowing unsaved buffers to be formatted with
prettier.
Steps to do that:
1. Create a new buffer
2. Set language for the buffer (e.g.: `language selector: toggle` and
JSON)
3. In settings, set prettier parser for language (can't be inferred,
since we don't have filename) and allow formatting with prettier:
```json
{
"languages": {
"JSON": {
"prettier": {
"allowed": true,
"parser": "json"
}
}
}
}
```
4. Use `editor: format`
Release Notes:
- Added ability to format unsaved buffers with Prettier. Requirement is
to set a Prettier parser in the user settings. Example for JSON: `{
"languages": { "JSON": { "prettier": { "allowed": true, "parser": "json"
} } } }` ([#4529](https://github.com/zed-industries/zed/issues/4529)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/d24e490b-2e2c-4a5d-95a8-fc8675523780
If you have already installed `node` using `brew install node`, you are
fine. If you did not install `node` on you local machine, it fails.
The `node_binary` path is actually not included in environment variable.
When run `npm install`, some extensions like `eslint`, may run some
commands like `sh -c node .....`. Since `node_binary` path is not
included in `PATH` variable, `sh -c node ...` will fail complaining that
"command not found". If you have installed `node` before, `node` is
already included in `PATH`, so you are fine. If not, it fails.
Closes#11890
Release Notes:
- Fixed Zed's internal Node runtime not being put in `$PATH` correctly
when running language servers and other commands with `node`.
([#11890](https://github.com/zed-industries/zed/issues/11890))
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This pull request introduces the ability to add flaps, custom foldable
regions whose first foldable line can be associated with:
- A toggle in the gutter
- A trailer showed at the end of the line, before the inline blame
information
https://github.com/zed-industries/zed/assets/482957/c53a9148-f31a-4743-af64-18afa73c404c
To achieve this, we changed `FoldMap::fold` to accept a piece of text to
display when the range is folded. We use this capability in flaps to
avoid displaying the ellipsis character.
We want to use this new API in the assistant to fold context while still
giving visual cues as to what that context is.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
This fixes#10224 by handling `client/unregisterCapability` requests
that have a `workspace/didChangeWatchedFiles` method.
While debugging the issue, I found out that `gopls` seems to block
indefinitely when there's no reply to the `client/unregisterCapability`
request. Even an empty response would fix the issue.
Seems like gopls 15.x and later seem to handle nested subfolders well,
but do not handle unanswered requests.
Instead of replying with an empty response, I decided to change how we
handle file watching and keep a list of all registered paths so that we
can then unregister paths and recreate the glob patterns.
Release Notes:
- Fixed `gopls` not working correctly when the `go.mod` file was in a
subfolder and not the root folder of the project opened in Zed.
([#10224](https://github.com/zed-industries/zed/issues/10224)).
Add config for tag autoclosing: add following to lsp section of your
settings:
"vscode-html-language-server": {
"settings": {
"html": { "tagAutoclosing": true }
}
}
It also accepts `css`, `js/ts` and `javascript` as options.
Disable HTML language server in JS/TS/TSX files for now. I decided to
disable it for now as it caused excessive edits in these types of files
(as reported by @mariansimecek in
https://github.com/zed-industries/zed/pull/11761#issuecomment-2122038107);
it looks like HTML language server tries to track language ranges (e.g.
whether a particular span is TS/HTML fragment etc) just like we do.
However in plain JS/TSX files it seems like it treats the whole file as
one big chunk of HTML, which is.. not right, to say the least.
No release note, as HTML extension goodies are not on Preview yet.
Release Notes:
- N/A
Currently the main binary will open an empty file if no previous
workspaces exist or, if it is the first startup, show the welcome page.
When starting via the CLI it will simply drop you in an empty workspace:
no empty file and no welcome page.
This changes the CLI startup to match the behavior of the non-CLI
startup, so they will both create an empty file or show the welcome page
if no path was given and no workspaces were opened in the past.
Release Notes:
- Matched startup behavior of the CLI to the behavior of the main app.
Fixes: #11651
Co-Authored-By: versecafe <147033096+versecafe@users.noreply.github.com>
Release Notes:
- Added a "New Window" item to the dock menu
([#11651](https://github.com/zed-industries/zed/issues/11651)).
---------
Co-authored-by: versecafe <147033096+versecafe@users.noreply.github.com>
This uses Jaro-Winkler similarity for now, which seemed to produce
pretty good results in my tests. We can easily swap it with something
else if needed.
Release Notes:
- N/A
Fixes#5267
TODO:
- [x] Publish our fork of vscode-langservers-extracted on GH and wire
that through as a language server of choice for HTML extension.
- [x] Figure out how to prevent edits made by remote participants from
moving the cursor of a host.
Release Notes:
- Added support for autoclosing of HTML tags in local projects.
Adds the ability to have some effect run when a selection changes in a
picker.
If the `PickerDelegate` implements something other than `None` for
`selected_index_changed` then each time the selection changes it will
run that effect.
For example:
```rs
impl PickerDelegate for PromptManagerDelegate {
//...
fn selected_index_changed(
&self,
ix: usize,
cx: &mut ViewContext<Picker<Self>>,
) -> Option<Box<dyn Fn(&mut WindowContext) + 'static>> {
Some(self.prompt_manager.set_active_prompt(ix, cx))
}
//...
}
```
This isn't currently used in any picker, but I'm adding this to allow
the functionality we intended for the prompt library, we're changing
selections, activates a preview in the right column.
This will be useful for building any sort of UI where there's a picker
on the left and a preview on the right, such as a UI like them
telescope.
Release Notes:
- N/A
Release Notes:
- Added glob support for file_types configuration
([#10765](https://github.com/zed-industries/zed/issues/10765)).
`file_types` can now be written like this:
```json
"file_types": {
"Dockerfile": [
"Dockerfile",
"Dockerfile.*",
]
}
```
### Todo
* [x] tuck the new system prompt away somehow
* for now, we're treating it as built-in, and not editable. once we have
a way to fold away default prompts, let's make it a default prompt.
* [x] when applying edits, re-parse the edit from the latest content of
the assistant buffer (to allow for manual editing of edits)
* [x] automatically adjust the indentation of edits suggested by the
assistant
* [x] fix edit row highlights persisting even when assistant messages
with edits are deleted
* ~adjust the fuzzy search to allow for small errors in the old text,
using some string similarity routine~
We decided to defer the fuzzy searching thing to a separate PR, since
it's a little bit involved, and the current functionality works well
enough to be worth landing. A couple of notes on the fuzzy searching:
* sometimes the assistant accidentally omits line breaks from the text
that it wants to replace
* when the old text has hallucinations, the new text often contains the
same hallucinations. so we'll probably need to use a more fine-grained
editing strategy where we perform a character-wise diff of the old and
new text as reported by the assistant, and then adjust that diff so that
it can be applied to the actual buffer text
Release Notes:
- Added the ability to request edits to project files using the
assistant panel.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
I'm not a huge fan of passing around a boolean all around the place, but
this will tame the events for now until we have a better solution.
Release Notes:
- N/A
Follow up to: https://github.com/zed-industries/zed/pull/10986
However, I have set this to have a default behavior of 'auto': matching
the current platform's conventions, rather than a default value of
'off'.
fixes https://github.com/zed-industries/zed/issues/5322.
Release Notes:
- Changed the behavior of `workspace::CloseActiveItem`: when you're
using macOS and there are no open tabs, it now closes the window
([#5322](https://github.com/zed-industries/zed/issues/5322)). This can
be controlled with a new setting, `when_closing_with_no_tabs`, to
disable it on macOS, or enable it on other platforms.
If opening a url opens the first browser window the call does not return
completely blocking the ui until the browser window is closed. Using
spawn instead of status does not block, but we will loose the exitstatus
of the browser window.
Release Notes:
- N/A
Improves documentation for `CodeLabel.filter_range` in
`zed_extension_api` by clarifying that it's a range of only the text
displayed in the label, *not* the `code` field.
Release Notes:
- N/A
This PR removes the default syntax colors from the theme.
With the changes in #11911 these colors could leak through if the theme
didn't provide a value for that syntax color.
Removing them gives themes a clean slate to work with.
Release Notes:
- N/A
Previously, when highlighting editor rows with a color, we always
auto-scrolled to the first highlighted row. This was useful in contexts
like go-to-line and the outline view. We had an explicit special case
for git diff highlights. Now, part of the `highlight_rows` API, you
specify whether or not you want the autoscroll behavior. This is needed
because we want to highlight rows in the assistant panel, and we don't
want the autoscroll.
Release Notes:
- N/A
I noticed that scrolling the assistant panel was very slow in debug
mode, after running a completion. From profiling, I saw that it was due
to the buffer's `is_dirty` and `has_conflict` checks, which use
`edits_since` to check if there are any non-undone edits since the saved
version.
I optimized this in two ways:
* I introduced a specialized `has_edits_since` method on text buffers,
which allows us to more cheaply check if the buffer has been edited
since a given version, without some of the overhead involved in
computing what the edits actually are.
* In the case of `has_conflict`, we don't even need to call that method
in the case where the buffer doesn't have a file (is untitled, as is the
case in the assistant panel). Buffers without files cannot be in
conflict.
Release Notes:
- Improved performance of editing the assistant panel and untitled
buffers with many edits.
This PR removes the wiring for `assistant2` that hooks it up to Zed.
Since we're focusing in on improving the current assistant, we don't
need this present in Zed.
I left the `assistant2` crate intact for now, to make it easier to
reference any code from it.
Release Notes:
- N/A
This pull request adds XIM (X Input Method) support to x11 platform.
The implementation utilizes [xim-rs](https://crates.io/crates/xim), a
XIM library written entirely in Rust, to provide asynchronous XIM
communication.
Preedit and candidate positioning are fully supported in the editor
interface, yet notably absent in the terminal environment.
This work is sponsored by [Rainlab Inc.](https://rainlab.co.jp/en/)
Release Notes:
- N/A
---------
Signed-off-by: npmania <np@mkv.li>
This PR removes the `unwrap`s in the `RecentBuffersContext` when
building the message.
We can just make `build_message` return a `Result` to clean things up.
Release Notes:
- N/A
Now (on `macOS` and `Windows`) we can set font feature value:
```rust
"buffer_font_features": {
"cv01": true,
"cv03": 3,
"cv09": 1,
"VSAH": 7,
"VSAJ": 8
}
```
And one can still use `"cv01": true`.
https://github.com/zed-industries/zed/assets/14981363/3e3fcf4f-abdb-4d9e-a0a6-71dc24a515c2
Release Notes:
- Added font feature values, now you can set font features like `"cv01":
7`.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Data migration plan:
- [X] Make a duplicate table of `copilot_events`
- Name: `inline_completion_events`
- Omit `suggestion_id` column
- [X-reverted-skipping] In collab, continue to match on copilot_events,
but simply stuff their data into inline_completion_events, to forward it
to the new table
- [skipping] Once collab is deployed, ensure no events are being sent to
copilot_events, migrate `copilot_events` to new table via a transaction
- [skipping] Delete `copilot_events` table
---
- [X] Locally test that copilot events sent from old clients get put
into inline_completions_table
- [X] Locally test that copilot events and supermaven events sent from
new clients get put into inline_completions_table
---
- [X] Why are discard events being spammed?
- A:
8d4315712b/crates/editor/src/editor.rs (L2147)
![scr-20240514-pqmg](https://github.com/zed-industries/zed/assets/19867440/e51e7ae4-21b8-47a2-bfaa-f68fb355e409)
This will throw off the past results for accepted / dismissed that I was
wanting to use to evaluate Supermaven quality, by comparing its rate
with copilot's rate.
I'm not super thrilled with this fix, but I think it'll do. In the
`supermaven_completions_provider`, we check if there's a `completion_id`
before sending either an accepted or discard completion event. I don't
see a similar construct in the `copilot_completions_provider` to
piggyback off of, so I begrudgingly introduced
`should_allow_event_to_send` and had it follow the same pattern that
`completion_id` does. Maybe there's a better way?
---
Adds events to supermaven suggestions. Makes "CopilotEvents" generic ->
"InlineCompletionEvents".
Release Notes:
- N/A
This PR adds a Prompt Library to Zed, powering custom prompts and any
default prompts we want to package with the assistant.
These are useful for:
- Creating a "default prompt" - a super prompt that includes a
collection of things you want the assistant to know in every
conversation.
- Adding single prompts to your current context to help guide the
assistant's responses.
- (In the future) dynamically adding certain prompts to the assistant
based on the current context, such as the presence of Rust code or a
specific async runtime you want to work with.
These will also be useful for populating the assistant actions typeahead
we plan to build in the near future.
## Prompt Library
The prompt library is a registry of prompts. Initially by default when
opening the assistant, the prompt manager will load any custom prompts
present in your `~/.config/zed/prompts` directory.
Checked prompts are included in your "default prompt", which can be
inserted into the assitant by running `assistant: insert default prompt`
or clicking the `Insert Default Prompt` button in the assistant panel's
more menu.
When the app starts, no prompts are set to default. You can add prompts
to the default by checking them in the Prompt Library.
I plan to improve this UX in the future, allowing your default prompts
to be remembered, and allowing creating, editing and exporting prompts
from the Library.
### Creating a custom prompt
Prompts have a simple format:
```json
{
// ~/.config/zed/prompts/no-comments.json
"title": "No comments in code",
"version": "1.0",
"author": "Nate Butler <iamnbutler@gmail.com>",
"languages": ["*"],
"prompt": "Do not add inline or doc comments to any returned code. Avoid removing existing comments unless they are no longer accurate due to changes in the code."
}
```
Ensure you properly escape your prompt string when creating a new prompt
file.
Example:
```json
{
// ...
"prompt": "This project using the gpui crate as it's UI framework for building UI in Rust. When working in Rust files with gpui components, import it's dependencies using `use gpui::{*, prelude::*}`.\n\nWhen a struct has a `#[derive(IntoElement)]` attribute, it is a UI component that must implement `RenderOnce`. Example:\n\n```rust\n#[derive(IntoElement)]\nstruct MyComponent {\n id: ElementId,\n}\n\nimpl MyComponent {\n pub fn new(id: impl Into<ElementId>) -> Self {\n Self { id.into() }\n }\n}\n\nimpl RenderOnce for MyComponent {\n fn render(self, cx: &mut WindowContext) -> impl IntoElement {\n div().id(self.id.clone()).child(text(\"Hello, world!\"))\n }\n}\n```"
}
```
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
With the changes in #11817, context menus within editors would get
scaled by the `buffer_font_size` instead of the `ui_font_size`.
This seems incorrect, as it results in context menus being sized
inconsistently depending on what context they originate from.
This PR makes it so that all context menus scale based on the
`ui_font_size`.
### Before
<img width="1474" alt="Screenshot 2024-05-16 at 2 43 19 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a5be8113-ae24-44ad-a2e9-61105e1fcc9e">
### After
<img width="1095" alt="Screenshot 2024-05-16 at 2 43 01 PM"
src="https://github.com/zed-industries/zed/assets/1486634/3a8d51cf-fc91-4743-8f44-78344028e447">
Release Notes:
- Changed context menus in editors to no longer scale with
`buffer_font_size`.
Release Notes:
- N/A
Fixes#9207
Known Issues:
- [ ] ~~After launching Zed and immediately trying to change input
method, the input panel will appear at Point{0, 0}~~
- [ ] ~~`ime_handle_preedit` should not trigger `write_to_primary`~~
Move to other PR
- [ ] ~~Cursor is visually stuck at the end.~~ Move to other PR
Currently tested with KDE & fcitx5.
This PR adds a new `WithRemSize` element to the `ui` crate.
This element can be used to create an element tree that has a different
rem size than the base window.
`WithRemSize` can be nested, allowing for subtrees that have a different
rem size than their parent and their children.
<img width="912" alt="Screenshot 2024-05-16 at 2 25 28 PM"
src="https://github.com/zed-industries/zed/assets/1486634/f599cd9f-c101-496b-93e8-06e570fbf74f">
Release Notes:
- N/A
This PR adds some ergonomic improvements when working with GPUI
`Global`s.
Two new traits have been added—`ReadGlobal` and `UpdateGlobal`—that
provide associated functions on any type that implements `Global` for
accessing and updating the global without needing to call the methods on
the `cx` directly (which generally involves qualifying the type).
I looked into adding `ObserveGlobal` as well, but this seems a bit
trickier to implement as the signatures of `cx.observe_global` vary
slightly between the different contexts.
Release Notes:
- N/A
Adding `proxy` keyword to configure proxy while using zed. After setting
the proxy, restart Zed to acctually use the proxy.
Example setting:
```rust
"proxy" = "socks5://localhost:10808"
"proxy" = "http://127.0.0.1:10809"
```
Closes#9424, closes#9422, closes#8650, closes#5032, closes#6701,
closes#11890
Release Notes:
- Added settings to configure proxy in Zed
---------
Co-authored-by: Jason Lee <huacnlee@gmail.com>
This adds the ability to configure the `tailwindcss-language-server`
integration to use a custom build of the server.
Example configuration in Zed `settings.json`:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This will cause Zed to use its own Node version and run it with the
given arguments.
**Note**: you need to provide `--stdio` as the second argument!
It's also possible to use a custom Node binary:
```json
{
"lsp": {
"tailwindcss-language-server": {
"binary": {
"path": "/Users/username/bin/my-node",
"arguments": [
"/Users/username/tailwindcss-intellisense/packages/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio"
]
}
}
}
}
```
This is *super handy* when debugging the language server.
Release Notes:
- Added ability to configure own build of `tailwindcss-language-server`
in Zed settings. Example:
`{"lsp":{"tailwindcss-language-server":{"binary":{"arguments":["/absolute/path/to/tailwindcss-language-server/bin/tailwindcss-language-server",
"--stdio" ]}}}}`
This PR improves the merging behavior for the `SyntaxTheme` such that
user-provided values get merged into the base theme.
This makes it possible to override individual styles without clobbering
the unspecified styles in the base theme.
Release Notes:
- Improved merging of `syntax` styles in the theme.
This PR addresses a TODO comment by making `SyntaxTheme::new_test` only
available in tests.
We needed to make it available when the `test-support` feature was
enabled for it to be used in tests outside of the `theme` crate.
Release Notes:
- N/A
Hi, I saw someone on Twitter mentioned that missing Cut, Copy and Paste
actions in the context menu in the editor block them from using Zed. It
turns out that resolving this issue is simply a matter of adding these
actions to the mouse context menu. To keep items in the context menu
grouped, I placed them at the top of the menu with a separator at the
end. Let me know if that's OK. Thanks!
Here is the screenshot:
![CleanShot 2024-05-16 at 07 04
44@2x](https://github.com/zed-industries/zed/assets/1894248/2ac84001-cdd7-4c01-b597-c5b1dc3e7fa3)
Release Notes:
- Added "Cut", "Copy", and "Paste" actions to the context menu
([#4280](https://github.com/zed-industries/zed/issues/4280)).
This fixes#10532 by properly making use of `itemDefaults.data` when
that is sent along next to completion `items`.
With this line here we tell the language server that we support `data`
in `itemDefaults`, but we actually never checked for it and never used
it:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L653)
In the case of `tailwindcss-language-server` that means that most of the
items it returns (more than 10k items!) were missing the `data`
attribute, since the language server thought it can send it along in the
`itemDefaults` (because we advertised our capability to use it.)
When we then did a `completionItem/resolve`, we would not send a `data`
attribute along, which lead to an error on the
`tailwindcss-language-server` side and thus no documentation.
This PR also adds support for the other `itemDefaults` that could be
sent along and that we say we support:
a0d7ec9f8e/crates/lsp/src/lsp.rs (L650-L653)
`editRange` we handle separately, so this PR only adds the other 3.
Release Notes:
- Fixed documentation not showing up for completion items coming from
`tailwindcss-language-server`.
([#10532](https://github.com/zed-industries/zed/issues/10532)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/bc5ea0b3-7d83-499f-a908-b0d2a1db8a41
Fix: this makes sure we have token counts for the new GPT-4o model.
See: https://github.com/zurawiki/tiktoken-rs/releases/tag/v0.5.9
Release Notes:
- Fix: Token count was missing for the new GPT-4o model.
(I believe this should go in a 0.136.x release)
Without this, we'd get constant errors when typing something with ESLint
enabled:
[2024-05-16T10:32:30+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:30+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
[2024-05-16T10:32:31+02:00 WARN project] Generic lsp request to node
failed: Request textDocument/codeAction failed with message: Cannot read
properties of undefined (reading 'disableRuleComment')
[2024-05-16T10:32:31+02:00 ERROR util]
crates/project/src/project.rs:7023: Request textDocument/codeAction
failed with message: Cannot read properties of undefined (reading
'disableRuleComment')
This is fixed by changing the default settings for ESLint language
server to have those fields.
I don't think we need to make these configurable yet. These are defaults
that multiple other plugins also use:
- vscode-eslint:
https://sourcegraph.com/github.com/microsoft/vscode-eslint@4d9fc40e71c403d359beaccdd4a6f8d027031513/-/blob/client/src/client.ts?L702-703
- nvim-lspconfig:
https://sourcegraph.com/github.com/neovim/nvim-lspconfig@a27179f56c6f98a4cdcc79ee2971b514815a4940/-/blob/lua/lspconfig/server_configurations/eslint.lua?L94-101
- coc-eslitn:
https://sourcegraph.com/github.com/neoclide/coc-eslint@70eb10d294e068757743f9b580c724e92c5b977d/-/blob/src/index.ts?L698:17-698:35
Release Notes:
- Changed the default ESLint configuration to include the following in
order to silence warnings/errors: `{"codeAction": {
"disableRuleComment": { "enable": true, "location": "separateLine", },
"showDocumentation": { "enable": true } }}`
This PR factors some more code related to the `RecentBuffersContext` out
of the `AssistantPanel` and into the corresponding module.
We're trying to strike a balance between keeping this code easy to
evolve as we work on the Assistant, while also having some semblance of
separation/structure.
This also adds the missing functionality of updating the remaining token
count when the `CurrentProjectContext` is enabled/disabled.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/11517
* Removes forced prettier parser name for languages, making `auto`
command to run prettier on every file by default.
* Moves prettier configs away from plugin language declarations into
language settings
Release Notes:
- N/A
Currently , on Windows 10, we used a `Timer` to trigger the vsync event,
but the `Timer`'s time precision is only about 15ms, which means a
maximum of 60FPS. This PR introduces a new function to allow for higher
frame rates on Windows 10.
And after reading the codes, I found that zed triggers a draw after
handling mouse or keyboard events, so we don't need to call draw again
when we handle `WM_*` messages. Therefore, I removed the
`invalidate_client_area` function.
Release Notes:
- N/A
This PR brings support for all `OpenType` font features to
`macOS(v10.10+)`. Now, both `Windows`(with #10756 ) and `macOS` support
all font features.
Due to my limited familiarity with the APIs on macOS, I believe I have
made sure to call `CFRelease` on all variables where it should be
called.
Close#11486 , and I think the official website's
[documentation](https://zed.dev/docs/configuring-zed) can be updated
after merging this PR.
> Zed supports a subset of OpenType features that can be enabled or
disabled for a given buffer or terminal font. The following OpenType
features can be enabled or disabled too: calt, case, cpsp, frac, liga,
onum, ordn, pnum, ss01, ss02, ss03, ss04, ss05, ss06, ss07, ss08, ss09,
ss10, ss11, ss12, ss13, ss14, ss15, ss16, ss17, ss18, ss19, ss20, subs,
sups, swsh, titl, tnum, zero.
https://github.com/zed-industries/zed/assets/14981363/44e503f9-1496-4746-bc7d-20878c6f8a93
Release Notes:
- Added support for **all** `OpenType` font features to macOS.
This fixes the issue mentioned here:
https://github.com/zed-industries/zed/issues/5830#issuecomment-2111947083
In order for other languages to work, we need to pass the following
settings along to the Tailwind language server.
With the following Zed settings, it then also works for Scala:
```json
{
"languages": {
"Scala": {
"language_servers": ["tailwindcss-language-server"]
},
},
"lsp": {
"tailwindcss-language-server": {
"settings": {
"includeLanguages": {
"scala": "html"
},
"experimental": {
"classRegex": ["[cls|className]\\s\\:\\=\\s\"([^\"]*)"]
}
}
}
}
}
```
Release Notes:
- Added ability to configure settings for `tailwindcss-language-server`,
namely the `includeLanguages` and `experimental` objects.
**NOTE**: I have only tested that the language server boots up for Scala
files and that the settings are forwarded correctly. I don't have a
Scala+Tailwind project with which to test that the actual completions
also work.
cc @nguyenyou
Previously, we had an instance buffer pool that could only allocate
buffers with a fixed size (hardcoded to 2mb). This caused certain scenes
to render partially, e.g. when showing tens of thousands of glyphs on a
big screen.
With this commit, when `MetalRenderer` detects that a scene would be too
large to render using the current instance buffer size, it will:
- Clear the existing instance buffers
- Allocate new instance buffers that are twice as large
- Retry rendering the scene that failed with the newly-allocated buffers
during the same frame.
This fixes#11615.
Release Notes:
- Fixed rendering issues that could arise when having large amounts of
text displayed on a large display. Fixed by dynamically increasing the
size of the buffers used on the GPU.
([#11615](https://github.com/zed-industries/zed/issues/11615)).
Before:
https://github.com/zed-industries/zed/assets/1185253/464463be-b61c-4149-a417-01701699decb
After:
https://github.com/zed-industries/zed/assets/1185253/4feacf5a-d862-4a6b-90b8-317ac74e9851
Co-authored-by: Antonio <me@as-cii.com>
We were marking `#[cfg(test)]`ed function as a test, which is wrong.
Also allow for other attribute_items (such as #[should_panic]) between
test attribute and a function item.
Release Notes:
- N/A
This changes the vim::MoveToNextMatch event callback to open the
buffer_search toolbar. This fixes an issue where highlights would appear
which were only cancellable by opening then closing the toolbar.
Release Notes:
- the buffer search toolbar now opens on vim::MoveToNextMatch fixing the
issue where highlights were not cancellable
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fixes: #11715
(also apply alpha of the color to wavy ones while we're at it)
Release Notes:
- Fixed display of straight underlines when using the blade renderer
(#11715)
Fixes a bug where Vim bindings would flash in the mouse context menu and
then be replaced by the default keybindings. Also fixes those bindings
not being usable while the mouse context menu was open.
Release Notes:
- Fixed bug where Vim bindings were not available when mouse context
menu was open
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds the beginnings of current project context to the Assistant.
Currently it supports reading a `Cargo.toml` file and using that to get
some basic information about the project, and its dependencies:
<img width="1264" alt="Screenshot 2024-05-14 at 6 17 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/cc8ed5ad-0ccb-45da-9c07-c96af84a14e3">
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
This PR restructures the ambient context in the `assistant` crate to
make it more amenable to adding more kinds of ambient context.
Release Notes:
- N/A
If you go to the file tree and press "x" (which is
"project_panel::RevealInFinder"). It will open the default file
manager(in my case nautilus). But on Linux it makes Zed unresponsive.
This fixes that.
Release Notes:
- Fixed Zed blocked after opening file manager in the file tree on
Linux.
Zed can detect changes in monitor connections and disconnections and
provide corresponding feedback. For example, if the current window's
display monitor is disconnected, the window will be moved to the primary
monitor. And now Zed always opens on the monitor specified in
`WindowParams`.
Release Notes:
- N/A
Release Notes:
- Added support for interacting with Claude in the assistant panel. You
can enable it by adding the following to your `settings.json`:
```json
"assistant": {
"version": "1",
"provider": {
"name": "anthropic"
}
}
```
<img width="1637" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/5aaec657-3499-42c9-9528-c83728f2a7a1">
Release Notes:
- Added a new ambient context feature that allows showing the model up
to three buffers (along with their diagnostics) that the user interacted
with recently.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
![image](https://github.com/zed-industries/zed/assets/24362066/bc7cc3d3-d9fc-4be6-b9b6-e3d8edf5b533)
Release Notes:
- Improved tasks modal by highlighting a distinction between a task
template and concrete task instance and surfacing available keybindings
more prominently. Task templates are now always available in the modal,
even if there's already a history entry with the same label.
- Changed default key binding for "picker::UseSelectedQuery" to `opt-e`.
This fixes#8794 and other related problems.
The problem, in short, is this: `$SHELL` might be outdated. This code
ensures that we update `$SHELL` to what we can deem the newest version,
if we're started as a desktop application.
The background is that you can get the user's preferred shell in two
ways:
1. Read the `SHELL` env variable
2. Read the `/etc/passwd` file and check which shell is set
Most applications should and do prefer (1) over (2).
Why is it preferred? Reading `SHELL` means that processes can inherit
the variable from each other. And you can do something like
`SHELL=/bin/cool-shell ./my-cool-app`
But what happens if the application was launched from the desktop? Which
SHELL env does it inherit then?
It inherits the env from the process that launched it, which is
Finder.app or launchd or GNOME or something else — these are all
long-running processes that get their environment when the user logs in.
They do *not* get a new environment unless restarted (either process
restarted or computer restarted)
That means the `SHELL` env variable they have might be outdated.
That's a problem if you, for example, change your shell with `chsh` and
then launch the app from the desktop.
That change of the default shell is not reflected in the app if the app
only reads from SHELL. Because that hasn’t been updated. Instead it
should read from passwd file to get the newest value.
Release Notes:
- Fixed SHELL being outdated if Zed was launched via Finder or Raycast
or other desktop launchers.
([#8794](https://github.com/zed-industries/zed/issues/8794))
This PR adds a new `cargo xtask licenses` command for finding crates
with missing license files.
A number of crates were uncovered that were missing a license file, and
have had the appropriate license file added.
Release Notes:
- N/A
This fixes#10185 by not keeping snippet state around when already at
the end of the snippet and the tabstop is empty (i.e. it's not a
selection) and we're already on it.
The reason for the fix is outlined in the comments of #10185 but to
repeat:
1. `gopls` sends completions with type "snippet" even when suggesting
single word completions that don't contain tabstops
2. We use a default behavior and add an "end tabstop" by default so that
the cursor jumps to the end of the snippet when accepting it.
3. We'd then push the state of the snippet on the stack which is where
it would stay, with the cursor already at the end and the user unable to
get rid of the tabstop state.
This fixes the issue by not pushing snippet state when the tabstop we
accepted is the "end tabstop".
Release Notes:
- Fixed completions inside snippets breaking the jump-to-next-tabstop
behaviour when using Go/`gopls`
([#10185](https://github.com/zed-industries/zed/issues/10185)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/35384e5e-45c6-46ab-870d-b48e56d8786b
This adds a new option to the right click menu for git blame entries in
the gutter: "Open permalink". If there is a URL for the code host, then
this will open it.
Release Notes:
- Added "Open permalink" option to right-click menu of git blame entries
in gutter.
Demo:
![screenshot-2024-05-13-09 39
48@2x](https://github.com/zed-industries/zed/assets/1185253/656c177c-79f0-4a40-8838-7e963d099479)
Implemented autosave functionality with a delay, which now refrains from
formatting the code upon triggering unless the user manually saves it.
Additionally, enhanced documentation for the `format_on_save` setting
has been added. This resolves the issue where autosave with delay would
inadvertently format the code, disrupting the user experience, as
reported in the corresponding issue.
Release Notes:
- Fixed a bug where autosave after_delay would auto-format the buffer
([#9787](https://github.com/zed-industries/zed/issues/9787)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds an extra scrollbar-wide margin to the right side of the
editor. This prevents hiding the last character under the scrollbar.
Fixes#7098
Release Notes:
- Fixed hiding of the last character under the scrollbar (#7098).
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s
Release Notes:
- N/A
RustEmbed repeatedly compiled regexes for handling of
'include='/'exclude' statements in a hot loop, which caused each call to
Assets::iter() to take 600ms. Since it is being called twice on our
startup path, that alone contributed over a second to startup time in
debug builds. I've filed a PR with them
https://github.com/pyrossh/rust-embed/pull/244 which brings down the
time for a single iter() call to 6ms.
Release Notes:
- N/A
While looking into how to implement #4901, noticed that the current
`Goto next/previous diagnostic` behaved a bit weirdly. That is, when
there are multiple errors that have overlapping ranges, only the first
one can be chosen to be active by the `go_to_diagnostic_impl`.
### Previous behavior:
https://github.com/zed-industries/zed/assets/71292737/95897675-f5ee-40e5-869f-0a40066eb8e3
Doesn't go through all the diagnostics, and going backwards and forwards
doesn't show the same diagnostic always.
### New behavior:
https://github.com/zed-industries/zed/assets/71292737/81f7945a-7ad8-4a34-b286-cc2799b10500
Should always go through the diagnostics in a consistent manner.
Release Notes:
* Improved the behavioral consistency of "Go to Next/Previous
Diagnostic"
Additionally, the internal `ToolView` trait used by the registry is now
called `InternalToolView`.
This should make it a bit easier to understand that the `ToolView` is
intended for a `gpui::View` (implementing `Render`). It does still feel
like more could be merged here but I think the built tools are now a bit
clearer.
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/8081
To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.
Release Notes:
- N/A
---------
Co-authored-by: Piotr <piotr@zed.dev>
Improves the descriptions for some of the tools. I wish we had metrics
to back up changes in how the model responds to tool schema changes so
anecdotally I'm just going to say this _seems_ improved.
Release Notes:
- N/A
The previous implementation relied on a background thread to wake up the
main thread,
which was prone to priority inversion under heavy load.
In a synthetic test, where we spawn 200 git processes while doing a 5ms
timeout, the old version blocked for 5-80ms, the new version blocks for
5.1-5.4ms.
Release Notes:
- Improved responsiveness of the main thread under high system load
This PR vendors the protobuf files from the LiveKit protocol so that we
don't need to have that entire LiveKit protocol repo as a submodule.
---
Eventually I would like to replace this with the
[`livekit-protocol`](https://crates.io/crates/livekit-protocol) crate,
but there is some churn that needs to happen for that.
The main problem is that we're currently on a different version of
`prost` used by `livekit-protocol`, and upgrading our version of `prost`
means that we now need to source `protoc` ourselves (since it is no
longer available to be compiled from source as part of `prost-build`).
Release Notes:
- N/A
This is my stab at #7709
I realize the code is flawed. There's no test coverage, I'm using
`clone()` and there are probably better ways to hook into the events.
Also, I didn't know what context to use for the keybinding. But maybe
with some pointers from someone who actually know what they're doing, I
can get this shippable.
Release Notes:
- vim: Added ctrl-6 for
[alternate-file](https://vimhelp.org/editing.txt.html#CTRL-%5E) to
navigate back and forth between two buffers.
https://github.com/zed-industries/zed/assets/261929/2d10494e-5668-4988-b7b4-417c922d6c61
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds a setting to allow configuring the low-speed timeout for
the Assistant when using the OpenAI provider.
The `low_speed_timeout_in_seconds` accepts a number of seconds that the
HTTP client can go below a minimum speed limit (currently set to 100
bytes/second) before it times out.
```json
{
"assistant": {
"version": "1",
"provider": { "name": "openai", "low_speed_timeout_in_seconds": 60 }
},
}
```
This should help the case where the `openai` provider is being used with
a local model that requires higher timeouts.
Issue: https://github.com/zed-industries/zed/issues/9913
Release Notes:
- Added a `low_speed_timeout_in_seconds` setting to the Assistant's
OpenAI provider
([#9913](https://github.com/zed-industries/zed/issues/9913)).
This PR moves the Ruby injections added in #8796 to the right location,
since Ruby support was extracted into an extension in #11360.
Release Notes:
- N/A
This PR extracts Ruby and ERB support into an extension and removes the
built-in Ruby and Ruby support from Zed.
As part of this, the new extension is prepared for adding support for
the `Ruby LSP` which has some blockers. See
https://github.com/zed-industries/zed/pull/8613 I was thinking of adding
an initial support for Ruby LSP but I think it would be better to start
with extracting the Ruby extension for now.
The implementation, as the 1st step, matches the bundled version but
with 3 differences:
1. Added signature output to the completion popup. See my comment below.
![CleanShot 2024-05-04 at 09 17
37@2x](https://github.com/zed-industries/zed/assets/1894248/486b7a48-ea0c-44ce-b0c9-9f8f5d3ad42d)
3. Use the shell environment for starting the `solargraph` executable.
See my comment below.
4. Bumped the tree sitter version for Ruby to the latest available
version.
Additionally, I plan to tweak this extension a bit in the future but I
think we should do this bit by bit. Thanks!
Release Notes:
- Removed built-in support for Ruby, in favor of making it available as
an extension.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
I ran into this when trying to get #11550 working: the VCS menu would
open repositories on its owned, based on paths, instead of going through
the worktree on which we already store the git repositories.
Release Notes:
- N/A
Release Notes:
- vim: Added support for the changelist. `g;` and `g,` to the
previous/next change
- vim: Added support for the `'.` mark
- vim: Added support for `gi` to resume the previous insert
- [x] Build out cli on linux
- [x] Add support for --dev-server-token sent by the CLI
- [x] Package cli into the .tar.gz
- [x] Link the cli to ~/.local/bin in install.sh
Release Notes:
- linux: Add cli support for managing zed
While these would match how macOS handles this scenario, they crash on
Catalina, and require mouse clicks to interact.
cc @bennetbo
Release Notes:
- N/A
Release Notes:
- vim: Added support for buffer-local marks (`'a-'z`) and some builtin
marks `'<`,`'>`,`'[`,`']`, `'{`, `'}` and `^`. Global marks (`'A-'Z`),
and other builtin marks (`'0-'9`, `'(`, `')`, `''`, `'.`, `'"`) are not
yet implemented. (#5122)
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
To speed up Linux CI builds, use a set of self-hosted Linux machines and
use them to run all slow CI steps for Linux: "tests", bundling and
nightly builds.
Also adds a set of dev icons as Linux bundling script required them for
`run-bundling`-tagged builds from regular PRs.
Same icons as for Preview were used, but, ideally, something different
could be created.
Release Notes:
- N/A
From now on, only top-level captures are treated as runnable tags and
the rest is appended to task context as custom environmental variables
(unless the name is prefixed with _, in which case the capture is
ignored). This is most likely gonna help with Pest-like test runners.
Release Notes:
- N/A
---------
Co-authored-by: Remco <djsmits12@gmail.com>
This PR leverages a more modern Windows API to implement
`WindowsDispatcher`, aligning its implementation more closely with that
of the `macOS` platform. The following improvements have been made:
1. Similar to `macOS`, there is no longer a need to use `sender` and
`receiver` to dispatch a `Runnable` on the main thread.
2. There is also no longer a need to use an `Event` for synchronization.
3. Consistent with #7506 and #11269, `Runnable` is now executed with
high priority.
However, this PR raises the minimum Windows version requirement of
`GPUI` to Windows 10, specifically Windows 10 Fall Creators Update
(10.0.16299). However, the `alacritty_terminal` dependency in Zed relies
on `conPTY` on Windows, an API introduced in the Windows 10 Fall
Creators Update. Therefore, the impact of this PR on Zed should be
minimal. I'd like to hear your voices about this PR, especially about
the minimum Windows version bumping.
Release Notes:
- N/A
There're two errors in scrollbar markers in the presence of folded code:
1. Some markers are not displayed (when the marked row numbers are
greater than the total displayed rows count after folding).
2. Code folding / unfolding doesn't trigger markers repainting.
This PR fixes both problems.
Release Notes:
- Fixed scrollbar markers for folded code.
The second problem (markers are repainted after I move the cursor, not
after folding):
https://github.com/zed-industries/zed/assets/2101250/57ed563d-186d-4497-98ab-d4f946416726
This PR updates the saved conversation picker to use a list of
conversations retrieved from disk instead of the static placeholder
values.
Release Notes:
- N/A
This PR updates the root path used by Copilot to be a validate path when
running on Windows.
Release Notes:
- N/A
Co-authored-by: Jason Lee <huacnlee@gmail.com>
A minor thing I've spotted and decided to fix on the spot.
It was being cloned twice within the body of that function (one of which
was redundant even without this PR); now in most cases we go down from 2
clones to 0.
Release Notes:
- N/A
This pull request introduces a new `markdown` crate which is capable of
parsing and rendering a Markdown source. One of the key additions is
that it enables text selection within a `Markdown` view. Eventually,
this will replace `RichText` but for now the goal is to use it in the
assistant revamped assistant in the spirit of making progress.
<img width="711" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b56c777b-e57c-42f9-95c1-3ada22f63a69">
Note that this pull request doesn't yet use the new markdown renderer in
`assistant2`. This is because we need to modify the assistant before
slotting in the new renderer and I wanted to merge this independently of
those changes.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Alp <akeles@umd.edu>
Co-authored-by: Zachiah Sawyer <zachiah@proton.me>
It seems that on the first frame after the system resumes from sleep,
`dcomp_vsync_fn` mistakenly detects the `timer_stop_event` triggering
and exits the loop.
Release Notes:
- N/A
Release Notes:
- N/A
## What
Addresses a long-standing issue of doing the blending operations in sRGB
space. Currently, the input HSL colors are provided in sRGB space and
converted to linear in the vertex shader. Conversion back to sRGB, which
is required on most platforms today, happens at the very end of the
pipeline when writing into sRGB render target.
Note-1: in the future we may consider doing HSL -> sRGB -> Linear
transform on CPU before feeding into shaders. However, I don't expect
any significant difference here given that we are likely bound by fill
rate and pixel shaders, anyway.
Note-2: the graphics stack is programmed to detect if the platform
supports presenting in linear color space and avoids converting to sRGB
at the end in this case. However, on my Z13 laptop this isn't supported
by the RADV driver.
Closes#7684Closes#11462
@jansol please confirm if you can!
## Comparison
Screenshot of the Glazier theme before the change:
![glazier-old](https://github.com/zed-industries/zed/assets/107301/6a9552e1-0819-4a4e-8121-8d62ec012bf4)
Same theme after the change:
![glazier-new](https://github.com/zed-industries/zed/assets/107301/4e61c422-4a4b-4c4b-84a3-55680626d681)
Previously, `DirectWrite` had been following the text system
implementation on `macOS`, using the font's postscript name to
differentiate between different font faces. However, I noticed
occasional rendering issues, such as fonts incorrectly rendering as
italics. Later, I discovered that on `Windows`, the postscript name is
**not** unique. Surprisingly, even the same font can have different
postscript names on macOS and Windows! It's hard to believe! The
postscript name of a font face should be obtained from the same font
table. Why would the same font face have different names?
For example, the postscript name of ZedMono on `macOS` is
`Zed-Mono-Bold-Extended-Italic`, while on `Windows`, it is
`Zed-Mono-Extended`, missing weight and style information, leading to
incorrect rendering.
This PR introduces a `FontIdentifier` struct to uniquely identify font
faces.
Release Notes:
- N/A
As per Microsoft documentation, positive values scroll right, not left.
GPUI was incorrectly assuming it perfectly mirrored vertical scrolling.
Fixes#11515
Release Notes:
- N/A
This PR is another step to tabless editing (#6424, #4963). It adds
support for tab bar settings that allow the user to change its placement
or to hide completely.
Configuraton:
```json
"tab_bar": {
"show": true
}
```
Placemnet options are "top", "bottom" and "no".
This PR intentionally doesn't affect tab bars of other panes (Terminal
for instance) to keep code changes small. I guess we'll do the rest in
separate PRs.
Release Notes:
- Added support for configuring the editor tab bar (part of #6424,
#4963).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This shows "Researching..." as placeholder text as early as possible so
that the user can see the model is working on reading/researching/etc.
This also adds on an `Option<Value>` to the `render_running` function so
that tools can hopefully render based on partially completed JSON (still
to come).
Release Notes:
- N/A
This fixes restart after updates not working on Linux.
On Linux we can't reliably get the binary path after an update, because
the original binary was deleted and the path will contain ` (deleted)`.
See: https://github.com/rust-lang/rust/issues/69343
We *could* strip ` (deleted)` off, but that feels nasty. So instead we
save the original binary path, before we do the installation, then
restart.
Later on, we can also change this to be a _new_ binary path returned by
the installers, which we then have to start.
Release Notes:
- N/A
Now, regardless of how the Zed window is closed, Zed can remember the
window's restore size.
- [x] Windows implementation
- [x] macOS implementation
- [x] Linux implementation (partial)
- [x] update SQL data base (mark column `fullscreen` as deprecated)
The current implementation on Linux is basic, and I'm not sure if it's
correct.
The variable `fullscreen` in SQL can be removed, but I'm unsure how to
do it.
edit: mark `fullscreen` as deprecated
### Case 1
When the window is closed as maximized, reopening it will open in the
maximized state, and returning from maximized state will restore the
position and size it had when it was maximized.
https://github.com/zed-industries/zed/assets/14981363/7207752e-878a-4d43-93a7-41ad1fdb3a06
### Case 2
When the window is closed as fullscreen, reopening it will open in
fullscreen mode, and toggling fullscreen will restore the position and
size it had when it entered fullscreen (note that the fullscreen
application was not recorded in the video, showing a black screen, but
it had actually entered fullscreen mode).
https://github.com/zed-industries/zed/assets/14981363/ea5aa70d-b296-462a-afb3-4c3372883ea3
### What's more
- As English is not my native language, some variable and struct names
may need to be modified to match their actual meaning.
- I am not familiar with the APIs related to macOS and Linux, so
implementation for these two platforms has not been done for now.
- Any suggestions and ideas are welcome.
Release Notes:
- N/A
Fixes#11422 by accepting just the start of the line.
Release Notes:
- N/A
---------
Co-authored-by: max <max@zed.dev>
Co-authored-by: jacob <jacob@supermaven.com>
This PR updates the new assistant with a button to start a new
conversation.
Clicking on it will reset the chat and put it into a fresh state.
The current conversation will be serialized and written to
`~/.config/zed/conversations`.
Release Notes:
- N/A
This PR adds the general structure for conversation history to the new
assistant.
Right now we have a placeholder button in the assistant panel that will
toggle a picker containing some placeholder saved conversations.
Release Notes:
- N/A
This PR adds a new development credentials provider for the purpose of
streamlining local development against production collab.
## Problem
Today if you want to run a development build of Zed against the
production collab server, you need to either:
1. Enter your keychain password every time in order to retrieve your
saved credentials
2. Re-authenticate with zed.dev every time
- This can get annoying as you need to pop out into a browser window
- I've also seen cases where if you re-auth too many times in a row
GitHub will make you confirm the authentication, as it looks suspicious
## Solution
This PR decouples the concept of the credentials provider from the
keychain, and adds a new development credentials provider to address
this specific case.
Now when running a development build of Zed and the
`ZED_DEVELOPMENT_AUTH` environment variable is set to a non-empty value,
the credentials will be saved to disk instead of the system keychain.
While this is not as secure as storing them in the system keychain,
since it is only used for development the tradeoff seems acceptable for
the resulting improvement in UX.
Release Notes:
- N/A
This aligns the Windows platform implementation with a code style
similar to macOS platform, eliminating most of the `Cell`s and
`Mutex`es. This adjustment facilitates potential future porting to a
multi-threaded implementation if required.
Overall, this PR made the following changes: it segregated all member
variables in `WindowsPlatform` and `WindowsWindow`, grouping together
variables that remain constant throughout the entire app lifecycle,
while placing variables that may change during app runtime into
`RefCell`.
Edit:
During the code refactoring process, a bug was also fixed.
**Before**:
Close window when file has changed, nothing happen:
https://github.com/zed-industries/zed/assets/14981363/0bcda7c1-808c-4b36-8953-a3a3365a314e
**After**:
Now `should_close` callback is properly handled
https://github.com/zed-industries/zed/assets/14981363/c8887b72-9a0b-42ad-b9ab-7d0775d843f5
Release Notes:
- N/A
This implements `app_version` on Linux by using an optional,
compile-time `RELEASE_VERSION` env var that can be set.
We settled on the `RELEASE_VERSION` as the name, since it's similar to
`RELEASE_CHANNEL` which we use in Zed.
cc @ConradIrwin @mikayla-maki
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR increases the length of a shortened Git SHA from 6 to 7
characters.
This matches what GitHub uses.
I also took the opportunity to factor out a common method for computing
a short SHA so that we have a single source of truth for the length that
we're using.
Release Notes:
- Increased the short commit SHA length used by git blame from 6 to 7
characters.
This fixes a race-condition that showed up when trying to restart
Nightly/Preview/...
When running with these release channels, Zed tries to ensure that
there's only one instance of Zed running.
It does that by listening on a TCP socket to which other instances can
connect on start. If the other instance receives a message, it knows
that another Zed instance is running and exits.
On Linux, though, we ran into a race condition:
1. `kill -0`, which checks whether a process is still running, returns
an error, signalling that the old Zed process has exited
2. BUT: the process was still listening on the TCP port.
It seems like that on Linux, process resources aren't guaranteed to be
cleaned up as soon as signal handling stops working for a process.
The fix is to wait until the process is no longer listening on any TCP
sockets.
There's a slight downside to this: GPUI processes that never listen on
any TCP sockets now have to pay the cost of an additional `lsof` call
when restarting. We do think that it's a reasonable tradeoff for now
though, since the other options (extending the platform interface to
provide callbacks, sharing the listening port in the framework, ...)
seem wider-reaching only to fix a very local bug.
Release Notes:
- N/A
Co-authored-by: Bennet <bennetbo@gmx.de>
Originally reported by @mrnugget and @bennetbo
Also, instead of requerying them every frame, we do so whenever buffer
changes.
As a bonus, I modified tree-sitter query for Rust tests.
Release Notes:
- N/A
In Windows platform, using notify to watch file events.
1. in [notify windows
implement](3df0f65152/notify/src/windows.rs (L344)),
we get the full file path, just with `path.join(file_path)`.
2. In [zed worktree
start_backgroud_scan_tasks](d2569afe66/crates/worktree/src/worktree.rs (L679)),
`abs_path` is not unc path, so we get all file events with not unc path.
3. but in [zed worktree
process_event](d2569afe66/crates/worktree/src/worktree.rs (L3619)),
we `strip_prefix` unc path all times, it will always print annoy error.
@mikayla-maki I can't reopen pre closed pr #10501 .
Release Notes:
- N/A
This PR adds a registry for `GitHostingProvider`s.
The intent here is to help decouple these provider-specific concerns
from the lower-level `git` crate.
Similar to languages, the Git hosting providers live in the new
`git_hosting_providers` crate.
This work also lays the foundation for if we wanted to allow defining a
`GitHostingProvider` from within an extension. This could be useful if
we wanted to extend the support to work with self-hosted Git providers
(like GitHub Enterprise).
I also took the opportunity to move some of the provider-specific code
out of the `util` crate, since it had leaked into there.
Release Notes:
- N/A
This PR restructures the way that tools and attachments add information
about the current project to a conversation with the assistant. Rather
than each tool call or attachment generating a new tool or system
message containing information about the project, they can all
collectively mutate a new type called a `ProjectContext`, which stores
all of the project data that should be sent to the assistant. That data
is then formatted in a single place, and passed to the assistant in one
system message.
This prevents multiple tools/attachments from including redundant
context.
Release Notes:
- N/A
---------
Co-authored-by: Kyle <kylek@zed.dev>
Since Windows paths are known to be weird and currently not handled at
all (outside of relative paths that just happen to work), I figured I
would add a windows specific implementation for parsing absolute paths.
It should be functionally the same, of course there's always a chance I
missed an edge case though.
This should fix
- #10849
Note that there are still some cases that will probably break the
current implementation, namely local drives that do not have a drive
letter assigned (not sure how to handle those). There's also UNC paths
but I don't know how important those are at the moment (I'll allow
myself to assume not at all)
Release Notes:
- N/A
Fixed various small issues on Linux, mainly on Wayland.
Apart from the first commit (which should be self-describing), the other
commits have a description explaining the issue and what they do.
caadc58bea should fix
https://github.com/zed-industries/zed/issues/11037
Release Notes:
- N/A
This PR replaces all pointer events on X11 with their XI2 equivalents,
which fixes problems with scroll events not being reported when a mouse
button is down. Additionally it closes#11206 by resetting the tracked
global scroll valulator position with `None` on a leave event to prevent
a large scroll delta if scrolling is done outside the window. Lastly, it
resolves the bad window issue kvark was having.
Release Notes:
- Fixed X11 Scroll snapping (#11206 ).
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Release Notes:
- N/A
This changes the first click detection in Wayland by requiring first
click after the keyboard loses focus, and after a `wl_pointer` enters a
window that has keyboard focus
This PR refactors the code pertaining to Git hosting providers to make
it more uniform and easy to add support for new providers.
There is now a `GitHostingProvider` trait that contains the
functionality specific to an individual Git hosting provider. Each
provider we support has an implementation of this trait.
Release Notes:
- N/A
This PR adjusts the names of the negated style methods by moving the
`neg_` to after the property name instead of before.
This will help keep related style methods grouped together in
completions.
It also makes it a bit clearer that the negation applies to the value.
### Before
```rs
div()
.neg_mx_1()
.neg_mt_2()
```
### After
```rs
div()
.mx_neg_1()
.mt_neg_2()
```
Release Notes:
- N/A
This PR makes the `border` methods require an explicit width instead of
defaulting to 1px.
This breaks convention with Tailwind, but it makes GPUI more consistent
with itself. We already have an edge case where the parameterized method
had to be named `border_width`, since `border` was taken up by an alias
for the 1px variant.
### Before
```rs
div()
.border()
.border_t()
.border_r()
.border_b()
.border_l()
.border_width(px(7.))
```
### After
```rs
div()
.border_1()
.border_t_1()
.border_r_1()
.border_b_1()
.border_l_1()
.border(px(7.))
```
Release Notes:
- N/A