As a drive-by of https://github.com/zed-industries/zed/pull/13654, I've
noticed that the editor felt sluggish after I've undone the changes made
by the replacement. It turns out that we are repeatedly checking whether
there are any edits to estabilish dirty/conflict state of a buffer, even
though this operation is pure; this PR stores away the result of a
computation and refers to it before rerunning it.
Release Notes:
- Improve editor's performance with large undo histories
Previously replace_all amounted to what could be achieved by repeatedly
mashing "Replace" button, which had a bunch of overhead related to
buffer state syncing. This commit gets rid of the automated button
mashing, processing all of the replacements in one go.
Fixes#13455
Release Notes:
- Improved performance of "replace all" in buffer search and project
search
Took me a while to figure out that I can't run
cargo run -p gpui --example animation
and that it has to run in the `gpui` crate.
So I thought I'd fix this.
Release Notes:
- N/A
The PageUp key was not working for the context menu. Instead of
selecting one of the previous items in the context menu, `MovePageUp`
closed the menu and scrolled the editor. `MovePageDown` was working
correctly because it has the same fix.
Release Notes:
- Fixed `pageup` key, when bound to `editor::MovePageUp`, not moving context menus as other keys
Repeats project panel duplicated file name logic for prompts:
* add a ` copy` suffix
* if conflicts still, add a ` i` digit suffix, where `i` is the first
number available starting from 1
Release Notes:
- N/A
Release Notes:
- Fixed a bug that was causing system prompts to be dropped for
Anthropic models.
@JosephTLyons @notpeter We probably need to hot-fix this as I'm pretty
sure this affects the regular anthropic provider in addition to just the
feature-flagged cloud stuff. Wouldn't mind confirming that first so we
can communicate around it. 😬
Now, when you selectively enable logs from particular crates with
`RUST_LOG=call,worktree`, logs created via `log_err` calls in those
crates get correctly enabled. Previously, they were all attributed to
the `util` crate, because they used the normal logging macros, which
implicitly insert the current crate name.
This relies on the regularity of our directory naming. Rust's
`track_caller` feature allows you to obtain the file system path of the
caller, but not its rust module path, so I'm inferring the crate name
from the file system path (which I believe is always valid, in our
codebase).
Release Notes:
- N/A
This PR extracts a singular title bar (`title_bar::TitleBar`) from
`ui::TitleBar` and
`collab_ui::collab_titlebar_item::CollabTitlebarItem`.
This is a first step towards organizing title bar things into one place,
and standardizing platform titlebar/window control implementations.
Release Notes:
- N/A
- Fixed issue where outline panel remains open despite being closed
before window close.
Before the release of Outline Panel feature, everything works fine. But
after that, the outline panel keeps open. It's very annoy that I only
want to edit a simple file. Event I close it before I close the window.
The active state of this panel didn't stored.
### Description:
Before the introduction of the Outline Panel feature, the application
behaved as expected. However, with the addition of the Outline Panel, an
issue arose where the panel would persistently remain open. This
behavior was observed even when manually closing the panel before
closing the application window. The problem stemmed from the inactive
state of the panel not being stored properly. This fix addresses the
issue by ensuring that the panel's active state is correctly stored and
retrieved, thereby improving user experience and preventing unnecessary
persistence of the panel's visibility.
### Screen Records
#### Before Release of Outline Panel
https://github.com/zed-industries/zed/assets/704762/2a222c70-c6d7-4472-9f27-7868d1786a5f
#### After Release of Outline Panel
https://github.com/zed-industries/zed/assets/704762/69c16a5d-beed-4d4a-8341-83c53f6a6713
#### After Fixing This Issue
https://github.com/zed-industries/zed/assets/704762/f51c5df7-54e3-4a62-ac54-b5d12cfe69d1
### Release Notes:
- Persist outline panel open state to avoid opening it on Zed startup
## Error
```sh
./script/install-linux
+ [[ 0 -gt 0 ]]
+ export ZED_CHANNEL=dev
+ ZED_CHANNEL=dev
++ pwd
+ export 'ZED_UPDATE_EXPLANATION=You need to fetch and rebuild zed in /home/adityakrcodes/repos/zed'
+ ZED_UPDATE_EXPLANATION='You need to fetch and rebuild zed in /home/adityakrcodes/repos/zed'
+ script/bundle-linux
+ getopts h flag
+ export ZED_BUNDLE=true
+ ZED_BUNDLE=true
+ channel=dev
++ script/get-crate-version zed
script/get-crate-version: line 16: jq: command not found <-- ERROR
+ version=
```
The script fails to install zed on Arch Linux due to a missing
dependency, `jq`.
## My machine info
OS: Arch Linux
Kernel: 6.6.34-1-lts
WM: dwm
Terminal: kitty
CPU: Ryzen 5 5500U with Radeon Graphics
GPU: AMD ATI 04:00.0 Lucienne
Memory: 16 GB
## Error Description
The error occurs when running the script in `script/install-linux`,
which is unable to find the `jq` package, which is not installed by
default on the machine.
## Solution
To resolve this issue, you can install `jq` independently by running
`sudo pacman -S jq`. Alternatively, I have updated script `script/linux`
to include `jq` as a dependency ([link to the
commit](2349ad111f)),
ensuring it is installed automatically when running the initial script
for system libraries.
Release Notes:
- N/A
I've add `shift shift` as a default keybinding to open command palette,
when using JetBrains keymap, along with the already existing
`cmd-shift-a`. This isn't quite right, as in JetBrains, `cmd-shift-a`
opens the actions modal, which would be our command palette, and `shift
shift` actually opens up a view for searching everything, commands,
actions, settings, etc - we do not have a unified modal for these
things, so I think this is the best thing we can do. Some users might
want to change this to be our file picker, but I think adding it as the
default at least puts it on their radar that they can use this type of
binding; they can change it if they want.
Release Notes:
- Added `shift shift` as a default binding to open the command palette
in the JetBrains keymap.
We were trying to access the binary at
package-version-server-{VERSION}/package-version-server, whereas the
binary itself is placed at package-version-server-{VERSION}
Release Notes:
- Fixed package.json language server failing to start.
Co-authored-by: Peter Tripp <peter@zed.dev>
This fixes#13360 by adding fallback directories that are searched by
the CLI if the main executable cannot be found in the `libexec`
directory.
Release Notes:
- Added the fallback directories `lib/zed` and `lib/zed-editor` for the
main executable search in the CLI
([#13360](https://github.com/zed-industries/zed/issues/13360)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This inline assistant prompt is one I designed that in my experience
works much better with Claude 3.5 Sonnet than the default prompt.
Mainly because it takes advantage of a weird property of our finetuning
which is that when you use XML tags it knows that it's doing a
machine-read tasks and stops trying to elide things for brevity. The
default prompt will often remove comments and otherwise add elisions for
brevity when doing large rewrites.
It also avoids giving the entire file content twice when the rewrite
region is large relative to the non-rewritten region.
Not necessarily meant to be merged as-is since it may mess up OAI
models. This is mainly meant for your reference. But everyone should be
using 3.5 Sonnet for coding use cases now anyhow 😛
Release Notes:
- N/A
Adds some of the UI components to allow us to visually render settings.
These are UI only and are not functional yet (@maxdeviant will be
working on these when he is back.)
You can see some examples by running `script/storybook setting`.
![CleanShot 2024-06-26 at 12 38
37@2x](https://github.com/zed-industries/zed/assets/1714999/b5e6434d-3bc5-4fcd-9c0a-d280950cbef2)
Release Notes:
- N/A
Release Notes:
- N/A
Fixed#13463 Fixed crash when the locale was non UTF-8 and fixed the
fallback locale.
Fixed#13010 Fixed crash when `compose.keysym()` was `XKB_KEY_NoSymbol`
I also extracted the `xkb_compose_state` to a single place
The previous implementation that I implemented had two issues:
1. It did not throw an error when the user input some invalid values
such as "panic".
2. The feature tag for OpenType fonts should be a combination of letters
and digits. We only checked if the input was an ASCII character, which
could lead to undefined behavior.
Closes#13517
Release Notes:
- N/A