Dustin Carlino
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28d025103c
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show accepted agents when hovering over an intersection
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2018-12-14 11:29:14 -08:00 |
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Dustin Carlino
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577e674e51
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setting up a scenario for the first tutorial (commit 1,000!)
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2018-12-11 10:14:21 -08:00 |
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Dustin Carlino
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e76dede109
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label synthetic intersections
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2018-12-10 15:59:48 -08:00 |
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Dustin Carlino
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dbfd410b0a
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force synthetic intersections into being border nodes too
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2018-12-10 15:45:34 -08:00 |
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Dustin Carlino
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4018f1bbf6
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dealing with a bike stuck trying to end a trip near the end of a lane
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2018-12-10 14:27:03 -08:00 |
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Dustin Carlino
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dcd60dce88
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dealing with c1483, who's overshooting a weird ending at 0m along a lane
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2018-12-10 14:02:30 -08:00 |
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Dustin Carlino
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79e9e24cf6
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few tiny rewrites now that we have NLL
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2018-12-09 18:26:32 -08:00 |
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Dustin Carlino
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9ef7e68421
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work around the poor sucker who's trying to park, but winds up on 520.
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2018-12-09 18:25:03 -08:00 |
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Dustin Carlino
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ebc5419f9a
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jump to previous/next savestate
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2018-12-09 17:47:54 -08:00 |
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Dustin Carlino
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b1d76b62ba
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include trip goal in agent tooltip, to figure out what c1470 is up to
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2018-12-09 14:55:16 -08:00 |
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Dustin Carlino
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897833e446
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hacking around bug where cars follow too closely.
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2018-12-09 14:20:03 -08:00 |
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Dustin Carlino
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caae9bcc36
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clippy pt3
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2018-12-09 11:33:24 -08:00 |
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Dustin Carlino
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f48757c5e7
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clippy pt2
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2018-12-08 19:56:54 -08:00 |
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Dustin Carlino
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ab86835611
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initially playing with clippy... pt1
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2018-12-08 18:21:56 -08:00 |
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Dustin Carlino
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e71fa25229
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moving sim_controls into SimMode, expressing it as a Paused/Running state
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2018-12-08 13:51:31 -08:00 |
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Dustin Carlino
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b7edc07580
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moving a few inlined unit tests to my test framework. didnt spot these before.
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2018-12-06 12:59:08 -08:00 |
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Dustin Carlino
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6a32166452
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rewrite lots of stuff with NLL! \o/
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2018-12-06 12:47:20 -08:00 |
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Dustin Carlino
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91b2b07fbd
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remove more extern crate's; import macros directly
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2018-12-06 11:22:12 -08:00 |
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Dustin Carlino
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375a923a9d
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try removing most extern crate's
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2018-12-06 11:00:13 -08:00 |
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Dustin Carlino
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f64f411093
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upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
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2018-12-06 10:57:31 -08:00 |
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Dustin Carlino
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927d8e8f25
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fixing warnings caught by cargo fix
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2018-12-06 10:15:51 -08:00 |
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Dustin Carlino
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6a0cd7f71e
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rust 2018: run the new fmt, delete the unneeded script
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2018-12-06 10:05:50 -08:00 |
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Dustin Carlino
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afea20cf1b
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rearrange parking model data to speed things up more
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2018-12-03 11:59:21 -08:00 |
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Dustin Carlino
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96ca681979
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speeding up time travel plugin by pulling all agents, not iterating map elements
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2018-12-03 11:45:21 -08:00 |
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Dustin Carlino
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ac00e24dda
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woops, agent_to_trip isn't defined for parked cars
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2018-12-03 10:57:00 -08:00 |
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Dustin Carlino
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4d7c1203a6
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the great control layer merge
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2018-11-30 13:52:50 -08:00 |
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Dustin Carlino
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609c731fa0
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implement yielding in traffic signals. pretty untested.
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2018-11-30 12:28:32 -08:00 |
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Dustin Carlino
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73b2d0ac24
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ah, was forgeting multiple ped turns in sequence
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2018-11-30 08:47:46 -08:00 |
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Dustin Carlino
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87a357d67c
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adjusting pathfinding costs, trying to figure out why walking routes are awful
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2018-11-29 16:47:04 -08:00 |
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Dustin Carlino
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ecc5a6efb1
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make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
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2018-11-29 14:53:11 -08:00 |
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Dustin Carlino
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14097bebfc
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moving BusRouteID to map_model layer from sim
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2018-11-29 12:38:06 -08:00 |
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Dustin Carlino
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17262063a1
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following logic wasn't considering length of lead vehicle properly?
adjusted code a bit, but still seeing a violation
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2018-11-28 14:27:12 -08:00 |
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Dustin Carlino
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6bdb28cced
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oops, bike starting at border was using a router to car-style park
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2018-11-28 13:53:36 -08:00 |
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Dustin Carlino
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211019efd2
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no more VanishAtDeadEnd. if it's happening, let's notice it.
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2018-11-28 13:42:40 -08:00 |
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Dustin Carlino
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34f8e93bad
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dont need pt_and_angle, just pt of Positions
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2018-11-28 13:14:49 -08:00 |
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Dustin Carlino
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bdd07a7246
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woops, missed a should-be caller of equiv_pos
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2018-11-28 13:13:12 -08:00 |
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Dustin Carlino
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5c3ca41722
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associate buses with trips, so some UI plugins can handle them
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2018-11-27 14:33:35 -08:00 |
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Dustin Carlino
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c2783ab56e
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making a new Position tuple and equiv_dist_along
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2018-11-27 09:55:37 -08:00 |
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Dustin Carlino
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d0beb7f41e
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simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
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2018-11-26 15:53:04 -08:00 |
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Dustin Carlino
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cd8d9adec4
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radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
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2018-11-26 15:40:22 -08:00 |
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Dustin Carlino
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f26de57039
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revive the other transit test
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2018-11-26 14:36:59 -08:00 |
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Dustin Carlino
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56c885e7ab
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revive the first parking test. make helpers to look up labeled stuff from synthetic maps. make helpers to seed specific parked cars and start certain trips again.
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2018-11-26 11:22:17 -08:00 |
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Dustin Carlino
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6fbb22d9e4
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port over the last two tests, partly
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2018-11-25 08:57:33 -08:00 |
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Dustin Carlino
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cec29beda5
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moving two sim tests over to the new runner
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2018-11-23 16:11:27 -08:00 |
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Dustin Carlino
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fcf7ea161c
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prototyping a better rust test runner that captures output in files
and prints results nicely
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2018-11-23 14:51:14 -08:00 |
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Dustin Carlino
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2e8cd7ff7a
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dont spawn bikes on highway border nodes
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2018-11-23 11:03:45 -08:00 |
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Dustin Carlino
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9368c42c6e
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improve error message for cars too close, and add error dumping to headless
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2018-11-23 10:03:33 -08:00 |
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Dustin Carlino
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b55d609c37
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fix a bug where car drives from border to a parking spot
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2018-11-23 09:02:09 -08:00 |
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Dustin Carlino
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e6b1188874
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add some debugging to kinematics and... seemingly solve the
stop-too-late bug, by arbitrarily increasing the time allowed for a
stop.
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2018-11-22 19:53:08 -08:00 |
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Dustin Carlino
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c808d60fd5
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woops, can't just scrape active agents
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2018-11-22 14:57:57 -08:00 |
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Dustin Carlino
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b2c976b439
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make Sim or TimeTravel be able to serve up Draw agents
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2018-11-22 14:46:28 -08:00 |
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Dustin Carlino
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ced04798b4
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basic controls for time travel, showing state in OSD
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2018-11-22 11:53:35 -08:00 |
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Dustin Carlino
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29e1f3f6c0
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starting a plugin to scrape agents...
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2018-11-22 11:38:00 -08:00 |
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Dustin Carlino
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20b79038f4
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dont clone bounds by default
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2018-11-21 14:55:26 -08:00 |
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Dustin Carlino
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ca95c58b3b
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fix a path trace bug for paths with one step, but no geometry
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2018-11-21 10:00:40 -08:00 |
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Dustin Carlino
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f3c76c4416
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hack around accel_to_stop_in_dist problem, for now
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2018-11-21 09:39:26 -08:00 |
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Dustin Carlino
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e2d2660b38
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reproducing the bike accel_to_stop problem
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2018-11-21 09:35:11 -08:00 |
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Dustin Carlino
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b22cfe7c9b
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gets tests to at least build again, by commenting out some of them
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2018-11-20 14:36:11 -08:00 |
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Dustin Carlino
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7278719a04
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consolidating all of the road query methods
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2018-11-20 13:36:10 -08:00 |
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Dustin Carlino
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37c5a1ddb5
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lookup sidewalk properly when bike reaches end
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2018-11-18 19:10:14 -08:00 |
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Dustin Carlino
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30a03d3159
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fix ped<->bike animation
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2018-11-18 17:08:59 -08:00 |
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Dustin Carlino
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b618842ad2
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WIP woops, found a bug with bike_reached_end
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2018-11-18 17:02:30 -08:00 |
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Dustin Carlino
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fb298e4706
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animate bike parking better
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2018-11-18 16:53:11 -08:00 |
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Dustin Carlino
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044a25fce2
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give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model
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2018-11-18 16:28:43 -08:00 |
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Dustin Carlino
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71d4df2e6d
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save editor view when sim 'gracefully' blows up
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2018-11-18 15:16:39 -08:00 |
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Dustin Carlino
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99d0d27837
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adjust debug logs
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2018-11-18 15:03:02 -08:00 |
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Dustin Carlino
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a863283571
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different parser for ticks from filenames
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2018-11-18 14:54:36 -08:00 |
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Dustin Carlino
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0df92bab75
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debug from the most recent but relevant savestate
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2018-11-17 20:10:00 -08:00 |
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Dustin Carlino
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889214ccdf
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splitting off just the scheduling portion of spawn. no more
recalculating paths!
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2018-11-17 18:41:53 -08:00 |
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Dustin Carlino
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6dbdfcb18b
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proper enum for vehicle type
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2018-11-17 17:38:10 -08:00 |
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Dustin Carlino
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343aeba3b6
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deleted some aging code only used for tests that definitely needs overhaul anyway
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2018-11-17 17:28:19 -08:00 |
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Dustin Carlino
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9084f0060b
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PathRequest instead of massive confusing tuples. also can now use bike lanes from spawn layer
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2018-11-17 17:12:03 -08:00 |
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Dustin Carlino
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0b53b2e44f
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make bike from border work by adding a bit in spawn
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2018-11-17 07:34:06 -08:00 |
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Dustin Carlino
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d7efdfc86d
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rendering bikes differently
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2018-11-16 14:51:41 -08:00 |
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Dustin Carlino
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3036511c9e
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another darn bike/parking lane case, unrelated
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2018-11-16 14:34:01 -08:00 |
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Dustin Carlino
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1e43f33939
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render peds preparing bikes
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2018-11-16 14:28:36 -08:00 |
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Dustin Carlino
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5db8b4edb6
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make finished bikes become peds
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2018-11-16 14:14:36 -08:00 |
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Dustin Carlino
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b9770dc4bd
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plumbing through the commands in spawn, finally...
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2018-11-16 13:40:14 -08:00 |
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Dustin Carlino
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705adfcf08
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representing the preparing-to-bike state in walking sim
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2018-11-16 12:07:26 -08:00 |
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Dustin Carlino
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a2a6b16fdc
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plumbing biking option from scenario all the way down... incomplete
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2018-11-16 11:31:27 -08:00 |
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Dustin Carlino
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fb2ec0bcd0
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plumbing some bits for bikes
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2018-11-16 10:38:05 -08:00 |
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Dustin Carlino
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ee9f2a0430
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make a vehicle type for bikes and introduce a cap speed
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2018-11-16 09:44:04 -08:00 |
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Dustin Carlino
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952e97d942
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starting to write down an enum for the massive FSM revamp. having more
reservations about going this direction.
|
2018-11-15 18:58:03 -08:00 |
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Dustin Carlino
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febf3a1cad
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saving and loading synthetic models
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2018-11-14 10:54:07 -08:00 |
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Dustin Carlino
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88334d50ca
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WIP rewriting pathfinding natively in terms of PathSteps
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2018-11-13 14:06:52 -08:00 |
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Dustin Carlino
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a002e034d7
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splitting out physics types
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2018-11-13 11:48:35 -08:00 |
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Dustin Carlino
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6b5a012038
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organizing sim drawing things
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2018-11-13 11:38:35 -08:00 |
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Dustin Carlino
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11c2bbd11e
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grouping sim query methods
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2018-11-13 11:32:17 -08:00 |
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Dustin Carlino
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af7785d6a3
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always send along CarState in DrawCarInput, removing an annoying query method
|
2018-11-13 10:57:28 -08:00 |
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Dustin Carlino
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b2e3f25393
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moving RNG helpers from sim to abstutil
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2018-11-13 10:50:54 -08:00 |
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Dustin Carlino
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df5a151f8b
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rearranging some sim code into make/
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2018-11-13 10:39:42 -08:00 |
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Dustin Carlino
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ecae90eb8a
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refactor scenario instantiate
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2018-11-13 10:11:32 -08:00 |
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Dustin Carlino
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462539b558
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spawning cars at a border
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2018-11-13 08:50:12 -08:00 |
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Dustin Carlino
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62182e6736
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make cars end at borders properly by slightly extending the protocol for routers
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2018-11-12 21:05:50 -08:00 |
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Dustin Carlino
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7214cd43d2
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model cars finishing at a border... with a hack. :(
|
2018-11-12 20:51:13 -08:00 |
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Dustin Carlino
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98620ece6b
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sending some peds to border nodes, testing it
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2018-11-12 17:20:09 -08:00 |
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Dustin Carlino
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7f62537085
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oops. border could have been represented in sidewalkspot. merge the madness.
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2018-11-12 17:01:49 -08:00 |
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Dustin Carlino
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257d051585
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update walking model to handle ending at a border
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2018-11-12 16:45:33 -08:00 |
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Dustin Carlino
|
70c1fae4f1
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encoding ability to go to a border node in scenarios
|
2018-11-12 16:02:14 -08:00 |
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Dustin Carlino
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8e7021e958
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update walking model to handle starting at a border
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2018-11-12 15:34:09 -08:00 |
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