Commit Graph

1445 Commits

Author SHA1 Message Date
Dustin Carlino
1d3e4284a7 do some tracking of video memory used by RenderMap 2019-02-11 12:02:29 -08:00
Dustin Carlino
195d077c98 flags to disable drawing some expensive stuff, to make debugging small_seattle a bit easier 2019-02-11 11:31:25 -08:00
Dustin Carlino
8b6a863b60 print timer iterations and durations more legibly 2019-02-11 11:16:07 -08:00
Dustin Carlino
8693bbc1e3 import residential building dataset 2019-02-10 19:24:34 -08:00
Dustin Carlino
e186b24dac very primitive building type classification, with coloring 2019-02-10 17:38:46 -08:00
Dustin Carlino
606340e2db switch to bincode. almost half file size, reading small_seattle went
from 40s to 7s in debug mode!!!
2019-02-10 16:20:44 -08:00
Dustin Carlino
ec01207369 try upgrading rand and serde again 2019-02-10 15:57:28 -08:00
Dustin Carlino
51399e19ed organize convert_osm lib better. also make clippy build everything
again.
2019-02-10 15:52:21 -08:00
Dustin Carlino
8139cf2113 disable mouseover for areas, now that they work pretty well 2019-02-10 14:46:13 -08:00
Dustin Carlino
c6229e0de6 make cemeteries and lake washington (with inner ways) work 2019-02-10 14:45:38 -08:00
Dustin Carlino
1fc0efb639 woops, forgot to make bus stop prerender. also make it use nicer
polyline slice()
2019-02-10 12:49:36 -08:00
Dustin Carlino
8eaf09034f handle mulitpolygons with incomplete clipped info 2019-02-09 21:48:21 -08:00
Dustin Carlino
f693316290 parse OSM multipolygons, like bodies of water, correctly, when they're
completely present in the .osm
2019-02-09 21:03:44 -08:00
Dustin Carlino
0f1d0d24ca prerender areas and be able to debug their geometry 2019-02-09 19:25:27 -08:00
Dustin Carlino
9d450363ea be able to launch DES model on any lane 2019-02-09 18:38:44 -08:00
Dustin Carlino
f7d3db302d make simple model an exclusive blocking plugin, since it otherwise eats keys :) 2019-02-09 13:40:47 -08:00
Dustin Carlino
e00d85e1c0 split out Plugin trait into a few types... 2019-02-09 12:59:15 -08:00
Dustin Carlino
21e869cb0e rename Ctx to DrawCtx 2019-02-09 11:52:43 -08:00
Dustin Carlino
72b044c64f plugin to show roads connected to intersection. surprisingly useful for debugging merged intersections sometimes 2019-02-09 11:46:31 -08:00
Dustin Carlino
2f77fbdf2f disabled but partly working fix for long cut corners after merging
intersections
2019-02-09 11:10:42 -08:00
Dustin Carlino
e95baab153 adjust dedupe threshold so there arent tiny little gaps in intersections 2019-02-08 23:22:09 -08:00
Dustin Carlino
7ea56ad6ca disabled thing to reduce degenerate intersection length 2019-02-08 20:18:49 -08:00
Dustin Carlino
949b184678 generalize the R253 fix 2019-02-08 14:49:31 -08:00
Dustin Carlino
18391811e4 use better symbols for stable roads/intersections 2019-02-08 12:45:12 -08:00
Dustin Carlino
d261d69fa5 manually handling O253 2019-02-08 12:42:31 -08:00
Dustin Carlino
cb752dceff fix over-eager intersection polygon that ate a curve due to two hits with the perpendicular 2019-02-08 12:16:14 -08:00
Dustin Carlino
bb6f5e0af0 plugin to show original road centers at the end 2019-02-08 12:06:17 -08:00
Dustin Carlino
5bf4a711b1 quick tooltips for simple model 2019-02-07 19:23:20 -08:00
Dustin Carlino
0eed17f81c toggle playing forwards or backwards 2019-02-07 18:27:12 -08:00
Dustin Carlino
b547db43b6 basic impl of crossing entire long lane and waiting at the end 2019-02-07 18:11:53 -08:00
Dustin Carlino
409de8ea83 smooth out the interval where the collision happens to avoid it. not
sure it looks better.
2019-02-07 13:17:19 -08:00
Dustin Carlino
f73978caf1 shift back to follow behind the lead car 2019-02-07 13:13:37 -08:00
Dustin Carlino
c9c72666fb the car following magic... with some significant hacks. 2019-02-07 12:56:08 -08:00
Dustin Carlino
6387853fa0 stop recalculating everything constantly 2019-02-07 11:09:30 -08:00
Dustin Carlino
6354a09293 using interval intersection to correctly find the time and position of a
hit!
2019-02-07 10:18:20 -08:00
Dustin Carlino
f6a53797f0 manually glueing together some fixed intervals 2019-02-06 22:53:43 -08:00
Dustin Carlino
3bf4807364 thoughts on a different simulation model and a plugin skeleton to play
with it
2019-02-06 19:14:19 -08:00
Dustin Carlino
3ee73668f2 just trying to detect the weirdness that is O253. pretty much works. 2019-02-06 15:48:33 -08:00
Dustin Carlino
d56f04167b tools to debug individual sidewalk corners. fixed some bugs where
sidewalk corners were incorrectly placed in the first place, causing bad
drawing. bug due to the same naive adjacent road approach
2019-02-06 13:58:44 -08:00
Dustin Carlino
b68b3117bc woops, somehow regressed and dropped second_half when finding original hits for adjacent roads 2019-02-06 13:21:14 -08:00
Dustin Carlino
579097dbb1 fiddling with the event loop. simplified code, but didn't fix issues. 2019-02-06 12:58:26 -08:00
Dustin Carlino
260a2bdc3d forming the intersection polygon by the expected adjacency order, not by blindly sorting points by angle from a center. seems to fix some problems in merged mode! 2019-02-06 11:49:45 -08:00
Dustin Carlino
904991e8e0 sorting roads per intersection by adjacency more carefully for merged
intersections. no real noticeable effect yet.
2019-02-06 10:53:30 -08:00
Dustin Carlino
a9b9ae61bb tried tossing intersection endpoints into a convex polygon routine, but
it looks pretty bad. keeping around, but disabled.
2019-02-06 10:10:30 -08:00
Dustin Carlino
e1155a1d9c WIP stabilize screenshotting 2019-02-05 15:18:02 -08:00
Dustin Carlino
72b39b0401 aha, a slight optimization to not call draw() when events happen that aren't even sent to the application 2019-02-05 15:10:15 -08:00
Dustin Carlino
40d3c6b0ca count all Prerender uploads, not just the ones that happen in draw() 2019-02-05 15:02:10 -08:00
Dustin Carlino
f454c691f0 making a profiler to breakdown what parts of sim are slowest 2019-02-05 14:04:03 -08:00
Dustin Carlino
6b29a2a38d fixing issues with bikes spawning close to intersections, by making the
bound be really conservative
2019-02-05 09:56:07 -08:00
Dustin Carlino
6b3a77c9ec solve the problem with bikes entering too short 2019-02-04 21:05:43 -08:00