Dustin Carlino
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8f88d58952
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adding a quadtree to halloween demo, by copying lots of code
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2018-10-07 13:07:44 -07:00 |
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Dustin Carlino
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403ef7d0ec
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also move the buildings
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2018-10-07 12:51:27 -07:00 |
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Dustin Carlino
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daac00155e
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start animating the lines
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2018-10-06 14:30:57 -07:00 |
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Dustin Carlino
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282a4a6712
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rendering buildings statically
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2018-10-06 13:57:06 -07:00 |
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Dustin Carlino
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b14df8a090
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starting new halloween experiment... just rendering thick roads
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2018-10-06 13:45:10 -07:00 |
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Dustin Carlino
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661d784b6e
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adjusting logging to not include debug by default
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2018-10-06 12:21:12 -07:00 |
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Dustin Carlino
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da550910c7
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prune unrouteable bus routes in map model layer
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2018-10-06 12:13:36 -07:00 |
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Dustin Carlino
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7b3069a1a1
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clean up ezgui draw() API and hide window size inside ezgui entirely
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2018-10-06 11:52:08 -07:00 |
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Dustin Carlino
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8c7e89702f
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fix turn cycler plugin overriding others
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2018-10-06 11:30:50 -07:00 |
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Dustin Carlino
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0048f90734
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removing use_event_directly
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2018-10-06 11:15:37 -07:00 |
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Dustin Carlino
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94ac54d7e8
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stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
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2018-10-05 14:58:48 -07:00 |
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Dustin Carlino
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478d12aecb
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plumb car properties between driving and parking sims. seems simpler...
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2018-10-05 12:35:32 -07:00 |
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Dustin Carlino
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9150ea3f6a
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traffic signals shouldnt be marked as changed by default because of expanding cycles
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2018-10-05 11:00:27 -07:00 |
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Dustin Carlino
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2b0af3ea52
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fixing name of map edits...
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2018-10-05 10:58:45 -07:00 |
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Dustin Carlino
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30b0ace7bb
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woops, major performance bug in map edit manager
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2018-10-04 11:23:21 -07:00 |
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Dustin Carlino
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2c8aa62f97
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describe map edits in GUI
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2018-10-04 11:16:00 -07:00 |
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Dustin Carlino
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bed2c604f3
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directly save control intersection policies, dont need this intermedite savestate struct
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2018-10-04 11:05:53 -07:00 |
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Dustin Carlino
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f8803b9b2b
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dont reinitialize logs
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2018-10-04 10:45:42 -07:00 |
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Dustin Carlino
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2d08a11889
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making the map import script download, unzip, and extract stuff if
needed
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2018-10-03 22:59:32 -07:00 |
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Dustin Carlino
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b1ef405892
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filling out edits manager
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2018-10-03 17:03:26 -07:00 |
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Dustin Carlino
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53993feebb
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skeleton of plugin that can manage different map edits
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2018-10-02 21:29:50 -07:00 |
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Dustin Carlino
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190d9be972
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sharing flags for specifying sim to load
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2018-10-02 16:34:27 -07:00 |
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Dustin Carlino
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04acd6723b
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rename scenario_name, now that we have scenarios
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2018-10-02 16:13:20 -07:00 |
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Dustin Carlino
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72d0294efb
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load named map edits, not a single one
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2018-10-02 16:07:48 -07:00 |
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Dustin Carlino
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f30dae570c
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loading map edits from named place
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2018-10-02 15:55:31 -07:00 |
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Dustin Carlino
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7b718b4621
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bundling all map edits together
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2018-10-02 15:48:10 -07:00 |
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Dustin Carlino
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bbfe00ce63
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dont even give option to edit sidewalks, since that doesnt work
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2018-10-02 14:27:19 -07:00 |
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Dustin Carlino
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7ee75ea6be
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renaming osd -> just text
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2018-10-01 13:56:43 -07:00 |
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Dustin Carlino
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d9ff599332
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refactoring text alignment
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2018-09-28 07:59:05 -07:00 |
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Dustin Carlino
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8badd7a813
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show optional sidepanel in UI with current sim score
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2018-09-28 07:43:53 -07:00 |
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Dustin Carlino
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4f3afa3894
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very primitively tracking trip times, only showing in headless
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2018-09-28 07:19:16 -07:00 |
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Dustin Carlino
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c1427a044c
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dont lose logs in editor
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2018-09-27 14:57:01 -07:00 |
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Dustin Carlino
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6e0f58f4c6
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accept scenarios on the CLI
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2018-09-27 14:53:46 -07:00 |
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Dustin Carlino
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30362f138d
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spawn drivers too from scenarios
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2018-09-27 14:42:22 -07:00 |
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Dustin Carlino
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287528bb66
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handle spawn commands in any order
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2018-09-27 14:19:25 -07:00 |
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Dustin Carlino
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b7a3dc852c
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spawn walking agents over time
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2018-09-27 12:37:03 -07:00 |
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Dustin Carlino
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dc6549f726
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seeding parked cars in polygon
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2018-09-27 12:08:35 -07:00 |
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Dustin Carlino
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8e12d4d6f0
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interlude: make spawn functions directly populate car_properties
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2018-09-27 11:53:51 -07:00 |
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Dustin Carlino
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fa1d7e8182
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WIP instantiating a scenario
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2018-09-27 11:47:29 -07:00 |
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Dustin Carlino
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3d2255d728
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move wizard to ezgui \o/
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2018-09-25 14:43:56 -07:00 |
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Dustin Carlino
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7dabbc0323
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dont make wizard know about neighborhoods or ticks; move that to the scenario manager plugin
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2018-09-25 14:33:43 -07:00 |
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Dustin Carlino
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4aea666f56
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use generic menus to make choosing a scenario very nice
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2018-09-25 11:16:59 -07:00 |
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Dustin Carlino
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337d3f1586
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generic menus in wizard
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2018-09-25 11:10:49 -07:00 |
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Dustin Carlino
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d0b4e9cb3a
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made a generic text entry function, with help from
https://www.reddit.com/r/rust/comments/9ip8cq/trouble_cloning_an_any/
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2018-09-25 08:37:08 -07:00 |
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Dustin Carlino
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9704675239
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making a generic wizard part 1: storing generic state
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2018-09-24 18:39:43 -07:00 |
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Dustin Carlino
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6c7b6fd4af
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fix build for playground gui
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2018-09-24 16:44:02 -07:00 |
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Dustin Carlino
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f49998043d
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gluing together wizard for editing a scenario
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2018-09-24 16:03:09 -07:00 |
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Dustin Carlino
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9ec19452af
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saving scenarios
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2018-09-24 15:52:15 -07:00 |
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Dustin Carlino
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49ab31c1ca
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woops, was displaying ansi codes in logscroller
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2018-09-24 15:42:10 -07:00 |
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Dustin Carlino
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d134706db7
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bigger FSM for managing scenarios... it initially seems to work? :P
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2018-09-24 15:40:37 -07:00 |
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