Dustin Carlino
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4eece7bae7
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borrow text to draw, stop cloning everywhere
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2019-04-22 13:29:24 -07:00 |
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Dustin Carlino
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c2ddb7587b
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make neighborhood polygon points easier to see and manipulate at all zoom levels
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2019-04-22 12:51:43 -07:00 |
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Dustin Carlino
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26fd30191d
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removing controls from LogScroller, which doesn't do the right thing and
also crashes if you try to scroll
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2019-04-22 11:06:07 -07:00 |
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Dustin Carlino
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eae301ee1b
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only need one runner script for the releases, now that we can load different maps easily
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2019-04-21 18:27:38 -07:00 |
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Dustin Carlino
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7c67ceca2d
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remove UIState trait
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2019-04-21 17:38:22 -07:00 |
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Dustin Carlino
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b433fc692e
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delete old tutorial mode, fold splash.rs into main.rs, change flag to
skip the menu
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2019-04-21 17:25:18 -07:00 |
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Dustin Carlino
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4a9f9f0ae3
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start a new tutorial mode
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2019-04-21 17:16:50 -07:00 |
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Dustin Carlino
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45083198ea
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load different maps from splash menu
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2019-04-21 15:59:04 -07:00 |
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Dustin Carlino
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a718717c5b
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pause game and return to splash screen, but now without scrolling and
with slightly different options
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2019-04-21 14:28:41 -07:00 |
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Dustin Carlino
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996cab982c
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cleanly quit from splash menu
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2019-04-21 14:18:45 -07:00 |
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Dustin Carlino
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adc12f85b9
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continue scrolling while about screen is active
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2019-04-21 14:16:19 -07:00 |
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Dustin Carlino
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c97c189975
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about screen
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2019-04-21 14:08:45 -07:00 |
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Dustin Carlino
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31f9f455bb
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scroll the map in the background while the splash screen menu is up.
remove screensaver as a plugin.
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2019-04-21 13:55:18 -07:00 |
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Dustin Carlino
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17870baf9d
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actually start with a menu. just play and quit right now.
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2019-04-21 13:32:28 -07:00 |
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Dustin Carlino
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8ff293bdc4
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dont plumb last_data through ezgui layer. apps can just... store that themselves. removes unnecessary plumbing.
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2019-04-21 13:20:40 -07:00 |
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Dustin Carlino
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0b4694dcba
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start splash screen wrapping everything. doesn't do anything yet
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2019-04-21 13:05:03 -07:00 |
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Dustin Carlino
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1dca1bd560
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handle arrow-making for short last lines
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2019-04-20 21:59:17 -07:00 |
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Dustin Carlino
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f5a863c64a
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argh, i cant do algebra. fixed arrowheads.
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2019-04-20 18:20:42 -07:00 |
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Dustin Carlino
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bc47237f8d
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super basic reset sim function
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2019-04-20 16:24:48 -07:00 |
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Dustin Carlino
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24d6924231
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screensaver mode
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2019-04-20 16:00:24 -07:00 |
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Dustin Carlino
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4b1107bf57
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clean up ezgui runner API
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2019-04-20 15:10:03 -07:00 |
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Dustin Carlino
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669fd886d5
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improve turn markings on lanes
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2019-04-20 11:47:42 -07:00 |
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Dustin Carlino
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3364cd1d0c
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smoothing out some of the weird SharedSidewalkCorners, starting article
for r/rust
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2019-04-20 10:40:35 -07:00 |
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Dustin Carlino
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a1176e053b
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use hotkey color in OSD, to make OSD slightly more readable
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2019-04-19 16:05:06 -07:00 |
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Dustin Carlino
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beba58924c
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pedestrian turn arrows
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2019-04-19 15:35:51 -07:00 |
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Dustin Carlino
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64506f0007
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woops, forgot the table of contents
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2019-04-19 13:28:47 -07:00 |
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Dustin Carlino
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380bb159a0
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link to binary releases and patreon and slightly rearrange main article
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2019-04-19 13:25:32 -07:00 |
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Dustin Carlino
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46d24a7c58
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compile on mac
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2019-04-19 09:23:36 -07:00 |
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Dustin Carlino
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dc2649ad59
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fix some crashes when spawning agents
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2019-04-18 18:42:52 -07:00 |
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Dustin Carlino
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2a833d1e62
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polishing docs
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2019-04-17 17:34:57 -07:00 |
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Dustin Carlino
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f0c7b1e020
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fill out more of the main article
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2019-04-17 16:48:38 -07:00 |
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Dustin Carlino
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e5b6fb5216
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actually, just make this be an article overviewing features of a/b st.
and start to tie together other pages...
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2019-04-17 14:17:50 -07:00 |
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Dustin Carlino
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81740a7684
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turns out png is a terrible format for simple screenshots; gif is way smaller and identical
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2019-04-16 15:04:39 -07:00 |
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Dustin Carlino
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30ed6058fd
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filling out more map screens
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2019-04-16 14:47:10 -07:00 |
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Dustin Carlino
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5ed6f2256e
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also spawn peds around an intersection
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2019-04-16 13:37:30 -07:00 |
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Dustin Carlino
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615c33903b
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filling out screenshots for the map article
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2019-04-16 13:05:50 -07:00 |
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Dustin Carlino
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7885477e59
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a round of clippy
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2019-04-15 18:54:19 -07:00 |
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Dustin Carlino
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b610139f89
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woops, screencap everything cut off the bottom and right
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2019-04-15 11:42:38 -07:00 |
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Dustin Carlino
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0d107df0da
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recalculate bounds after clipping and removing stuff. neighborhoods break otherwise.
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2019-04-15 11:28:02 -07:00 |
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Dustin Carlino
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05e1398a3d
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fix up road clipping and enable it permanently. chose to disconnect
intersections that would be connected by a road that starts or ends OOB.
result looks great!
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2019-04-15 11:04:04 -07:00 |
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Dustin Carlino
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9a2699aab9
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take a single screenshot (hiding menus and stuff)
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2019-04-15 10:07:50 -07:00 |
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Dustin Carlino
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72ae49e25f
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draw real map bg by default now
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2019-04-13 16:22:37 -07:00 |
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Dustin Carlino
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e873f79f67
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removing old code for area clipping
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2019-04-13 15:54:13 -07:00 |
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Dustin Carlino
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9d46cb1c0f
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actually, just try a crate to just do polygon intersection. seems to
work great!
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2019-04-13 15:08:19 -07:00 |
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Dustin Carlino
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366267fcbf
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try clipping areas a different way. disabled, but close to working well.
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2019-04-13 13:25:00 -07:00 |
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Dustin Carlino
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0772e6e3c8
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make_arrow only for PolyLine, simplify and improve the result in most
cases
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2019-04-12 15:06:44 -07:00 |
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Dustin Carlino
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2ecd8a0edb
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avoid crash in make_shared_sidewalk_corner
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2019-04-12 13:32:41 -07:00 |
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Dustin Carlino
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11a1c3543e
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clip buildings that're partly out-of-bounds
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2019-04-12 13:05:59 -07:00 |
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Dustin Carlino
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ab2e37e2ab
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fix the show_route plugin, enter main state from hovering, not inactive
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2019-04-12 12:20:36 -07:00 |
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Dustin Carlino
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d542e6675f
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filling out some instructions for the binary releases. also writing down
some interview questions / actual tasks for a UX person I'd love to
hire. :)
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2019-04-12 12:11:26 -07:00 |
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