Dustin Carlino
0a5d945f20
avoid some bugs if we simulate way past 24 hours
2020-01-09 12:01:12 -06:00
Dustin Carlino
53f33a31e4
hide IDs unless in dev mode
2020-01-09 11:50:56 -06:00
Dustin Carlino
c049221743
add a timeline showing bus location
2020-01-08 13:59:01 -06:00
Dustin Carlino
0ecfb1be20
make the passenger delay panel into a Composite, and click stops to warp to them
2020-01-08 13:17:10 -06:00
Dustin Carlino
6203ff70f0
make it easier to find all bus stops
2020-01-08 11:23:00 -06:00
Dustin Carlino
45c7ee08e1
remove speed slider, use the 3 settings instead
2020-01-08 10:55:34 -06:00
Dustin Carlino
5ae2557b2c
adjusting some speed panel buttons. the new triangles dont do anything
...
yet.
2020-01-07 12:52:56 -06:00
Dustin Carlino
24565cfe49
refactoring composite builder API
2020-01-07 12:08:39 -06:00
Dustin Carlino
0ad371525b
after clicking a button, figure out if we're hovering over any new buttons that're created. kind of an invasive refactor to get to this, but worth it.
2020-01-07 11:43:34 -06:00
Dustin Carlino
eb9050777b
hide button for heatmaps
2020-01-07 11:07:34 -06:00
Dustin Carlino
0439e05e4e
start a panel for showing live passenger delay
2020-01-04 10:52:25 -06:00
Dustin Carlino
05888357ea
generalize that into a prebaked analytics thing. undo the previous
...
thing. (i forgot even live stuff should be in analytics)
2020-01-04 10:30:57 -06:00
Dustin Carlino
fd2fbf6a5e
info panel for bus stop has number of people waiting currently, time spent waiting
2020-01-04 10:11:22 -06:00
Dustin Carlino
9aac76ee39
draw less terrible bus stops
2020-01-04 09:50:03 -06:00
Dustin Carlino
eeb0c653c4
grab the right sunset/sunrise icons
2020-01-03 11:55:19 -06:00
Dustin Carlino
3208636c29
move legend for colorer
2020-01-03 10:58:07 -06:00
Dustin Carlino
35357534aa
draw heatmap on the minimap
2020-01-03 10:52:09 -06:00
Dustin Carlino
e8ea180f8a
clean up places using Colorer that were drawing things themselves
2020-01-03 10:44:28 -06:00
Dustin Carlino
a2e749c30c
merge RoadColorer and ObjectColorer
2020-01-03 10:30:02 -06:00
Dustin Carlino
a70cea84b5
make road colorer draw on top of original stuff when zoomed in, with
...
less opacity. dont use override_colors.
2020-01-03 10:15:50 -06:00
Dustin Carlino
852ee69430
buttons to zoom in/out fully. poor animation for now.
2020-01-02 12:21:47 -06:00
Dustin Carlino
d21676ea11
make the zoom indicators clickable
2020-01-02 12:11:13 -06:00
Dustin Carlino
3bd4a7220d
make popup menus use scrolling
2020-01-02 11:35:41 -06:00
Dustin Carlino
c9b8438bd5
yuwen's magical new heatmap colors
2020-01-02 10:41:43 -06:00
Dustin Carlino
642084c595
rotate walk icons
2020-01-02 10:24:12 -06:00
Dustin Carlino
1ad3dfd634
always draw crosswalks, draw walk / dont walk icons
2020-01-01 13:47:55 -06:00
Dustin Carlino
c925eff8b9
new traffic signal arrow styles and phase spinner
2020-01-01 12:51:40 -06:00
Dustin Carlino
87a2c82ba6
fixed number of zoom levels for the minimap
2019-12-30 11:10:32 -06:00
Dustin Carlino
74de79e0dd
make an iterator to determine when we're on the last item. use to refactor a few places that have to do this. there are more though.
2019-12-29 11:20:05 -06:00
Dustin Carlino
7cd7eec5cd
stop embedding TimePanel inside SpeedPanel (even though they always go together)
2019-12-29 10:55:34 -06:00
Dustin Carlino
4329f55e97
zoom controls for minimap
2019-12-29 10:44:29 -06:00
Dustin Carlino
863e239c98
turning histogram into a proper ManagedWidget
2019-12-29 10:16:38 -06:00
Dustin Carlino
1de77f0d3b
prevent a crash spawning agents on a synthetic map [rebuild]
2019-12-28 11:02:27 -06:00
Dustin Carlino
5b6e7a6f54
jump straight to a challenge from command line for fast development. fixes #31
2019-12-26 18:53:44 -06:00
Dustin Carlino
71553cbc70
make time jump textbox start with the current time, so the format is a bit more clear. addresses #24
2019-12-26 18:30:51 -06:00
Dustin Carlino
227c20bd38
use proper paths in game's colorscheme-scraping build script, so things work on windows. should fix #33 . try re-enabling windows build to confirm. [rebuild]
2019-12-26 17:52:25 -06:00
Dustin Carlino
38bc88d54b
make the pan buttons do something
2019-12-25 12:35:49 -08:00
Dustin Carlino
517a35775f
adding pan buttons to minimap. they dont do anything yet, but the hard
...
part was positioning the minimap using all the new layouting
2019-12-25 12:01:51 -08:00
Dustin Carlino
e8c9cfd2cf
support command stack and undo within traffic sig ed
2019-12-25 11:22:31 -08:00
Dustin Carlino
b81d66dcc3
real time/speed controls in traffic sig preview, with a different
...
meaning for reset
2019-12-25 10:58:12 -08:00
Dustin Carlino
3ddae0517e
put action buttons in the info panel directly; scrap the modal menu
2019-12-24 15:50:13 -08:00
Dustin Carlino
bb55b2158f
start sandbox mode with agents from main screen
2019-12-24 15:40:16 -08:00
Dustin Carlino
fbbb59f6a5
add option to preview traffic signal edits with the live sim results
2019-12-24 14:34:50 -08:00
Dustin Carlino
ebd405e2ef
make the scrollbar slider work! also, stop wasting github resources
2019-12-23 15:00:22 -08:00
Dustin Carlino
21b8f41a59
change API of Composite. we need to own all the sliders after all. prep
...
for including a scrollbar.
2019-12-23 14:33:43 -08:00
Dustin Carlino
3c0b88dfdf
rewrite slider a bit. support vertical scrolling (untested). fix some
...
bugs in speed panel introduced a while ago. keep tuning github workflow.
2019-12-23 13:56:29 -08:00
Dustin Carlino
faa7de4d96
argh wrong directory
2019-12-23 11:54:41 -08:00
Dustin Carlino
b45bfc392c
try out a github workflow for building particularly on mac. forked from https://github.com/timfish/usb-enumeration/blob/master/.github/workflows/main.yml
2019-12-23 11:51:22 -08:00
Dustin Carlino
dafcc50479
for now, hack around layouting mess by hardcoding window width to make flex wrapping kind of work
2019-12-23 11:05:24 -08:00
Dustin Carlino
47db959155
also for picking finished trips
2019-12-22 20:14:15 -08:00
Dustin Carlino
c249934eba
use flex buttons for picking a bus route
2019-12-22 20:00:19 -08:00
Dustin Carlino
2a8c657770
only upload widget backgrounds once
2019-12-22 10:52:41 -08:00
Dustin Carlino
194dbae66f
embed Scroller functionality in Composite directly. use for analytics panel
2019-12-22 10:26:48 -08:00
Dustin Carlino
c130e49cb4
reverse earlier decision and put prebaked analytics back in UI, so existing plumbing works. but it's optional and carefully set/reset
2019-12-22 10:14:19 -08:00
Dustin Carlino
7c37c786fd
stick the finished trips plot in the new dashboard
2019-12-21 14:47:39 -08:00
Dustin Carlino
2a67872d17
turning the old scoreboard into a separate dashboard. also fold in the
...
bus route explorer
2019-12-21 14:43:03 -08:00
Dustin Carlino
e7d9efc4e4
split the plot into 3 pieces, use layouting for the axes
2019-12-21 10:43:26 -08:00
Dustin Carlino
f1566b48c9
lift ManagedWidget and friends into ezgui. have a wrapper layer in game that adds callbacks. here's my herculean refactor of the week. :D
2019-12-20 15:56:04 -08:00
Dustin Carlino
a188741c06
migrate remaining users of old Plot to new Plot
2019-12-20 14:38:54 -08:00
Dustin Carlino
f6b4af1797
move road throughput into info panel
2019-12-20 14:28:34 -08:00
Dustin Carlino
c2e5678308
cut intersection delay and thruput plots over to being embedded in info panel composite. working on rendering issues.
2019-12-20 14:19:40 -08:00
Dustin Carlino
2a02e31bce
making Plot be something that can be composited. just some of the glue
...
so far, nothing working yet.
2019-12-20 13:42:58 -08:00
Dustin Carlino
38d731e2a5
adjust traffic signal diagram based on yuwen's mocks
2019-12-20 13:11:50 -08:00
Dustin Carlino
a67b1bf19a
refactor Polygon::rectangle_top_left and a few more things... taking
...
Distance everywhere is kind of silly
2019-12-20 12:42:49 -08:00
Dustin Carlino
ae41408c70
compute Composite layout upfront. only recompute when window is resized.
2019-12-20 11:20:09 -08:00
Dustin Carlino
6b5e33a665
glue up the next/prev phase keys
2019-12-20 11:00:38 -08:00
Dustin Carlino
49a0f7abd6
yay, delete old gunky attempts at scrolling
2019-12-20 10:30:56 -08:00
Dustin Carlino
b229c44511
make the new signal diagram selectable. it's now basically usable!
2019-12-20 10:25:14 -08:00
Dustin Carlino
04bcf77e2b
work on new traffic signal scrolling panel. generalized scrollable
...
Composite works!
2019-12-20 09:35:27 -08:00
Dustin Carlino
988b4bed18
adjust pregame screens slightly
2019-12-20 08:12:01 -08:00
Dustin Carlino
82d91d3ec6
actually toggle layers of agent color schemes. the indirection might be
...
crazy expensive...
2019-12-19 14:52:54 -08:00
Dustin Carlino
56285a7b30
add screen positioning to some Composites
2019-12-19 10:59:39 -08:00
Dustin Carlino
d5312fabd4
remove the show/hide feature from ModalMenus. ModalMenus are on the way out, the icon is often covering stuff up, and now we can delete some old pngs
2019-12-18 16:26:28 -08:00
Dustin Carlino
7ad40959ca
adjust all of the UI panels...
2019-12-18 16:20:14 -08:00
Dustin Carlino
ea59c84f6b
start a more general top-center panel for freeform mode
2019-12-18 16:06:52 -08:00
Dustin Carlino
1eb21f2fe0
get rid of the sandbox modal menu in favor of a top-center panel
2019-12-18 15:46:21 -08:00
Dustin Carlino
0fcbd69264
flexbox margins. thanks julian
2019-12-18 15:27:52 -08:00
Dustin Carlino
3547c2cf1b
move some sandox menu items to tool panel for the moment
2019-12-18 15:14:59 -08:00
Dustin Carlino
959a89e81c
dont serialize paths of yet-to-be-spawned stuff. drastically reduces savestate size.
2019-12-17 18:08:59 -08:00
Dustin Carlino
a1ff95e80a
exploring the feasibility of recording prebaked savestates (to use for
...
quick previews in edit mode). reduced size of savestates significantly
by ommitting analytics...
2019-12-17 16:36:29 -08:00
Dustin Carlino
892e0592e1
adjust rendering of parked cars
2019-12-17 15:55:47 -08:00
Dustin Carlino
dfa1b82c70
stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme
2019-12-17 15:50:09 -08:00
Dustin Carlino
75f2b46f08
implement yuwen's car colors and turn indicators
2019-12-17 15:29:36 -08:00
Dustin Carlino
7701e19c05
tune a few text button colors, to make it more obvious they're buttons
2019-12-17 14:58:36 -08:00
Dustin Carlino
a2ac3c5265
make the minimap visibility panel match up with the agent colorscheme.
...
remove the old color legend
2019-12-17 14:54:25 -08:00
Dustin Carlino
9aa4fda837
overhaul color scheme. no more dynamic picker or saving. sometimes
...
generate an easily editable JSON file.
2019-12-17 11:05:07 -08:00
Dustin Carlino
e893e6b98c
add a flag to override DPI, so we can tune on mac
2019-12-16 19:09:02 -08:00
Dustin Carlino
b1da0f0284
get rid of unzoomed_radius, used to highlight agents stuck in intersections. there are better gridlock debug tools now, and this complicates the minimap
2019-12-16 18:51:29 -08:00
Dustin Carlino
4046be3966
start drawing agents in the minimap. theyre a bit big.
2019-12-16 18:46:03 -08:00
Dustin Carlino
eda40ecdec
start an interactive legend for the minimap. pretty disjoint from real
...
AgentColorScheme right now
2019-12-16 15:40:32 -08:00
Dustin Carlino
a7071a1bc4
convert ColorLegend to Composite.
2019-12-16 14:50:21 -08:00
Dustin Carlino
8ced649b62
try a different pattern, where callers keep ownership of the Slider, instead of Composite. lots of plumbing, but it's hidden away, so this seems like an improvement.
2019-12-16 14:13:08 -08:00
Dustin Carlino
2bdd7bef74
switching speed panel to Composite
2019-12-16 13:41:17 -08:00
Dustin Carlino
9a702d5c79
an easy one: use flexbox Composite on splash screen. can't quite express
...
the centering
2019-12-16 10:27:52 -08:00
Dustin Carlino
ec01267dd0
let some buttons skip having callbacks and let the owner query them instead
2019-12-16 10:10:01 -08:00
Dustin Carlino
2c8f68344c
move tool panel to Composite, the first one with interaction. edit mode
...
exit temporarily broken, need to rearrange things a bit
2019-12-16 09:42:12 -08:00
Dustin Carlino
1e9f14f62d
use the new Composite for time controls
2019-12-15 18:42:14 -08:00
Dustin Carlino
d2a18069e7
experiment with using ManagedWidgets and flexbox for AgentMeters.
...
crazy inefficient, but the API is darn nice
2019-12-15 17:09:41 -08:00
Dustin Carlino
97c8a84efb
switching out lane editing icons for yuwen's nice ones
2019-12-15 11:06:59 -08:00
Dustin Carlino
eaf01559d3
temporarily adjust position of color legends and agent meters. not the final position, but doing a release today and ideally not drawing two panels on top of each other
2019-12-15 10:30:19 -08:00
Dustin Carlino
90fcfbc1ea
start with the simulation playing by default. part of #31 and something on the long list of UX issues anyway
2019-12-14 21:02:21 -08:00
Dustin Carlino
9c879ab488
click to toggle signal priority and stop signs. key didnt make sense, because no way to open an info panel for those objects
2019-12-13 15:52:23 -08:00
Dustin Carlino
442a0509dd
invert the default for text background. none by default, should be an exception to use it. planning to support background more generally through some kind of widget layouting.
2019-12-13 15:45:24 -08:00
Dustin Carlino
e307e1f56d
only need to prebake once per map+scenario
2019-12-13 13:57:27 -08:00
Dustin Carlino
bb09f4aa72
remove chokepoints overlay (doesnt say anything meaningful) and bike
...
path costs overlay (was used for debugging why bike lanes werent being
used a while ago)
2019-12-13 12:20:21 -08:00
Dustin Carlino
10e0b229a5
previous fix exposed problem entering the time warp state, need to make sure to switch to animation mode upon entry
2019-12-13 11:51:21 -08:00
Dustin Carlino
33bd713609
fix the weirdness with clicking in the info panel to choose actions. the
...
click event was getting immediately reused after exiting the panel,
causing the panel to reappear. problem was some widget stuff looking for
mouse-down events. instead they should look for mouse-up.
2019-12-13 11:47:02 -08:00
Dustin Carlino
4594bd5a7f
add OSD annotations to let people know when to click something. use to
...
switch interactive spawner away from keypresses, since it's impossible
to open the info panel there anyway
2019-12-12 18:56:27 -08:00
Dustin Carlino
201c0edaab
moving some debug info from the info panel to the console log
2019-12-12 16:09:01 -08:00
Dustin Carlino
5440fca4fe
move the functions from the last MenuUnderButton to the ModalMenus, just so I can get rid of the atrocity that is MenuUnderButton
2019-12-12 15:24:07 -08:00
Dustin Carlino
f51a077ee9
move some more functionality to the tool panel. remove another
...
MenuUnderButton
2019-12-12 15:09:28 -08:00
Dustin Carlino
bd557ef4bb
move savestate tools in debug mode to modal menu, getting rid of another MenuUnderButton
2019-12-12 14:12:14 -08:00
Dustin Carlino
0de212f763
move back and settings to a bottom-left panel, out of the drop-down menus. no more hamburgers!
2019-12-12 14:10:09 -08:00
Dustin Carlino
7d53f536d4
fix up speed controls a bit after yesterday's move. closes #23
2019-12-12 13:16:53 -08:00
Dustin Carlino
ed2f703e85
add some logging to debug #19
2019-12-12 10:35:51 -08:00
Dustin Carlino
dc2cc81249
make Timer methods and ModalMenu take &str or String
2019-12-12 10:25:48 -08:00
Dustin Carlino
ee598b6ae4
round of clippy. not fixing everything.
2019-12-11 16:17:15 -08:00
Dustin Carlino
260574b208
remove dependency on old ezgui context menus
2019-12-11 16:02:08 -08:00
Dustin Carlino
94502a73ed
the magic hack: make the actions usable from the info panel
2019-12-11 15:55:27 -08:00
Dustin Carlino
ec40780ee3
use the action list to populate a menu in InfoPanel. cant choose the actions yet there.
2019-12-11 15:25:43 -08:00
Dustin Carlino
061aed2624
add in a shim to collect contextual actions. just silently pass-through to old behavior for now.
2019-12-11 15:04:32 -08:00
Dustin Carlino
14f4dc2e3c
left click to open info panel. refiddling how drag events are detected.
...
kind of messy code, but the behavior is FINALLY right.
2019-12-11 13:52:01 -08:00
Dustin Carlino
706f602e10
splitting time/speed panels. horrible layouting hacks
2019-12-11 13:08:17 -08:00
Dustin Carlino
b9fd59c930
remove some debug functions from UI, document them in dev guide
2019-12-11 10:29:08 -08:00
Dustin Carlino
f0af92f00e
split out an agent meter with icons for the modes
2019-12-11 10:13:36 -08:00
Dustin Carlino
2afa2ef43f
experimenting with tracking and visualizing demand at traffic signals
2019-12-09 15:23:30 -08:00
Dustin Carlino
b83e61eaee
little outlines for the bars
2019-12-09 14:06:25 -08:00
Dustin Carlino
c35ae15ec0
start gameplay with the histogram shown
2019-12-09 14:00:28 -08:00
Dustin Carlino
f296513b2e
add mouseover to histogram
2019-12-09 13:47:46 -08:00
Dustin Carlino
11e9d7781f
adjust the histogram, hide some text stats now
2019-12-09 13:42:28 -08:00
Dustin Carlino
158f09c3a9
suppress minimap in tutorials
2019-12-09 13:23:18 -08:00
Dustin Carlino
3187fc7ef8
replace MultiText with DrawBoth
2019-12-09 13:03:28 -08:00
Dustin Carlino
954ac97a9f
started a histogram to show relative trip durations for fixing traffic
...
signals. lots of work needed.
2019-12-09 12:50:55 -08:00
Dustin Carlino
4e96363398
tuning color rewriting and placement of some svg icons. removing the
...
crazy shader color masking
2019-12-08 13:44:43 -08:00
Dustin Carlino
5a7314d137
Add color rewriting and stroke support for SVG images. Cut over more
...
images, discovering some break...
2019-12-08 12:46:56 -08:00
Dustin Carlino
77099a164b
try using usvg and lyon to produce Polygon+Colors from svg files. so
...
far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
2019-12-08 10:24:01 -08:00
Dustin Carlino
345346a33d
tune the tail lights some more
2019-12-07 18:17:00 -08:00
Dustin Carlino
e567d14fc2
silently add hotkeys to challenge picker screen for my own sanity
2019-12-07 13:29:34 -08:00
Dustin Carlino
050b9ea629
simpler turn arrows -- just plain left/right, not angle of exact turn
2019-12-07 13:21:40 -08:00
Dustin Carlino
8c98f9dc87
make cars asymmetric, so the front is easier to spot
2019-12-07 13:17:08 -08:00
Dustin Carlino
c4b0c12797
new default color scheme to use different colors for cars
2019-12-07 12:57:31 -08:00
Dustin Carlino
61ef9f0b33
adding turn lanes to the tutorial level
2019-12-07 10:44:05 -08:00
Dustin Carlino
7434ff44e1
hide savestating controls in debug mode. they interact poorly with map edits.
2019-12-07 09:38:06 -08:00
Dustin Carlino
3e629e504d
grouping challenges into stages. no completion tracking yet.
2019-12-06 14:20:33 -08:00
Dustin Carlino
89a3d1cf5f
one generic prebake method to rule them all
2019-12-06 13:45:15 -08:00
Dustin Carlino
5f8fe5e6a8
hack in a second scenario on a synthetic map, just to start to figure out how to organize this
2019-12-06 11:33:01 -08:00
Dustin Carlino
81a19eb78d
remove the experimental hi-res grass and park textures and all the
...
flagged off textures. going to experiment in a different branch instead.
2019-12-05 09:37:05 -08:00
Dustin Carlino
5e646c0dbd
move prebaked analytics back to gameplay runner. now that they depend on scenario and map, automatically loading them is harder, and it's confusing to be all the way up in UI.
2019-12-04 17:15:33 -08:00
Dustin Carlino
1753a40a25
prebake results for tutorial levels too, really manually. load prebaked
...
results more manually, since it now depends on map and scenario.
2019-12-04 16:36:01 -08:00
Dustin Carlino
e4ab4739df
squeezing in a challenge for the first traffic signal tutorial.
...
prototyping some new abstractions for specifying demand.
2019-12-04 15:12:18 -08:00
Dustin Carlino
e308fa666b
prevent loadign edits that dont fit the current gameplay mode
2019-12-04 14:10:18 -08:00
Dustin Carlino
a654f7ddc7
be able to show intersection delay over time
2019-12-04 11:15:10 -08:00
Dustin Carlino
d0cdf2412d
record intersection delays in analytics
2019-12-04 10:48:36 -08:00
Dustin Carlino
c329ce6522
remove unusd neighborhood summary tool
2019-12-03 15:18:27 -08:00
Dustin Carlino
394e14270f
simple final score for fixing traffic signals
2019-12-03 15:01:06 -08:00
Dustin Carlino
10e44dd0b8
move dev flag into options
2019-12-03 14:36:51 -08:00
Dustin Carlino
db8bc73ddd
finally grouping system data too. forgot some data/input things...
2019-12-03 12:22:59 -08:00
Dustin Carlino
72c68aa320
remove old census popdat stuff
2019-12-03 11:42:02 -08:00
Dustin Carlino
6695f72847
organize abstutil paths internally a bit, inching towards organizing data/ dir
2019-12-03 11:15:17 -08:00
Dustin Carlino
71854bc959
toggle color scheme in options panel
2019-12-03 10:56:47 -08:00
Dustin Carlino
3fc4684fec
starting an options panel, with a way to toggle traffic signal rendering style
2019-12-03 10:39:16 -08:00
Dustin Carlino
7ddd9cb277
try an experiment to draw traffic signals using the editing boxes
2019-12-03 10:21:50 -08:00
Dustin Carlino
a043a9ba05
clean up more of abstutil path/filesystem API
2019-12-03 09:59:43 -08:00
Dustin Carlino
6170792328
centralize a little more path building in abstutil
2019-12-02 20:49:55 -08:00
Dustin Carlino
720f9b8b30
similar for writing
2019-12-02 20:41:09 -08:00
Dustin Carlino
808c3da141
panic early with a nice error if we cant read a binary or json file
2019-12-02 20:35:20 -08:00
Dustin Carlino
b533377159
come up with some building address when there are no building tags
2019-12-02 15:00:53 -08:00
Dustin Carlino
3267ec4068
switch some UI stuff to use new analytics, get rid of the old FinishedTrips cruft. remove the a/b test scoreboard for now; not sure what info is needed, and a/b test mode is a bit dormant anyway now
2019-12-02 14:55:47 -08:00
Dustin Carlino
a0956995c9
start to display more detailed breakdown of active agents
2019-12-02 14:44:03 -08:00
Dustin Carlino
27213995e5
split out a histogram for percentages. for now, duplicate code
2019-12-02 14:19:50 -08:00
Dustin Carlino
f483d7ea85
some analytics on how long people spend parking. need a histogram still
2019-12-02 12:15:38 -08:00
Dustin Carlino
200b3c8c95
avoid crash in minimap
2019-12-01 15:37:26 -08:00
Dustin Carlino
e30b1975b0
also use new loading screen for +10min jump
2019-12-01 14:28:29 -08:00
Dustin Carlino
8039680b95
showing start, current position, end of trip in the new explorer too.
...
cutting over to this instead of the old warping item slider one
2019-12-01 14:24:11 -08:00
Dustin Carlino
c842d6847e
nicer time warp screen
2019-12-01 13:20:36 -08:00
Dustin Carlino
c9db17415d
adjusting layouting
2019-11-30 10:09:31 -08:00
Dustin Carlino
295f5b7786
managed widgets are now glued to flexbox rows and columns. need to plumb
...
more style options, but this was the crux
2019-11-30 09:15:51 -08:00
Dustin Carlino
dbd83d0805
draw trip phase paths as traces, not with road colorer, to get that vital detail
2019-11-29 14:58:56 -08:00
Dustin Carlino
8a93265a4b
draw phases of a trip route
2019-11-29 14:04:09 -08:00
Dustin Carlino
8d34759b7c
start tracking and debugging phases of a trip
2019-11-29 13:15:10 -08:00
Dustin Carlino
1648b56009
fix crashes in all trip viz
2019-11-29 11:57:25 -08:00
Dustin Carlino
5fd067ea62
adding roboto
2019-11-29 10:17:14 -08:00
Dustin Carlino
6c6113d1bc
ripping text data out of canvas
2019-11-28 22:41:08 -08:00
Dustin Carlino
14cabd3686
remove the old speed controls (used in all trip viz debug mode, which is broken anyway right now, and a/b test mode, which is in hiatus right now anyway)
2019-11-28 13:57:47 -08:00
Dustin Carlino
1a9c78b5fe
tuning a few last things with the speed panel for now
2019-11-28 13:45:08 -08:00
Dustin Carlino
6fcf8d4478
redo layouting of new speed panel. pull absolute coordinates from
...
mockup. looks much closer now
2019-11-28 10:31:55 -08:00
Dustin Carlino
229bac4149
plumb tooltips for image buttons. small refactor making a
...
color+rectangle for an image. organizing NewSpeedControls a bit
2019-11-28 09:55:56 -08:00
Dustin Carlino
d553530ee7
prototype new speed panel. adapting changes from
...
https://github.com/jinzhong2/abstreet/tree/new_speed_panel
2019-11-27 15:42:19 -08:00
Dustin Carlino
e1156a6384
print negative durations properly
2019-11-27 13:20:31 -08:00
Dustin Carlino
3d614ed763
helper for duration to make real-time seconds
2019-11-27 13:16:49 -08:00
Dustin Carlino
2c49d68a0f
last lingering cleanups for Duration / Time types
2019-11-27 13:12:19 -08:00
Dustin Carlino
c6bfab7cde
cutover scenrio-layer stuff to use Time
2019-11-27 12:50:52 -08:00
Dustin Carlino
819e27aa5d
cutover sim time (via the API) to time
2019-11-27 11:49:57 -08:00
Dustin Carlino
e109c6b5a4
switch sim analytics to use Time
2019-11-27 11:06:57 -08:00
Dustin Carlino
b8bb2667c2
click minimap to warp
2019-11-27 10:10:55 -08:00
Dustin Carlino
c0cfbde4ec
add a bit of padding to the minimap, pick an initial zoom to fit the entire width, and clip using scissor test
2019-11-27 09:55:08 -08:00
Dustin Carlino
082ae0cea1
simple polygon translate API -- no use in taking distances. pt2d isnt natively expressed in meters, and mostly using this for screenspace anyway
2019-11-27 09:15:46 -08:00
Dustin Carlino
de0847073b
start prototyping the minimap. discovering some problems, but a solid
...
start.
2019-11-26 22:03:58 -08:00
Dustin Carlino
b47a186373
unify the two JustDraw things
2019-11-26 13:55:16 -08:00
Dustin Carlino
13b1e86fb7
unify the two button types
2019-11-26 13:41:05 -08:00
Dustin Carlino
c87c043286
unify two button types, and use proper bbox for images
2019-11-25 22:00:36 -08:00
Dustin Carlino
431df09312
fix a crash when changing scenario
2019-11-25 21:39:05 -08:00
Dustin Carlino
188b2fd372
adding in some image buttons for the main menu. no highlighting yet.
...
wrong bounding boxes.
2019-11-25 19:31:39 -08:00
Dustin Carlino
d66daa22f0
adding some hotkeys back to the main menu. not sure how to communicate them yet.
2019-11-25 18:37:59 -08:00
Dustin Carlino
863e587d53
when exiting sim mode, reset to main menu state. reset the stack if we entered from a challenge. this also introduces dev buttons if we entered dev mode
2019-11-25 18:21:55 -08:00
Dustin Carlino
9ba4f83ca4
remove the unused total_width param from set_pos. it's confusing, and will probably change with flexbox soon
2019-11-25 17:58:55 -08:00
Dustin Carlino
dfd036300b
refactor: make text_dims return ScreenDims. also, update the logo image
2019-11-25 17:38:37 -08:00
Dustin Carlino
a4d5aa766b
widget wrapper for drawing text, so we can layout it
2019-11-25 17:19:22 -08:00
Dustin Carlino
b1bc7de2e8
prototype flexbox support via stretch. it unbreaks the challenge picker
...
screen, to start. :)
2019-11-25 16:51:45 -08:00
Dustin Carlino
e1496acf70
toggle dev mode at runtime
2019-11-25 15:23:17 -08:00
Dustin Carlino
a8aa8f526d
implement the challenge picker screen
2019-11-25 11:54:15 -08:00
Dustin Carlino
573edbd13e
adding the logo to the title screen and filling out some credits
2019-11-24 19:09:07 -08:00
Dustin Carlino
042db55009
try out a managed GUI state with, gasp, callbacks
2019-11-24 17:53:13 -08:00
Dustin Carlino
3511669c4e
ripped out the old splash screen entirely now, new about screen
2019-11-24 17:05:44 -08:00
Dustin Carlino
305cad0563
stubbed out start to main menu screen
2019-11-24 15:46:45 -08:00
Dustin Carlino
56e2b6f81e
move the screensaver to the title screen
2019-11-24 15:27:59 -08:00
Dustin Carlino
1440a8630b
prototyping a text button, using it for a title screen
2019-11-24 15:23:28 -08:00
Dustin Carlino
941b423b16
make conversion from ScreenPt to Pt2D a bit easier
2019-11-24 14:42:46 -08:00
Dustin Carlino
aa4a002fb4
fix the mysterious flipped textures. i thought the UV mapping was the problem, but turns out I was using from_rgba_reversed for some mysterious reason
2019-11-24 08:55:37 -08:00
Dustin Carlino
888e405146
actually, auto-group textures into groups based on size. too tedious otherwise.
2019-11-24 08:52:50 -08:00
Dustin Carlino
a2ea691fa3
fix the 16 texture limit on mac properly, by using texture arrays for icons
2019-11-24 07:38:32 -08:00
Dustin Carlino
640fcae07e
temporary workarounds for the hackathon, will revert later
2019-11-23 12:03:23 -08:00
Dustin Carlino
1145bbc8e6
overhaul ControlTrafficSignal to natively understand TurnGroups. but
...
it... didn't solve the problem of a left turn yield going first?!
2019-11-22 18:42:44 -08:00
Dustin Carlino
15a401205b
preview stuff using a traffic signal from the editor
2019-11-22 15:10:03 -08:00
Dustin Carlino
e7bda09978
simple perf boosts: avoiding some unnecessary GPU uploads every frame
2019-11-22 14:06:44 -08:00
Dustin Carlino
44128b3615
hanle turn groups a bit more correctly in ControlTrafficSignal... but
...
not yet natively
2019-11-22 12:11:04 -08:00
Dustin Carlino
17c5532aca
store the turn groups in the traffic signal
2019-11-22 11:36:50 -08:00
Dustin Carlino
a3f1261557
precompute TurnGroup stuff
2019-11-22 10:55:04 -08:00
Dustin Carlino
1f972e5afb
handle crosswalks too
2019-11-21 16:55:40 -08:00
Dustin Carlino
55eead8ec7
improve turn block rendering
2019-11-21 16:04:53 -08:00
Dustin Carlino
aa1d7faa00
prototyping turn grouping for editing and understanding traffic signals.
...
half-baked, but worth moving forwards. starting to rip out old turn icon
stuff (oops, accidentally squished into this commit)
2019-11-21 15:09:57 -08:00
Dustin Carlino
318b467f69
add in traffic signal offset end-to-end
2019-11-21 10:18:01 -08:00
Dustin Carlino
f39bb7c6cb
center pedestrians on bldg front paths, and group them into crowds when
...
appropriate
2019-11-21 09:57:01 -08:00
Dustin Carlino
d40002bb17
restrict types of edits in traffic signal fixing challenge
2019-11-21 09:24:49 -08:00
Dustin Carlino
54a58f865c
argh, fix the nondeterminism. when i refactored flags a while ago, this happened. prevent from happening again.
2019-11-20 21:57:52 -08:00
Dustin Carlino
aa4805cfeb
some tools to debug why prebaked analytics arent matching
2019-11-20 17:01:12 -08:00
Dustin Carlino
608ecd4075
refactor how overlays are constructed
2019-11-20 16:28:17 -08:00
Dustin Carlino
7b4dc902af
starting a new challenge, just focusing on fixing traffic siggies
2019-11-20 16:09:19 -08:00
Dustin Carlino
60d59c4fc1
dont let player leave traffic sig editor with missing turns
2019-11-20 15:42:25 -08:00
Dustin Carlino
6fa9003898
turbocharge speed controls in dev mode
2019-11-20 12:52:51 -08:00
Dustin Carlino
ba2206d02a
be able to start and end bike trips on bike lanes. use driving
...
blackholes for now.
2019-11-19 14:10:02 -08:00
Dustin Carlino
ade23dac5f
also prompt to save edits before loading different edits. refactor some of the flow
2019-11-19 12:27:11 -08:00
Dustin Carlino
e26a6640a5
last chance to save unnamed edits when quitting
2019-11-19 12:05:58 -08:00
Dustin Carlino
c7fbaaf7e1
reset edits when leaving sandbox mode
2019-11-19 11:47:40 -08:00
Dustin Carlino
e435f5f4f5
add edits to the challenge splash screen
2019-11-18 13:51:11 -08:00
Dustin Carlino
71fec285b8
draw buildings on top of tunnels in zoomed-in view too
2019-11-18 13:03:31 -08:00
Dustin Carlino
788258288d
make bulk lane edit safer too
2019-11-18 11:17:21 -08:00
Dustin Carlino
7b05276b68
do same validity checks before reverting lane types. otherwise you can orphan a bus stop
2019-11-18 11:03:54 -08:00
Dustin Carlino
0c2bd1ec0c
no need to clobber stop signs when lanes nearby are edited. also, er, i
...
bricked setting lane types -- fixed ><
2019-11-18 10:43:53 -08:00
Dustin Carlino
463ed7022e
small fixes/cleanups to map layer:
...
- print highest cost in heatmap over all turns
- rm defunct label support for roads/bldgs
- trim out unused methods from Map
- making spawner go through sim layer to get paths, consolidating a bit
2019-11-18 10:33:36 -08:00
Dustin Carlino
c58694ac8d
avoid no-op edits
2019-11-17 18:48:28 -08:00
Dustin Carlino
c148016877
compress edits when saving
2019-11-17 18:36:07 -08:00
Dustin Carlino
bd108b8d9a
redraw stop signs and traffic signals as changes happen
2019-11-17 18:05:35 -08:00
Dustin Carlino
8c2d383fd7
undo button, and displaying last 5 edits
2019-11-17 17:02:14 -08:00
Dustin Carlino
83352965b0
woops, forgot about a block of commented stuff in apply_edits. prevent
...
orphaning a bus stop
2019-11-17 12:44:24 -08:00
Dustin Carlino
2e2fd1d931
computing the actual set of modified stuff, using it for revert and info
2019-11-17 12:28:48 -08:00
Dustin Carlino
b670299b89
support un-closing an intersection. prevent closing borders.
2019-11-17 11:35:37 -08:00
Dustin Carlino
05ba77ba9b
prototyping map edits as a sequence of commands. some existing behavior
...
temporarily lost. i think this is simpler, will forge ahead
2019-11-16 20:27:10 -08:00
Dustin Carlino
f840175ef4
display pathfinding cost in info panel and heatmap
2019-11-16 15:16:28 -08:00
Dustin Carlino
b8abeccb43
very basic pathfinding penalty for not using bike/bus lanes when theyre available. except it's not working! argh
2019-11-15 15:00:14 -08:00
Dustin Carlino
52986f90a9
dont show detail until zoomed in more. from recent user studies, current value was quite unintuitive
2019-11-15 14:37:49 -08:00
Dustin Carlino
f0cf16090f
some tools to spawn bikes
2019-11-15 14:33:46 -08:00
Dustin Carlino
accc344054
use scoreboard tool to show comparison for all trips
2019-11-15 13:19:57 -08:00
Dustin Carlino
2f31893c48
label time and print in AM/PM format
2019-11-15 11:14:08 -08:00
Dustin Carlino
22397b93a7
NOW ban bikes from motorways. popdat trip filtering needed to handle
...
some impossible-to-fulfill requests involving borders
2019-11-15 10:48:33 -08:00
Dustin Carlino
f73e0c15af
clean up dupe logic in popdat for figuring out path from a trip. instead just repeat the main path used in simulation layer
2019-11-15 10:32:49 -08:00
Dustin Carlino
8ed42e9fb6
can_use can ban bikes from highways... disabled because it's breaking
...
psrc scenario, about to dig in
2019-11-15 10:11:31 -08:00
Dustin Carlino
59913d79e9
also switch some border-related methods to use PathConstraints
2019-11-14 20:37:03 -08:00
Dustin Carlino
9e3f318f48
make floodfiller show reachability based on PathConstraint. start new
...
methods for valid turns based on PathConstraint.
2019-11-14 20:00:52 -08:00
Dustin Carlino
4c9975f8b0
be a little more precise with PathRequest
2019-11-14 19:18:22 -08:00
Dustin Carlino
354d228ceb
oops, allow all speed controls even when not paused
2019-11-14 15:17:14 -08:00
Dustin Carlino
60236956c7
rm the edit impacts tool. it's better to compute and show the problems more granularly, and without using something as heavyweight as scenario trips affected
2019-11-14 13:16:56 -08:00
Dustin Carlino
ccd497848e
display connectivity problems in error message state
2019-11-14 13:12:55 -08:00
Dustin Carlino
1c330d856f
fix the close-intersection tool. make it check that sidewalks aren't disconnected by the change. implement un-closing an intersection for construction!
2019-11-14 13:03:33 -08:00
Dustin Carlino
98ef31fa24
disabled: import and render pedestrian traffic islands. include them in
...
search results.
2019-11-14 10:54:11 -08:00
Dustin Carlino
238cb5fa5a
move new lane code to separate file
2019-11-13 12:54:05 -08:00
Dustin Carlino
549d57f242
plumbing through some error messages for editing lanes
2019-11-13 12:45:57 -08:00
Dustin Carlino
50e7eb5c82
haha, i uh, forgot the parking button. freudian slip?
2019-11-13 12:22:31 -08:00
Dustin Carlino
5afc45182b
show which paint mode is active better
2019-11-13 11:18:43 -08:00
Dustin Carlino
f2388044f6
making the paint buttons do something... removed the old lane toggling.
...
cant mouseover anything except lanes while active
2019-11-13 09:48:51 -08:00
Dustin Carlino
0f427542c7
putting in dummy paint buttons to edit mode
2019-11-13 08:54:25 -08:00
Dustin Carlino
628111b421
show sidewalks disconnected in edit impact. prerequisite to preventing this.
2019-11-12 16:08:39 -08:00
Dustin Carlino
f0e715ed50
load prebaked analytics once per map
2019-11-11 15:28:50 -08:00
Dustin Carlino
1ff80b2e20
start figuring out what impact edits have on trips in a scenario. also,
...
count trips with the first path failing as aborted.
2019-11-11 14:14:19 -08:00
Dustin Carlino
6fb5fd2239
start modeling intersections closed for construction. ignore impact on trips, pathfinding, etc. bugs with applying edits, but a start.
2019-11-10 15:03:06 -08:00
Dustin Carlino
b24100caba
collect and draw info on road throughput per some bucket of time. much
...
work needed.
2019-11-10 14:38:26 -08:00
Dustin Carlino
db33e3fa33
remove geom debug mode. map_editor has superceded this
2019-11-09 14:53:36 -08:00
Dustin Carlino
32aa38d164
very slightly reducing the number of colorscheme entries...
2019-11-09 14:50:42 -08:00
Dustin Carlino
5bb8e0a83b
overhaul stop signs. can only toggle which roads have a stop sign or
...
not. no more granular control of individul turns
2019-11-09 14:20:31 -08:00
Dustin Carlino
7b2a0b87b3
just use 3 turn priorities, interpret them a bit differently.
...
temporarily kinda breaking stop signs
2019-11-09 13:35:55 -08:00
Dustin Carlino
e6fcc50696
better crosswalk rendering, and an overlay for finding bus lanes
2019-11-09 13:11:05 -08:00
Dustin Carlino
965037ce77
mvp of visualizing interactive sources/sinks
2019-11-08 13:16:22 -08:00
Dustin Carlino
8fa813f5c2
match agents spawning somewhere on a lane as a border intersection, so trip counting works. much simpler than the full refactor attempted in another branch.
2019-11-08 12:23:55 -08:00
Dustin Carlino
fff1068689
remove text bg in speed panel. adjust text API to remove bg color.
2019-11-08 11:56:29 -08:00
Dustin Carlino
de88805ec0
move some associated-stuff coloring to debug mode
2019-11-08 11:36:46 -08:00
Dustin Carlino
b7dd4d5ec0
stop flipping colors of cars based on stuck/moving when zoomed in
2019-11-08 09:38:38 -08:00
Dustin Carlino
c6ed4a687b
adjusting how routes are shown -- thick when zoomed out, thin and dashed
...
when zoomed in
2019-11-08 09:32:03 -08:00
Dustin Carlino
6a5b312a07
same for correct end lanes
2019-11-07 16:32:26 -08:00
Dustin Carlino
b0dde63e57
make bulk spawner use correct start lanes
2019-11-07 16:16:04 -08:00
Dustin Carlino
863213eaf0
using trait objects to remove boilerplate
2019-11-07 13:15:59 -08:00