Dustin Carlino
|
8e522e13dc
|
prepping helpers to spawn ala carte trips
|
2019-02-27 11:25:13 -08:00 |
|
Dustin Carlino
|
be797e7e6f
|
rearrange sim crate code to prep for easier cutover
|
2019-02-27 09:38:52 -08:00 |
|
Dustin Carlino
|
350428b6e9
|
impl remaining Sim methods
|
2019-02-27 09:33:49 -08:00 |
|
Dustin Carlino
|
b3b4f82f45
|
rename CarState enum
|
2019-02-26 16:41:32 -08:00 |
|
Dustin Carlino
|
b0abf7abff
|
make time private in Sim, force clear API
|
2019-02-26 14:23:59 -08:00 |
|
Dustin Carlino
|
76ee37c077
|
get rid of Tick externally
|
2019-02-26 14:21:57 -08:00 |
|
Dustin Carlino
|
42c7c21246
|
removing many external dependencies on Tick. moving time parsing to
Duration.
|
2019-02-26 14:09:08 -08:00 |
|
Dustin Carlino
|
d5181f6bf8
|
own time inside of Sim
|
2019-02-26 13:08:56 -08:00 |
|
Dustin Carlino
|
b6eb62aa62
|
give commands to spawn peds, but don't do anything with them yet
|
2019-02-23 11:48:42 -08:00 |
|
Dustin Carlino
|
6673807422
|
bring in parking code and some structures needed for it. dont use it yet. switch to Vehicle.
|
2019-02-22 11:09:33 -08:00 |
|
Dustin Carlino
|
a45b4510b6
|
speed up neighborhood<->building and road matching during scenario instantiation
|
2019-02-21 11:33:56 -08:00 |
|
Dustin Carlino
|
e4ef1ec79d
|
removing log from sim
|
2019-02-20 11:22:51 -08:00 |
|
Dustin Carlino
|
c2791a6ead
|
using Warn in all of geom
|
2019-02-20 10:36:58 -08:00 |
|
Dustin Carlino
|
46fb2c94b5
|
implement DrawAgents
|
2019-02-20 08:11:03 -08:00 |
|
Dustin Carlino
|
ad16247695
|
active agents per road in unzoomed mode
|
2019-02-16 17:55:02 -08:00 |
|
Dustin Carlino
|
2578219610
|
skip spawning vehicles when they wont fit in the requested spot. improve
some error messages related to spawning and add a timer for an
apparently very slow step
|
2019-02-16 11:51:42 -08:00 |
|
Dustin Carlino
|
ec01207369
|
try upgrading rand and serde again
|
2019-02-10 15:57:28 -08:00 |
|
Dustin Carlino
|
51399e19ed
|
organize convert_osm lib better. also make clippy build everything
again.
|
2019-02-10 15:52:21 -08:00 |
|
Dustin Carlino
|
f6a53797f0
|
manually glueing together some fixed intervals
|
2019-02-06 22:53:43 -08:00 |
|
Dustin Carlino
|
3bf4807364
|
thoughts on a different simulation model and a plugin skeleton to play
with it
|
2019-02-06 19:14:19 -08:00 |
|
Dustin Carlino
|
f454c691f0
|
making a profiler to breakdown what parts of sim are slowest
|
2019-02-05 14:04:03 -08:00 |
|
Dustin Carlino
|
6b29a2a38d
|
fixing issues with bikes spawning close to intersections, by making the
bound be really conservative
|
2019-02-05 09:56:07 -08:00 |
|
Dustin Carlino
|
6b3a77c9ec
|
solve the problem with bikes entering too short
|
2019-02-04 21:05:43 -08:00 |
|
Dustin Carlino
|
17a0b57644
|
squeeze in vehicle type to CarID, for debugging convenience
|
2019-02-04 20:26:22 -08:00 |
|
Dustin Carlino
|
acc298a6ab
|
dont spawn under vehicle length... but hmm, seeing another problem. need
easier debugging first.
|
2019-02-04 19:16:17 -08:00 |
|
Dustin Carlino
|
91ae32cd4a
|
dont spawn in front of turning agents
|
2019-02-04 18:32:55 -08:00 |
|
Dustin Carlino
|
84df699927
|
remove hack for cars winding up too close. if this is still happening, let's solve using the Intent stuff in a different way.
|
2019-02-04 15:49:39 -08:00 |
|
Dustin Carlino
|
be1735d715
|
just skip bike trips that are silly loops
|
2019-02-04 15:32:46 -08:00 |
|
Dustin Carlino
|
a0aed4f200
|
fix bugs where cars couldnt loop around to reach a building earlier on
the same lane
|
2019-02-04 14:58:27 -08:00 |
|
Dustin Carlino
|
09193d5f51
|
be able to spawn cars from buildings too
|
2019-02-04 13:58:23 -08:00 |
|
Dustin Carlino
|
13698cdb20
|
small fixes... debug buildings, spawn from headless, timer for
instantiating a scenario
|
2019-02-04 11:56:54 -08:00 |
|
Dustin Carlino
|
793410aa16
|
make peds on_exit intersections when they try to chain two turns. ALL
TESTS PASS.
|
2019-02-04 09:14:32 -08:00 |
|
Dustin Carlino
|
177f639f7b
|
make sure bikes can actually start moving
|
2019-02-03 22:38:21 -08:00 |
|
Dustin Carlino
|
2f812e6265
|
correct slight overshooting. investigate a bus reaching a stop with
non-zero speed
|
2019-02-03 18:47:47 -08:00 |
|
Dustin Carlino
|
7b045146da
|
ah, there are speeds low enough to round off to zero distance when applied with the timestep. systematically get rid of EPSILON_SPEED.
|
2019-02-03 18:10:29 -08:00 |
|
Dustin Carlino
|
bfd0465a3d
|
track the intent of chosen acceleration, to see why overshooting is happening
|
2019-02-03 09:41:29 -08:00 |
|
Dustin Carlino
|
f9ccecad26
|
fix spawning of vehicles on borders
|
2019-02-02 14:25:50 -08:00 |
|
Dustin Carlino
|
e330061b91
|
undo rendering hacks for tiny cars at borders, without fixing the spawning problem yet
|
2019-02-02 14:16:15 -08:00 |
|
Dustin Carlino
|
bc4ba647bc
|
caching Renderables for agents
|
2019-02-01 15:10:35 -08:00 |
|
Dustin Carlino
|
3451b65823
|
lazily compute SimStats
|
2019-02-01 14:31:35 -08:00 |
|
Dustin Carlino
|
58c4cb5e1b
|
dont look up full SimStats unless needed
|
2019-02-01 13:45:37 -08:00 |
|
Dustin Carlino
|
0a79b354b2
|
remove ability to create Map from InitialMap, now that we have a separate debugger
|
2019-02-01 11:09:22 -08:00 |
|
Dustin Carlino
|
097d1591e1
|
load previous/next initial map. refactor this functionality for sim
savestates
|
2019-02-01 11:03:57 -08:00 |
|
Dustin Carlino
|
0346166304
|
starting a generic viewer that works with InitialMap
|
2019-01-31 16:33:43 -08:00 |
|
Dustin Carlino
|
48a5556f17
|
improving debuggability of merged maps by printing intersections to look at
|
2019-01-31 14:54:30 -08:00 |
|
Dustin Carlino
|
2282c5658d
|
make geom types Ord now
|
2019-01-31 14:29:47 -08:00 |
|
Dustin Carlino
|
b9e96618da
|
stop abusing max distance for path tracing. disable some newly brokenish stuff
|
2019-01-31 13:09:15 -08:00 |
|
Dustin Carlino
|
23db7cc646
|
try really dumb trimming... it works :O
|
2019-01-31 08:53:30 -08:00 |
|
Dustin Carlino
|
7519fdf584
|
using strong Distance types in many more places
|
2019-01-30 15:54:54 -08:00 |
|
Dustin Carlino
|
3e00789960
|
allow a NaN in kinematics
|
2019-01-30 15:02:12 -08:00 |
|
Dustin Carlino
|
ac2b8f5a9a
|
switch to new units in sim... and editor, darnit, accidentally ammended
commit
|
2019-01-30 14:19:48 -08:00 |
|
Dustin Carlino
|
2a70efde5f
|
simplify: slice can fail. all the callers dont have to check for EPSILON_DIST
(also, disable not-so-useful geom unit tests that use randomness)
|
2019-01-29 18:53:04 -08:00 |
|
Dustin Carlino
|
ca058331e5
|
fixing path trace cases that wind up with points too squished together
|
2019-01-29 16:23:01 -08:00 |
|
Dustin Carlino
|
6aaa55891e
|
saving lots of InitialMaps... and manually loading one at a time
|
2019-01-28 09:42:28 -08:00 |
|
Dustin Carlino
|
a25f358295
|
hacking around top menu issue mostly
|
2019-01-23 16:19:32 -08:00 |
|
Dustin Carlino
|
1e7b8f2dfc
|
end interactive trips at border nodes
|
2019-01-21 13:53:24 -08:00 |
|
Dustin Carlino
|
c87c7b32ae
|
make interactive driving trips still end at a building
|
2019-01-21 12:21:26 -08:00 |
|
Dustin Carlino
|
4b42f70da4
|
actually spawning walking trips...
|
2019-01-21 11:59:59 -08:00 |
|
Dustin Carlino
|
f018158aa3
|
remove copyright comment from remaining files
|
2019-01-20 13:57:55 -08:00 |
|
Dustin Carlino
|
0c32faa40c
|
moving neighborhood to map_model crate, so convert_osm can stop depending on sim
|
2019-01-17 15:29:00 -08:00 |
|
Dustin Carlino
|
76dc85d5c8
|
remove unnecessarily boxed closures, and use generics instead
|
2019-01-17 15:22:31 -08:00 |
|
Dustin Carlino
|
e8e119dbbf
|
remove all the polyline shifting/polygon variants that might fail
|
2019-01-15 15:25:00 -08:00 |
|
Dustin Carlino
|
daa55026ae
|
making shift left/right for polyline too
|
2019-01-12 14:13:15 -08:00 |
|
Dustin Carlino
|
41e487bbcc
|
time limit on completion tests
|
2019-01-11 11:28:42 -08:00 |
|
Dustin Carlino
|
c09fa98f57
|
upgrade a few dependencies
|
2019-01-11 10:55:58 -08:00 |
|
Dustin Carlino
|
eefd9abdc6
|
render cars using slice
|
2019-01-10 17:11:34 -08:00 |
|
Dustin Carlino
|
3f2a7d6e68
|
display when a traffic signal is in overtime
|
2018-12-14 12:01:00 -08:00 |
|
Dustin Carlino
|
a8ee229793
|
fix traffic signal bugs letting TurnPriority::Banned cars in on a cycle
|
2018-12-14 11:40:18 -08:00 |
|
Dustin Carlino
|
28d025103c
|
show accepted agents when hovering over an intersection
|
2018-12-14 11:29:14 -08:00 |
|
Dustin Carlino
|
577e674e51
|
setting up a scenario for the first tutorial (commit 1,000!)
|
2018-12-11 10:14:21 -08:00 |
|
Dustin Carlino
|
e76dede109
|
label synthetic intersections
|
2018-12-10 15:59:48 -08:00 |
|
Dustin Carlino
|
dbfd410b0a
|
force synthetic intersections into being border nodes too
|
2018-12-10 15:45:34 -08:00 |
|
Dustin Carlino
|
4018f1bbf6
|
dealing with a bike stuck trying to end a trip near the end of a lane
|
2018-12-10 14:27:03 -08:00 |
|
Dustin Carlino
|
dcd60dce88
|
dealing with c1483, who's overshooting a weird ending at 0m along a lane
|
2018-12-10 14:02:30 -08:00 |
|
Dustin Carlino
|
79e9e24cf6
|
few tiny rewrites now that we have NLL
|
2018-12-09 18:26:32 -08:00 |
|
Dustin Carlino
|
9ef7e68421
|
work around the poor sucker who's trying to park, but winds up on 520.
|
2018-12-09 18:25:03 -08:00 |
|
Dustin Carlino
|
ebc5419f9a
|
jump to previous/next savestate
|
2018-12-09 17:47:54 -08:00 |
|
Dustin Carlino
|
b1d76b62ba
|
include trip goal in agent tooltip, to figure out what c1470 is up to
|
2018-12-09 14:55:16 -08:00 |
|
Dustin Carlino
|
897833e446
|
hacking around bug where cars follow too closely.
|
2018-12-09 14:20:03 -08:00 |
|
Dustin Carlino
|
caae9bcc36
|
clippy pt3
|
2018-12-09 11:33:24 -08:00 |
|
Dustin Carlino
|
f48757c5e7
|
clippy pt2
|
2018-12-08 19:56:54 -08:00 |
|
Dustin Carlino
|
ab86835611
|
initially playing with clippy... pt1
|
2018-12-08 18:21:56 -08:00 |
|
Dustin Carlino
|
e71fa25229
|
moving sim_controls into SimMode, expressing it as a Paused/Running state
|
2018-12-08 13:51:31 -08:00 |
|
Dustin Carlino
|
b7edc07580
|
moving a few inlined unit tests to my test framework. didnt spot these before.
|
2018-12-06 12:59:08 -08:00 |
|
Dustin Carlino
|
6a32166452
|
rewrite lots of stuff with NLL! \o/
|
2018-12-06 12:47:20 -08:00 |
|
Dustin Carlino
|
91b2b07fbd
|
remove more extern crate's; import macros directly
|
2018-12-06 11:22:12 -08:00 |
|
Dustin Carlino
|
375a923a9d
|
try removing most extern crate's
|
2018-12-06 11:00:13 -08:00 |
|
Dustin Carlino
|
f64f411093
|
upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
|
2018-12-06 10:57:31 -08:00 |
|
Dustin Carlino
|
927d8e8f25
|
fixing warnings caught by cargo fix
|
2018-12-06 10:15:51 -08:00 |
|
Dustin Carlino
|
6a0cd7f71e
|
rust 2018: run the new fmt, delete the unneeded script
|
2018-12-06 10:05:50 -08:00 |
|
Dustin Carlino
|
afea20cf1b
|
rearrange parking model data to speed things up more
|
2018-12-03 11:59:21 -08:00 |
|
Dustin Carlino
|
96ca681979
|
speeding up time travel plugin by pulling all agents, not iterating map elements
|
2018-12-03 11:45:21 -08:00 |
|
Dustin Carlino
|
ac00e24dda
|
woops, agent_to_trip isn't defined for parked cars
|
2018-12-03 10:57:00 -08:00 |
|
Dustin Carlino
|
4d7c1203a6
|
the great control layer merge
|
2018-11-30 13:52:50 -08:00 |
|
Dustin Carlino
|
609c731fa0
|
implement yielding in traffic signals. pretty untested.
|
2018-11-30 12:28:32 -08:00 |
|
Dustin Carlino
|
73b2d0ac24
|
ah, was forgeting multiple ped turns in sequence
|
2018-11-30 08:47:46 -08:00 |
|
Dustin Carlino
|
87a357d67c
|
adjusting pathfinding costs, trying to figure out why walking routes are awful
|
2018-11-29 16:47:04 -08:00 |
|
Dustin Carlino
|
ecc5a6efb1
|
make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
|
2018-11-29 14:53:11 -08:00 |
|
Dustin Carlino
|
14097bebfc
|
moving BusRouteID to map_model layer from sim
|
2018-11-29 12:38:06 -08:00 |
|
Dustin Carlino
|
17262063a1
|
following logic wasn't considering length of lead vehicle properly?
adjusted code a bit, but still seeing a violation
|
2018-11-28 14:27:12 -08:00 |
|
Dustin Carlino
|
6bdb28cced
|
oops, bike starting at border was using a router to car-style park
|
2018-11-28 13:53:36 -08:00 |
|
Dustin Carlino
|
211019efd2
|
no more VanishAtDeadEnd. if it's happening, let's notice it.
|
2018-11-28 13:42:40 -08:00 |
|
Dustin Carlino
|
34f8e93bad
|
dont need pt_and_angle, just pt of Positions
|
2018-11-28 13:14:49 -08:00 |
|
Dustin Carlino
|
bdd07a7246
|
woops, missed a should-be caller of equiv_pos
|
2018-11-28 13:13:12 -08:00 |
|
Dustin Carlino
|
5c3ca41722
|
associate buses with trips, so some UI plugins can handle them
|
2018-11-27 14:33:35 -08:00 |
|
Dustin Carlino
|
c2783ab56e
|
making a new Position tuple and equiv_dist_along
|
2018-11-27 09:55:37 -08:00 |
|
Dustin Carlino
|
d0beb7f41e
|
simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
|
2018-11-26 15:53:04 -08:00 |
|
Dustin Carlino
|
cd8d9adec4
|
radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
|
2018-11-26 15:40:22 -08:00 |
|
Dustin Carlino
|
f26de57039
|
revive the other transit test
|
2018-11-26 14:36:59 -08:00 |
|
Dustin Carlino
|
56c885e7ab
|
revive the first parking test. make helpers to look up labeled stuff from synthetic maps. make helpers to seed specific parked cars and start certain trips again.
|
2018-11-26 11:22:17 -08:00 |
|
Dustin Carlino
|
6fbb22d9e4
|
port over the last two tests, partly
|
2018-11-25 08:57:33 -08:00 |
|
Dustin Carlino
|
cec29beda5
|
moving two sim tests over to the new runner
|
2018-11-23 16:11:27 -08:00 |
|
Dustin Carlino
|
fcf7ea161c
|
prototyping a better rust test runner that captures output in files
and prints results nicely
|
2018-11-23 14:51:14 -08:00 |
|
Dustin Carlino
|
2e8cd7ff7a
|
dont spawn bikes on highway border nodes
|
2018-11-23 11:03:45 -08:00 |
|
Dustin Carlino
|
9368c42c6e
|
improve error message for cars too close, and add error dumping to headless
|
2018-11-23 10:03:33 -08:00 |
|
Dustin Carlino
|
b55d609c37
|
fix a bug where car drives from border to a parking spot
|
2018-11-23 09:02:09 -08:00 |
|
Dustin Carlino
|
e6b1188874
|
add some debugging to kinematics and... seemingly solve the
stop-too-late bug, by arbitrarily increasing the time allowed for a
stop.
|
2018-11-22 19:53:08 -08:00 |
|
Dustin Carlino
|
c808d60fd5
|
woops, can't just scrape active agents
|
2018-11-22 14:57:57 -08:00 |
|
Dustin Carlino
|
b2c976b439
|
make Sim or TimeTravel be able to serve up Draw agents
|
2018-11-22 14:46:28 -08:00 |
|
Dustin Carlino
|
ced04798b4
|
basic controls for time travel, showing state in OSD
|
2018-11-22 11:53:35 -08:00 |
|
Dustin Carlino
|
29e1f3f6c0
|
starting a plugin to scrape agents...
|
2018-11-22 11:38:00 -08:00 |
|
Dustin Carlino
|
20b79038f4
|
dont clone bounds by default
|
2018-11-21 14:55:26 -08:00 |
|
Dustin Carlino
|
ca95c58b3b
|
fix a path trace bug for paths with one step, but no geometry
|
2018-11-21 10:00:40 -08:00 |
|
Dustin Carlino
|
f3c76c4416
|
hack around accel_to_stop_in_dist problem, for now
|
2018-11-21 09:39:26 -08:00 |
|
Dustin Carlino
|
e2d2660b38
|
reproducing the bike accel_to_stop problem
|
2018-11-21 09:35:11 -08:00 |
|
Dustin Carlino
|
b22cfe7c9b
|
gets tests to at least build again, by commenting out some of them
|
2018-11-20 14:36:11 -08:00 |
|
Dustin Carlino
|
7278719a04
|
consolidating all of the road query methods
|
2018-11-20 13:36:10 -08:00 |
|
Dustin Carlino
|
37c5a1ddb5
|
lookup sidewalk properly when bike reaches end
|
2018-11-18 19:10:14 -08:00 |
|
Dustin Carlino
|
30a03d3159
|
fix ped<->bike animation
|
2018-11-18 17:08:59 -08:00 |
|
Dustin Carlino
|
b618842ad2
|
WIP woops, found a bug with bike_reached_end
|
2018-11-18 17:02:30 -08:00 |
|
Dustin Carlino
|
fb298e4706
|
animate bike parking better
|
2018-11-18 16:53:11 -08:00 |
|
Dustin Carlino
|
044a25fce2
|
give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model
|
2018-11-18 16:28:43 -08:00 |
|
Dustin Carlino
|
71d4df2e6d
|
save editor view when sim 'gracefully' blows up
|
2018-11-18 15:16:39 -08:00 |
|
Dustin Carlino
|
99d0d27837
|
adjust debug logs
|
2018-11-18 15:03:02 -08:00 |
|
Dustin Carlino
|
a863283571
|
different parser for ticks from filenames
|
2018-11-18 14:54:36 -08:00 |
|
Dustin Carlino
|
0df92bab75
|
debug from the most recent but relevant savestate
|
2018-11-17 20:10:00 -08:00 |
|
Dustin Carlino
|
889214ccdf
|
splitting off just the scheduling portion of spawn. no more
recalculating paths!
|
2018-11-17 18:41:53 -08:00 |
|
Dustin Carlino
|
6dbdfcb18b
|
proper enum for vehicle type
|
2018-11-17 17:38:10 -08:00 |
|
Dustin Carlino
|
343aeba3b6
|
deleted some aging code only used for tests that definitely needs overhaul anyway
|
2018-11-17 17:28:19 -08:00 |
|
Dustin Carlino
|
9084f0060b
|
PathRequest instead of massive confusing tuples. also can now use bike lanes from spawn layer
|
2018-11-17 17:12:03 -08:00 |
|
Dustin Carlino
|
0b53b2e44f
|
make bike from border work by adding a bit in spawn
|
2018-11-17 07:34:06 -08:00 |
|
Dustin Carlino
|
d7efdfc86d
|
rendering bikes differently
|
2018-11-16 14:51:41 -08:00 |
|
Dustin Carlino
|
3036511c9e
|
another darn bike/parking lane case, unrelated
|
2018-11-16 14:34:01 -08:00 |
|
Dustin Carlino
|
1e43f33939
|
render peds preparing bikes
|
2018-11-16 14:28:36 -08:00 |
|
Dustin Carlino
|
5db8b4edb6
|
make finished bikes become peds
|
2018-11-16 14:14:36 -08:00 |
|
Dustin Carlino
|
b9770dc4bd
|
plumbing through the commands in spawn, finally...
|
2018-11-16 13:40:14 -08:00 |
|
Dustin Carlino
|
705adfcf08
|
representing the preparing-to-bike state in walking sim
|
2018-11-16 12:07:26 -08:00 |
|
Dustin Carlino
|
a2a6b16fdc
|
plumbing biking option from scenario all the way down... incomplete
|
2018-11-16 11:31:27 -08:00 |
|
Dustin Carlino
|
fb2ec0bcd0
|
plumbing some bits for bikes
|
2018-11-16 10:38:05 -08:00 |
|
Dustin Carlino
|
ee9f2a0430
|
make a vehicle type for bikes and introduce a cap speed
|
2018-11-16 09:44:04 -08:00 |
|
Dustin Carlino
|
952e97d942
|
starting to write down an enum for the massive FSM revamp. having more
reservations about going this direction.
|
2018-11-15 18:58:03 -08:00 |
|
Dustin Carlino
|
febf3a1cad
|
saving and loading synthetic models
|
2018-11-14 10:54:07 -08:00 |
|
Dustin Carlino
|
88334d50ca
|
WIP rewriting pathfinding natively in terms of PathSteps
|
2018-11-13 14:06:52 -08:00 |
|
Dustin Carlino
|
a002e034d7
|
splitting out physics types
|
2018-11-13 11:48:35 -08:00 |
|
Dustin Carlino
|
6b5a012038
|
organizing sim drawing things
|
2018-11-13 11:38:35 -08:00 |
|
Dustin Carlino
|
11c2bbd11e
|
grouping sim query methods
|
2018-11-13 11:32:17 -08:00 |
|
Dustin Carlino
|
af7785d6a3
|
always send along CarState in DrawCarInput, removing an annoying query method
|
2018-11-13 10:57:28 -08:00 |
|
Dustin Carlino
|
b2e3f25393
|
moving RNG helpers from sim to abstutil
|
2018-11-13 10:50:54 -08:00 |
|
Dustin Carlino
|
df5a151f8b
|
rearranging some sim code into make/
|
2018-11-13 10:39:42 -08:00 |
|
Dustin Carlino
|
ecae90eb8a
|
refactor scenario instantiate
|
2018-11-13 10:11:32 -08:00 |
|
Dustin Carlino
|
462539b558
|
spawning cars at a border
|
2018-11-13 08:50:12 -08:00 |
|
Dustin Carlino
|
62182e6736
|
make cars end at borders properly by slightly extending the protocol for routers
|
2018-11-12 21:05:50 -08:00 |
|
Dustin Carlino
|
7214cd43d2
|
model cars finishing at a border... with a hack. :(
|
2018-11-12 20:51:13 -08:00 |
|
Dustin Carlino
|
98620ece6b
|
sending some peds to border nodes, testing it
|
2018-11-12 17:20:09 -08:00 |
|
Dustin Carlino
|
7f62537085
|
oops. border could have been represented in sidewalkspot. merge the madness.
|
2018-11-12 17:01:49 -08:00 |
|
Dustin Carlino
|
257d051585
|
update walking model to handle ending at a border
|
2018-11-12 16:45:33 -08:00 |
|
Dustin Carlino
|
70c1fae4f1
|
encoding ability to go to a border node in scenarios
|
2018-11-12 16:02:14 -08:00 |
|
Dustin Carlino
|
8e7021e958
|
update walking model to handle starting at a border
|
2018-11-12 15:34:09 -08:00 |
|
Dustin Carlino
|
0c95122576
|
encoding spawn-peds-at-border in scenario layer
|
2018-11-12 14:11:50 -08:00 |
|
Dustin Carlino
|
7cf6aa0eeb
|
new_trip API was needlessly complicated; ditched start/end_bldg
|
2018-11-12 13:39:26 -08:00 |
|
Dustin Carlino
|
f577cc9948
|
consolidate the panic/unwind code
|
2018-11-12 11:20:26 -08:00 |
|
Dustin Carlino
|
474d92f5db
|
modeling border nodes in map, control, sim, editor layers
|
2018-11-11 14:49:27 -08:00 |
|
Dustin Carlino
|
40cc81ca6f
|
make intersection policies handle one agent with multiple turns
|
2018-11-10 15:39:02 -08:00 |
|
Dustin Carlino
|
7ddbd753f4
|
storing neighborhoods as GPS
|
2018-11-09 14:12:20 -08:00 |
|
Dustin Carlino
|
9ba9acb3d2
|
modeling bus lanes
|
2018-11-07 13:50:22 -08:00 |
|
Dustin Carlino
|
c6cd36071c
|
make the large maps still work: fixes to bus route verification and
degenerate stop sign handling
|
2018-11-06 12:39:27 -08:00 |
|
Dustin Carlino
|
02f24bfe15
|
removing annoying duplicated fields in Turn
|
2018-11-06 09:29:50 -08:00 |
|
Dustin Carlino
|
9f0d3b610a
|
introducing TurnType
|
2018-11-05 18:42:33 -08:00 |
|
Dustin Carlino
|
bd96b4ff5f
|
storing src/dst intersection with Road directly
|
2018-11-05 17:39:23 -08:00 |
|
Dustin Carlino
|
9cb1337785
|
starting a rewrite of the code to find turns between sidewalks, based on
road adjacencies. needs a few more intermediate steps.
|
2018-11-05 17:15:54 -08:00 |
|
Dustin Carlino
|
aa23d76243
|
simplify API: PathStep is Copy
|
2018-11-05 14:37:26 -08:00 |
|
Dustin Carlino
|
d69804e485
|
fixing chokepoints plugin by looking at paths
|
2018-11-04 15:25:48 -08:00 |
|
Dustin Carlino
|
376f9bd3c5
|
new, simple implementation of trace_route and lots of deleted old code
|
2018-11-04 08:27:35 -08:00 |
|
Dustin Carlino
|
df6628e5b5
|
preps for filling out pathfind impl
|
2018-11-03 20:57:58 -07:00 |
|
Dustin Carlino
|
d4dc5fc658
|
percolating changes to sim layer slowly...
|
2018-11-03 20:46:41 -07:00 |
|
Dustin Carlino
|
58025c027d
|
fixing trace_route with contraflow on last step
|
2018-11-03 12:29:00 -07:00 |
|
Dustin Carlino
|
6ecfac0bd3
|
precomputing canonical pt per trip, since so much stuff kinda cares about it
|
2018-11-01 17:05:15 -07:00 |
|
Dustin Carlino
|
db34ddb2b7
|
changing the activity plugin to show a heatmap of what's currently in view
|
2018-11-01 16:07:48 -07:00 |
|
Dustin Carlino
|
b593d3f5cf
|
WIP plugin to highlight lanes with movement
|
2018-11-01 14:42:43 -07:00 |
|
Dustin Carlino
|
b7e184eeca
|
adjusting scripts to convert OSM polygons
|
2018-10-29 15:53:04 -07:00 |
|
Dustin Carlino
|
f8f2ea3f95
|
switching to a simpler GPS<->Pt2D scheme that's bijective
|
2018-10-29 15:01:15 -07:00 |
|
Dustin Carlino
|
bb9c98b54e
|
splitting into two Bounds types
|
2018-10-29 14:16:30 -07:00 |
|
Dustin Carlino
|
cc9f0289ab
|
exporting polygons in the osmosis format... wait, may need to change the
coordinate system first. let's first refactor bounds to be more careful
about existing code.
|
2018-10-29 12:29:11 -07:00 |
|
Dustin Carlino
|
949529b780
|
adding some initial neighborhood summary for an a/b test
|
2018-10-29 11:24:01 -07:00 |
|
Dustin Carlino
|
a45521e1a6
|
using Timer with read_binary
|
2018-10-28 17:17:35 -07:00 |
|
Dustin Carlino
|
f011f8f56d
|
making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
|
2018-10-28 16:40:37 -07:00 |
|
Dustin Carlino
|
15da2fe9cd
|
using quadtrees to MASSIVELY speed up sidewalk matching
|
2018-10-28 13:59:54 -07:00 |
|
Dustin Carlino
|
45bd7ee128
|
eliminate bus stops that dont line up with short driving lanes
|
2018-10-24 14:59:22 -07:00 |
|
Dustin Carlino
|
740597b64f
|
even more convenient debugging, by marking what agent is being processed everywhere
|
2018-10-24 13:33:07 -07:00 |
|
Dustin Carlino
|
da786f9348
|
gather initial summary text for neighborhoods
|
2018-10-23 16:18:33 -07:00 |
|
Dustin Carlino
|
8a474e16b0
|
how is a car winding up with negative dist_along? argh, another hacky
epsilon fix
|
2018-10-22 20:03:39 -07:00 |
|
Dustin Carlino
|
9883da6fa8
|
fix bugs with follow plugin at the end of the trip
|
2018-10-22 16:32:58 -07:00 |
|
Dustin Carlino
|
ce9b9da5bb
|
bugfix: find driving lane near destination building
|
2018-10-22 15:40:16 -07:00 |
|
Dustin Carlino
|
bed21cac17
|
woops, eagerly evaluating tooltip for parked car
|
2018-10-22 15:09:12 -07:00 |
|
Dustin Carlino
|
9660794467
|
show route by trip, not agent
|
2018-10-22 14:39:25 -07:00 |
|
Dustin Carlino
|
b8fa12d0d5
|
terminating ped trace_route at the right SidewalkSpot
|
2018-10-22 14:18:25 -07:00 |
|
Dustin Carlino
|
9c1ae28bf8
|
ped trace_routes were wrong for contraflow steps
|
2018-10-22 13:16:30 -07:00 |
|
Dustin Carlino
|
a1ac8cf7dd
|
plugin to show diff for all agents
|
2018-10-22 11:22:16 -07:00 |
|
Dustin Carlino
|
ba3bcb5087
|
moving precompute binary to its own crate, adding logging
|
2018-10-21 11:37:30 -07:00 |
|
Dustin Carlino
|
68b0983436
|
associate the right map+edits with savestates
|
2018-10-21 11:14:22 -07:00 |
|
Dustin Carlino
|
050a9a1400
|
load pre-baked maps. now starting an a/b test is very fast! \o/
|
2018-10-20 09:18:57 -07:00 |
|
Dustin Carlino
|
66bbdc0362
|
script to save all the maps with edits. no loading yet
|
2018-10-20 09:02:44 -07:00 |
|
Dustin Carlino
|
80121df78c
|
rename data/maps to data/raw_maps
|
2018-10-20 08:25:49 -07:00 |
|
Dustin Carlino
|
5d010d2580
|
make a/b test work again... neighborhoods can be kind of poorly defined
|
2018-10-18 15:44:35 -07:00 |
|
Dustin Carlino
|
10a6ee09d1
|
debugging why we wound up with disconnected roads, breaking parking seeding... ah, there are roads in the neighborhood without any buildings
|
2018-10-18 13:57:38 -07:00 |
|
Dustin Carlino
|
bb21c45394
|
weighted choice for how many cars per building
|
2018-10-17 16:22:33 -07:00 |
|
Dustin Carlino
|
ec49d2dd20
|
fix problem with trace_route requesting invalid start dist
|
2018-10-17 15:27:38 -07:00 |
|
Dustin Carlino
|
452677672f
|
savestate at the end of the step
|
2018-10-17 15:07:26 -07:00 |
|
Dustin Carlino
|
3968a78166
|
only allow interactive spawning at the beginning
|
2018-10-17 15:01:36 -07:00 |
|
Dustin Carlino
|
d897ebfd4b
|
fixing up broken tests... at least making them build :\
|
2018-10-17 13:42:07 -07:00 |
|
Dustin Carlino
|
d02c5004f9
|
clean up Pt2D::from_gps API
|
2018-10-17 13:14:10 -07:00 |
|
Dustin Carlino
|
b25046bd67
|
removing old, weird controls for interactively spawning stuff in the UI
|
2018-10-17 13:06:40 -07:00 |
|
Dustin Carlino
|
fade0f8883
|
UI plugin to show parked car / building associations
|
2018-10-17 12:29:46 -07:00 |
|
Dustin Carlino
|
24edfcd784
|
place parked cars close to buildings, in a stable way
|
2018-10-17 11:49:15 -07:00 |
|
Dustin Carlino
|
98914ce208
|
peds only use the car associated with their building
|
2018-10-17 10:34:02 -07:00 |
|
Dustin Carlino
|
0d33a25d44
|
calm down DiffWorlds, not every agent has a trip -- buses and parked cars, namely
|
2018-10-17 10:10:22 -07:00 |
|
Dustin Carlino
|
299c7bdb2f
|
seed parked cars per building, not per spot
|
2018-10-17 10:01:33 -07:00 |
|
Dustin Carlino
|
7919b0bd8d
|
associating cars with an owner
|
2018-10-16 17:28:03 -07:00 |
|
Dustin Carlino
|
2c110a58f9
|
starting a very basic plugin to show differences between trips in parallel worlds
|
2018-10-16 14:48:41 -07:00 |
|
Dustin Carlino
|
41817d3e91
|
oops, nonsense option to start moving cars
|
2018-10-16 12:15:02 -07:00 |
|
Dustin Carlino
|
9400e3d010
|
refactor: hardcode concrete rng type, remove annoying generic
|
2018-10-16 12:00:20 -07:00 |
|
Dustin Carlino
|
14c341d86a
|
shuffle parked cars to use without offsetting the RNG
|
2018-10-16 11:50:16 -07:00 |
|
Dustin Carlino
|
77786c9483
|
forking RNGs to keep SeedParking consistent
|
2018-10-16 11:39:16 -07:00 |
|
Dustin Carlino
|
bc48b3189f
|
generate trips to spawn before seeding parking spots, to make trip IDs line up better...
|
2018-10-14 18:53:39 -07:00 |
|
Dustin Carlino
|
022b78ca34
|
associate trips with peds and cars more easily
|
2018-10-14 14:10:46 -07:00 |
|
Dustin Carlino
|
80f6eb95b4
|
brainstorming edit-invariant trips. initial work to reference TripIDs,
which are independent of mode.
|
2018-10-14 14:01:03 -07:00 |
|
Dustin Carlino
|
19bcf0199e
|
update map paths in tests
|
2018-10-13 17:43:52 -07:00 |
|
Dustin Carlino
|
90af8a84c6
|
woops, car pathfinding shouldnt use bike lanes. and A/B test manager
should set json filename
|
2018-10-13 16:34:02 -07:00 |
|
Dustin Carlino
|
25a1beba4e
|
generalize traces a bit to handle 0-length turns properly
|
2018-10-13 16:05:52 -07:00 |
|
Dustin Carlino
|
e4dc075871
|
WIP trying to solve problem of driving traces not matching up sometimes
|
2018-10-13 15:41:40 -07:00 |
|
Dustin Carlino
|
f7f9b5ab70
|
plugin to find and show chokepoints
|
2018-10-13 15:24:14 -07:00 |
|
Dustin Carlino
|
99559fa578
|
also retain the logical pieces of a Trace, so we can next find chokepoints
|
2018-10-13 11:27:22 -07:00 |
|
Dustin Carlino
|
37173fc72c
|
dont savestate at 0s
|
2018-10-10 16:31:16 -07:00 |
|
Dustin Carlino
|
792c25b40b
|
removing failure crate in sim too
|
2018-10-10 16:29:43 -07:00 |
|
Dustin Carlino
|
843742b708
|
adding error messages for map model queries that can fail
|
2018-10-10 15:58:00 -07:00 |
|
Dustin Carlino
|
e681032866
|
fix bug where commands scheduled at tick 0 were skipped
|
2018-10-10 09:27:06 -07:00 |
|
Dustin Carlino
|
6dad7155aa
|
swap sims
|
2018-10-09 21:44:26 -07:00 |
|
Dustin Carlino
|
4672994777
|
fixed one problem with ped trace_route... walking model is so complicated. ><
|
2018-10-09 17:43:22 -07:00 |
|
Dustin Carlino
|
dcbf373896
|
constructing traces way more directly. still broken for peds. :(
|
2018-10-09 16:14:48 -07:00 |
|
Dustin Carlino
|
88ac5267d2
|
include turns in ped route... but oops, this won't work, need to know
contraflow lanes when taking slices
|
2018-10-09 15:17:17 -07:00 |
|