This didn't cause a problem before as it was likely just ignored by the C
function. According to Edwin the extra argument is a leftover from when this
was a pure scheme call.
There is an argument that, for import public, this should be automatic
(that is, the publicly imported things should be reexported with the
parent namespace). I decided not to do this, because another use of
import public which we do a lot in the Idris 2 code base is purely as a
convenience, where we still expect things to be in their original
namespace.
Also, where there's a choice between things being explicit and implicit,
I prefer to err on the side of explicit now.
So, if what you really want in an API is to reexport, you can do that,
but explicitly.
The ports are rather straight forward and I have purposefully written
the documentation to be beginner friendly.
Note, I have diverged from Idris1 over the naming of the projection
functions to make them consistent with `Pair` and `DPair`.
Apparently the concrete syntax is controversial ("{apples}"
vs. "$oranges"), so I'm just adding a simple DYI version until we
agree on a concrete syntax
This involves updating the bootstrap code since it needs a fix in
interface resolution. It shouldn't affect the Idris2-boot build though,
since it's in the libraries not the Idris2 source.
It's worth delaying in case doing some more work (and some more
interface resolution) can make the type more concrete. This makes
test linear011 work more smoothly, and will help with this sort of
program in general.
A better way, later, would be to try elaborating and delay only if the
type is not yet known. We have the facilities, but it's too fiddly for
me to want to implement it right now...
We need to check below top level too, since there could be holes that
we're happy to resolve by searching. The linearity test added
illustrates a place where this is needed.
Doing this is awkward, for a number of reasons, including 'pure' not
being linear in its argument - there's no guarantee it'll be used
linearly after all - and lack of multiplicity polymorphism. Fortunately
the user doesn't have to know about the ugliness underneath!
We can look at ways to make it less horrible later :). For now, this is
starting to look like something that allows us to write linear protocols
without too much extra machinery on top of IO.
Conditional variables with timeout in Chez didn't work, so changed to a
consistent meaning of the timeout (microseconds). Also fix linearity of
unsafePerformIO.
Following a fairly detailed discussion on slack, the feeling is
generally that it's better to have a single interface. While precision
is nice, it doesn't appear to buy us anything here. If that turns out to
be wrong, or limiting somehow, we can revisit it later. Also:
- it's easier for backend authors if the type of IO operations is
slightly less restrictive. For example, if it's in HasIO, that limits
alternative implementations, which might be awkward for some
alternative back ends.
- it's one less extra detail to learn. This is minor, but there needs to
be a clear advantage if there's more detail to learn.
- It is difficult to think of an underlying type that can't have a Monad
instance (I have personally never encountered one - if they turns out
to exist, again, we can revisit!)
Backed by Data.IOArray. Also moved the array external primitives to a
separate module Data.IOArray.Prims, since the next step is to add a
linear bounded array type where the bounds checks are done at compile
time, so we'll want to read and write without bounds likes.
Having unsolved holes in a 'core' library unneccessarily pollutes the list of holes shown to the user.
Thus, having unfilled holes in a 'core' library is not right.
These constructs can be re-added once the holes have been filled in.
I'm playing with some linear structures and finding these useful a lot,
so good to have a consistent syntax for it. '#' is chosen because it's
short, looks a bit like a cross if you look at it from the right angle
(!) and so as not to clash with '@@' in preorder reasoning syntax.
Meaning that the FFI is aware of it, so you can send arbitrary byte data
to foreign calls. Fixes#209
This means that we no longer need the hacky way of reading and writing
binary data via scheme, so can have a more general interface for reading
and writing buffer data in files.
It will also enable more interesting high level interfaces to binary
data, with C calls being used where necessary.
Note that the Buffer primitive are unsafe! They always have been, of
course... so perhaps (later) they should have 'unsafe' as part of their
name and better high level safe interfaces on top.
This requires updating the scheme to support Buffer as an FFI primitive,
but shouldn't affect Idris2-boot which loads buffers its own way.
This involves new primitives GCPtr and GCAnyPtr which are pointer types
that have finalisers attached. The finalisers are run when the
associated pointer goes out of scope.
In the test, I am assuming that the GC will only be called once, right
at the end. Otherwise, the output isn't guaranteed to be deterministic!
Let's see how this assumption holds...
This is currently Chez only. I think it'll be easy enough to add to
the Racket and Gambit back ends too.
The old way only worked by chance, because the argumemt order happens to
be the same in all cases. I noticed due to some experiments elsewhere
with different ways of elaborating case, which broke that assumption.
The meaning of the list of Vars is actually the opposite of what it was
taken to be... fortunately, the performance works out roughly the same.
Also this way is (arguably) simpler, which is usually a good sign.
Allows quoting a term back to a TTImp. Test reflection007 shows one
possible use for this, building a reflected, type safe, representation
of an expression.
So the type of Elab now gives the expected type that's being elaborated
to, meaning that we can run 'check' in the middle of scripts and use the
result.
Get the names of local variables. and add the ability to look up their
types.
When we get a reflected TTImp, either checking the Goal or looking up a
type, it's not impossible that there'll be some repeated binder names,
so also make sure binders are unique relative to the current context.
Ideally we'd also rename things in the environment to guarantee that all
names are unique, but we don't yet.
(This would be much easier if reflected terms were typed such that they
were well scoped, but that would also make reflection harder to use.)
Including appropriate casts, and Num/Eq/Ord/Show implementations.
Also includes new primitives in Data.Buffer, and calls to foreign
functions in C as 'unsigned'.
If available (sometimes, say a top level expression, it might need
inferring so there'll be no goal available). Also add the ability to log
the current goal, or indeed any term.
Still all they can do is check and log. Now scripts must return
something of type TT, which is in practice a TTImp that goes to the
elaborator for final checking
Add %runElab and start on scripts, although all they can do so far is
check a term. This does gives us, sort of, "template Idris" (as
demonstrated in test reflection002)
Can't export a type which refers to a private name. This has caught a
couple of visibility errors in the libraries, code and tests, so they've
been updated too.
Now all common console IO functions available from the
prelude are available through the `Control.App.Console`
interface.
Added:
- putChar
- getChar
- getCharLn
- print
- printLn
Renamed:
- getStr to getLine
Don't get too excited yet - I want this in so that it doesn't get too
out of sync, but I still have to think about exactly how it's going to
work in practice.
This means it abstracts over the value syntactically, rather than by
value, and can significantly speed up elaboration where large types are
involved, at a cost of being less general. Try it if "with" is slow.
There are more flags we want on with (well, at least one: "proof")
The required totality of interface methods is now only affected if
there's an explicit modifier on the method. This allows us to set
%default total on the Prelude, which is a good thing to do anyway,
without also requiring that every implementation of the interface in the
prelude has to be total, which would potentially be a pain.
Another good affect is that it speeds up totality checking elsewhere
because totality checking is done lazily, and so with the total flag set
we know in advance that prelude functions are total.
If we're going to use assert_total. we might as well not have the
distinction between empty and non empty results, which only makes the
code harder to follow.
Also there's some kind of issue which seems to mean the token list can't
be erased if we do that. I will investigate if I can make a smaller
example.
This was taking too long, and adding too many things, because it was
going too deep in the name of having everything accessible at the REPL
and for the compiler. So, it's done a bit differently now, only chasing
everything on a "full" load (i.e., final load at the REPL)
This has some effects:
+ As systems get bigger, load time gets better (on my machine, checking
Idris.Main now takes 52s from scratch, down from 76s)
+ You might find import errors that you didn't previously get, because
things were being imported that shouldn't have been. The new way is
correct!
An unfortunate effect is that sometimes you end up getting "undefined
name" errors even if you didn't explicitly use the name, because
sometimes a module uses a name from another module in a type, which then
gets exported, and eventually needs to be reduced. This mostly happens
because there is a compile time check that should be done which I
haven't implemented yet. That is, public export definitions should only
be allowed to use names that are also public export. I'll get to this
soon.
Still a couple of things to resolve in coverage and totality checking
before we can switch on %default, so don't expect quite the right
behaviour just yet. More progress though!
Also working on this has caught a few totality errors in the Idris 2
code base that Idris 1 missed... so these are fixed on the way.
For the same behaviour as Idris 1, the primitive cast should return 0 if
the integer is out of bounds. (We should probably drop the Cast
implementation though, since ideally they won't be lossy in general, but
that's an issue for another time...)
All the tests pass in racket now, for me.
Racket appears to have a different notion of current directory than the
system does, so we need to tell it which directory we think we're in
when reading and writing bytevectors using the scheme file functions.
As in Idris 1 - if an interface declares a method as total or covering,
then all implementations have to satisfy that.
Temporarily turn off %default directive again, at least until totality
checking works as it should (this is probably better than removing it
from various places because I'll forget to put them back)
This means temporarily removing some '%default total' from the libraries
and tests, since the input for codata checking isn't right yet (it needs
appropriate use of inlining)