Dustin Carlino
edffcf3db7
small time/speed panel changes. also learning a little more about when
...
padding actually works in flexbox...
2020-04-04 12:06:06 -07:00
Dustin Carlino
5ba468f4cf
SVG border-radius is sometimes a lie. mimic the dirty trick.
2020-04-03 13:22:05 -07:00
Dustin Carlino
88bad05d39
clean up agent properties. lots of tweaks needed, but i'm exhausted
2020-04-02 21:36:19 -07:00
Dustin Carlino
5c69c6e221
change heatmap to use gaussian instead of weird diffusion. still looks
...
odd.
2020-04-01 11:38:41 -07:00
Dustin Carlino
62b49ad884
refactor: properly generic histogram, and remove unnecessary boilerplate
...
from Plot. Rust generics are so awesome.
2020-03-31 20:57:50 -07:00
Dustin Carlino
e12e788716
work on more small style improvements of info panels [rebuild]
2020-03-31 17:27:25 -07:00
Dustin Carlino
f733763f73
get trip panel closer to the new design. start trying to use fixed size
...
panels [rebuild]
2020-03-31 15:46:46 -07:00
Dustin Carlino
7be5b3f34a
change settings live for traffic/delay graphs [rebuild]
2020-03-31 12:31:40 -07:00
Dustin Carlino
0fb22b5f50
sloppy (and incorrect!) implementation of gradients. temporarily breaks
...
non-glium backends, about to cleanup.
2020-03-30 15:48:23 -07:00
Dustin Carlino
be9671a51f
more fixes for left-hand maps ( #27 ):
...
- avoid a crash by deduping intersection polygon points
- make shared sidewalk corners saner by flipping order of points
- improve crosswalk determination
2020-03-16 18:27:33 -07:00
Dustin Carlino
e5d9d80c14
make sim stepping way more precise, doing minimal amount of time
...
advancement in the innermost layer
tested by making sure prebaked results don't budge
2020-02-28 14:52:41 -08:00
Dustin Carlino
3e6658785e
active agent plot breaking polylines
2020-02-26 14:17:41 -08:00
Dustin Carlino
b2c92ab8f9
upstreaming some changes for wasm here
...
- use instant crate
- bring in the wasm ezgui backend and necessary setup tweaks
- upgrade stdweb
but no map editor build magic yet
2020-02-14 14:28:25 -08:00
Dustin Carlino
fc47d2b948
work on info panels a little more. lanes are looking pretty good now.
2020-02-12 11:16:05 -08:00
Dustin Carlino
f359995a27
adjust the indication of some selected objects
2020-02-10 13:16:39 -08:00
Dustin Carlino
4660dd077c
rip out the old support for mapping UV coordinates onto a polygon
2020-02-08 16:48:01 -08:00
Dustin Carlino
1d13ae39c3
explain a few more things in the tutorial, improve arrows a bit
...
[rebuild]
2020-01-31 12:18:44 -08:00
Dustin Carlino
79de16a840
get the sim crate to build to wasm. a small step towards #21
2020-01-30 17:28:52 -08:00
Dustin Carlino
b2216bb482
not all lanes have to be the same width. make sidewalks a bit thinner.
2020-01-28 17:26:14 -08:00
Dustin Carlino
1c7764843a
reorder and tune some info panel contents
2020-01-25 14:56:30 -08:00
Dustin Carlino
52e921ff66
tune miter explosion threshold for plots
2020-01-25 14:30:28 -08:00
Dustin Carlino
95a84fd26a
tweaking rustfmt options; the long literal string vecs in tutorial look awful
2020-01-21 15:20:02 -08:00
Dustin Carlino
67ebb76f94
tiny refactor of rounded_rectangle. pad time panel
2020-01-20 12:36:27 -08:00
Dustin Carlino
1ab3c5200a
limit max unzoom based on actual map dims
2020-01-13 14:39:02 -08:00
Dustin Carlino
0a5d945f20
avoid some bugs if we simulate way past 24 hours
2020-01-09 12:01:12 -06:00
Dustin Carlino
642084c595
rotate walk icons
2020-01-02 10:24:12 -06:00
Dustin Carlino
38bc88d54b
make the pan buttons do something
2019-12-25 12:35:49 -08:00
Dustin Carlino
3755d9b858
proper clone for Sim
2019-12-24 14:47:07 -08:00
Dustin Carlino
a67b1bf19a
refactor Polygon::rectangle_top_left and a few more things... taking
...
Distance everywhere is kind of silly
2019-12-20 12:42:49 -08:00
Dustin Carlino
04bcf77e2b
work on new traffic signal scrolling panel. generalized scrollable
...
Composite works!
2019-12-20 09:35:27 -08:00
Dustin Carlino
1542e237d9
limit precision on ScreenDims. should fix #18
2019-12-12 09:13:25 -08:00
Dustin Carlino
b83e61eaee
little outlines for the bars
2019-12-09 14:06:25 -08:00
Dustin Carlino
954ac97a9f
started a histogram to show relative trip durations for fixing traffic
...
signals. lots of work needed.
2019-12-09 12:50:55 -08:00
Dustin Carlino
77099a164b
try using usvg and lyon to produce Polygon+Colors from svg files. so
...
far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
2019-12-08 10:24:01 -08:00
Dustin Carlino
d0cdf2412d
record intersection delays in analytics
2019-12-04 10:48:36 -08:00
Dustin Carlino
27213995e5
split out a histogram for percentages. for now, duplicate code
2019-12-02 14:19:50 -08:00
Dustin Carlino
1648b56009
fix crashes in all trip viz
2019-11-29 11:57:25 -08:00
Dustin Carlino
e1156a6384
print negative durations properly
2019-11-27 13:20:31 -08:00
Dustin Carlino
3d614ed763
helper for duration to make real-time seconds
2019-11-27 13:16:49 -08:00
Dustin Carlino
2c49d68a0f
last lingering cleanups for Duration / Time types
2019-11-27 13:12:19 -08:00
Dustin Carlino
c6bfab7cde
cutover scenrio-layer stuff to use Time
2019-11-27 12:50:52 -08:00
Dustin Carlino
a5dab493cd
cutover internal sim time to Time
2019-11-27 12:40:49 -08:00
Dustin Carlino
819e27aa5d
cutover sim time (via the API) to time
2019-11-27 11:49:57 -08:00
Dustin Carlino
e109c6b5a4
switch sim analytics to use Time
2019-11-27 11:06:57 -08:00
Dustin Carlino
3b6cc91440
make a new time type, don't touch duration yet
2019-11-27 10:33:58 -08:00
Dustin Carlino
082ae0cea1
simple polygon translate API -- no use in taking distances. pt2d isnt natively expressed in meters, and mostly using this for screenspace anyway
2019-11-27 09:15:46 -08:00
Dustin Carlino
ad20f596bf
actually round the rectangles
2019-11-26 11:28:29 -08:00
Dustin Carlino
f0314c31b1
making an... almost rounded rectangle ;)
2019-11-24 18:08:46 -08:00
Dustin Carlino
aa4805cfeb
some tools to debug why prebaked analytics arent matching
2019-11-20 17:01:12 -08:00
Dustin Carlino
accc344054
use scoreboard tool to show comparison for all trips
2019-11-15 13:19:57 -08:00
Dustin Carlino
2f31893c48
label time and print in AM/PM format
2019-11-15 11:14:08 -08:00
Dustin Carlino
7512098411
circular buttons need to act as covered areas too
2019-11-13 11:47:37 -08:00
Dustin Carlino
03d599775f
clean up some crosswalks generated near roads with sidewalks only on one side
2019-11-12 15:54:47 -08:00
Dustin Carlino
53d1067414
refactoring some text to compare results
2019-11-07 09:37:04 -08:00
Dustin Carlino
255a7f735d
very basic way to hover over series in a plot
2019-11-06 13:14:18 -08:00
Dustin Carlino
c54842faff
get rid of DurationStats, just beef up DurationHistogram slightly
2019-11-04 14:31:40 -08:00
Dustin Carlino
7eeebb72ec
displaying different bus arrival info, and experimenting with storing the data differently. no prebaking yet.
2019-11-04 10:41:50 -08:00
Dustin Carlino
33fe2981af
oh wow, traffic signal durations have been hardcoded forever. woops?
2019-11-01 14:26:27 -07:00
Dustin Carlino
06dd88ec34
first cut on prebaking challenge results against different baselines.
...
just for faster trips right now.
2019-11-01 13:33:02 -07:00
Dustin Carlino
b6dee0b35d
new challenge: speed up trips of some target population
2019-11-01 10:59:27 -07:00
Dustin Carlino
78904c007f
be able to change the statistic in the bus score display. still not
...
quite presenting something sensible, but...
2019-10-31 16:33:38 -07:00
Dustin Carlino
1d5064ca1b
track all bus arrivals, show distribution. track total number of
...
passengers per route
2019-10-29 22:11:56 -07:00
Dustin Carlino
d757b45bff
manually workaround y inversion with stretched textures by modifying the
...
images
2019-10-29 16:36:19 -07:00
Dustin Carlino
e03e3393dd
be a little smarter about finding hits with the boundary
2019-10-25 13:54:09 -07:00
Dustin Carlino
77d0647b4f
when gluing together partial multipolygons, trace along the border when possible. improves a few cases.
2019-10-25 13:46:21 -07:00
Dustin Carlino
3dfeae8b2c
introduce a proper closed polyline abstraction, sub it in
2019-10-25 13:14:05 -07:00
Dustin Carlino
fe14e1709b
implement PartialEq on Pt2D using the old epsilon_eq. too many places in the codebase are inconsistent.
2019-10-25 12:24:18 -07:00
Dustin Carlino
cb4720946c
experiment with texturing cars, with some fun UV coordinates. looks half
...
reasonable when it works. breaks on duplicate points, not sure what's
wrong yet
2019-10-24 14:07:03 -07:00
Dustin Carlino
820a660132
experiment with building roofs
2019-10-23 23:36:01 -07:00
Dustin Carlino
17e02ebdf0
adding in support for rotating textures, except missing y-inversion
2019-10-23 16:30:23 -07:00
Dustin Carlino
2313b06995
DISABLED: apply sidewalk hints, same as parking. need to sort out what
...
should happen with parking without sidewalks
2019-10-23 13:00:42 -07:00
Dustin Carlino
cca6e25202
fix crash in make_arrow
2019-10-23 08:14:03 -07:00
Dustin Carlino
50728cf375
use epsilon_eq for polyline extension, so offstreet parking geom doesnt break in one case
2019-10-19 17:42:03 -07:00
Dustin Carlino
db4db7e0d9
very basic tool to point out intersections with the most contention
2019-09-30 11:39:55 -07:00
Dustin Carlino
a539270beb
dont compare GPSBounds exactly, bc floating pt serialization problems.
...
add a turn restriction near uw.
2019-09-30 09:24:17 -07:00
Dustin Carlino
0961475abc
some prep to make debugging intersection geometry in map_editor easier.
...
showing cursor pt and labeled debug lines.
2019-09-26 14:29:23 -07:00
Dustin Carlino
deaa555565
cutover Original{Road,Intersection} to just use OSM IDs. adjust a few
...
other places to ensure unique-per-map synthetic OSM IDs
2019-09-23 11:50:04 -07:00
Dustin Carlino
f18fc72265
finish structopt removal
2019-09-18 17:29:34 -07:00
Dustin Carlino
572c69175c
apply fixes to raw_data in synthetic crate and when creating the full map model. adjusting some LonLat matches to do approx_eq. not stable yet -- sometimes we leave a road connected to something missing.
2019-09-16 12:31:15 -07:00
Dustin Carlino
4a12cdd36a
easy way to select and delete big chunk of stuff in synthetic
2019-09-16 10:16:56 -07:00
Dustin Carlino
5c2d86ee95
improve a/b scoreboard colors and duration printing
2019-09-15 12:25:57 -07:00
Dustin Carlino
353d89cd25
more synthetic fixes: redo mouseover when model changes, avoid panic
...
with 0-len new road line, fix reused IDs, fix contains_pt for
some precomputed polygons
2019-09-12 09:54:12 -07:00
Dustin Carlino
1910d06bc7
infer clipping polygon from entire .osm if no polygon is specified
2019-09-02 12:37:40 -07:00
Dustin Carlino
636e6328cb
fix up synthetic's boundary_polygon, and remove more dead geom code
2019-08-26 16:04:26 -07:00
Dustin Carlino
0a39f4bd77
get rid of the coordinates_in_world_space hack; synthetic can just directly work in Pt2Ds now
2019-08-26 15:57:28 -07:00
Dustin Carlino
c545e5d86e
some bug with previous commit messing up roundabout handling... quick detour to only have HashablePt2D for Pt2D, never for LonLat
2019-08-26 14:10:34 -07:00
Dustin Carlino
114a76893a
now raw_data::Road
2019-08-26 13:59:10 -07:00
Dustin Carlino
ce4369be27
raw_data::Building too
2019-08-26 10:36:00 -07:00
Dustin Carlino
6af2c5c0e0
raw_data::Area up-front stores a Polygon
2019-08-25 19:28:59 -07:00
Dustin Carlino
29eb463a6f
base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required.
2019-08-25 19:07:12 -07:00
Dustin Carlino
f8aaf4d7bf
using dyn explicitly, per rust 1.37 deprecation warning
2019-08-22 15:05:17 -07:00
Dustin Carlino
df90fc4f50
polylabel for building numbers
2019-08-19 12:01:10 -07:00
Dustin Carlino
a9267c76c7
debug tooltip showing how far an agent has traveled and how much
...
remains. seems to have small perf impact on initially calculating paths.
:(
2019-08-16 15:43:20 -07:00
Dustin Carlino
a5b73c060a
make savestate_every a flag again
2019-08-16 13:34:38 -07:00
Dustin Carlino
f78c58e11d
remove clipping dep from convert_osm, switch to geo-booleanop
2019-08-15 23:20:11 -07:00
Dustin Carlino
4e83f492d8
upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
2019-08-15 12:14:35 -07:00
Dustin Carlino
758c5494d8
remove old unused deps
2019-08-09 13:34:40 -07:00
Dustin Carlino
3c2d794c62
sliders coupled with text boxes in wizards for picking times
2019-07-21 11:26:11 +02:00
Dustin Carlino
8b5690c1a4
now actually plumbing data for scoreboard
2019-06-13 14:46:28 -07:00
Dustin Carlino
da85927d03
change Hints to store based on gps points, so hints are universal, not per map
2019-06-12 14:55:48 -07:00
Dustin Carlino
97fe81d271
VERY fast clip_trips: parallelism, faster distance function, don't
...
constantly recalculate pts
2019-05-31 14:43:15 -07:00
Dustin Carlino
8b4ed47cc4
display the OOB pt for border trips, for sanity
2019-05-31 13:12:03 -07:00
Dustin Carlino
dd9e187db6
simple, but seemingly effective remediation for polylines exploding out
...
to infinity...
2019-05-29 15:48:33 -07:00
Dustin Carlino
110140f391
union make_arrow polygon
2019-05-28 18:05:10 -07:00
Dustin Carlino
ea49fe63ba
match PSRC trips to OSM building IDs up-front, trimming down filesize and speeding up clipping later
2019-05-28 13:04:31 -07:00
Dustin Carlino
83f62631e9
fix cases where path.trace doubles back on itself a bit due to slightly
...
weird walking geometry
2019-05-28 10:19:49 -07:00
Dustin Carlino
01a4abb64a
work around path traces that're breaking PolyLine
2019-05-25 13:33:41 -07:00
Dustin Carlino
a6ecda2d07
also scrape trip time and distance, for sanity checks
2019-05-23 15:47:45 -07:00
Dustin Carlino
0569dd4abd
reading the PSRC parcels file, converting coordinates
2019-05-23 13:58:15 -07:00
Dustin Carlino
dfdc6804e5
very barebones mode to explore the popdat
2019-05-20 09:12:57 -07:00
Dustin Carlino
4c1e9b41c1
experimentally try finding intersection polygon by naively intersecting thick road polygons.
2019-05-17 15:48:21 -07:00
Dustin Carlino
222ddf6a96
use Distance, not f64, for some params in geom/ layer, simplifying other code
2019-05-17 12:42:36 -07:00
Dustin Carlino
a816a3d0be
defining a better set of pre-converted maps. disabling fix_ramps in most
...
cases.
2019-05-16 16:22:52 -07:00
Dustin Carlino
113aa99b47
show signal yield turns as outlines, not dashes
2019-05-15 15:00:38 -07:00
Dustin Carlino
e350d10578
fix crash in to_thick_boundary triggered in the 23rd map
2019-05-14 10:42:42 -07:00
Dustin Carlino
9252dbd14b
traffic signal boxes have 3 circles, more recognizable
2019-05-13 14:46:50 -07:00
Dustin Carlino
9b848c894a
better selection polygons for polyline-based things
2019-05-11 16:03:39 -07:00
Dustin Carlino
8bd4ab72d4
draw full stop sign octagon when editing a single intersection
2019-05-10 15:23:31 -07:00
Dustin Carlino
a4f6a773a9
fix up time limits for headless/tests. fix a few tests now that peds
...
walk slowly.
2019-05-08 20:05:52 -07:00
Dustin Carlino
73ae88bd98
adjust how periodic savestating happens to prep for truly variable timesteps
2019-05-08 12:36:46 -07:00
Dustin Carlino
6a66276606
every day the pedestrians are shuffling
2019-05-06 17:40:59 -07:00
Dustin Carlino
b060a3ecc2
giving pedestrians more shape
2019-05-06 12:45:52 -07:00
Dustin Carlino
1dca1bd560
handle arrow-making for short last lines
2019-04-20 21:59:17 -07:00
Dustin Carlino
f5a863c64a
argh, i cant do algebra. fixed arrowheads.
2019-04-20 18:20:42 -07:00
Dustin Carlino
669fd886d5
improve turn markings on lanes
2019-04-20 11:47:42 -07:00
Dustin Carlino
e873f79f67
removing old code for area clipping
2019-04-13 15:54:13 -07:00
Dustin Carlino
0772e6e3c8
make_arrow only for PolyLine, simplify and improve the result in most
...
cases
2019-04-12 15:06:44 -07:00
Dustin Carlino
2ecd8a0edb
avoid crash in make_shared_sidewalk_corner
2019-04-12 13:32:41 -07:00
Dustin Carlino
11a1c3543e
clip buildings that're partly out-of-bounds
2019-04-12 13:05:59 -07:00
Dustin Carlino
a9afc3efdd
improve arrow API, at least -- creating them from a polyline is fine
2019-04-11 17:39:07 -07:00
Dustin Carlino
94b5307828
use the new SharedSidewalkCorner code for turn geometry, at least
2019-04-11 16:38:06 -07:00
Dustin Carlino
1a395d7e4f
clean up dead code
2019-03-17 20:31:48 -07:00
Dustin Carlino
c40c4fdff4
eager impl to not hit the back of cars. no handling of short lanes, and
...
follower waits before starting to cross the end of a lane.
2019-03-16 14:53:46 -07:00
Dustin Carlino
db536a04d5
refactor an exact_slice for polylines
2019-03-15 14:02:43 -07:00
Dustin Carlino
5ca359998c
upgrade some dependencies and list data source licenses in README
2019-03-11 16:04:47 -07:00
Dustin Carlino
bc9a9aa360
histogram of how far events are in the future
2019-03-05 13:43:49 -08:00
Dustin Carlino
b69c01ea5f
preps to swap out scheduler priority queue impl
2019-03-04 20:50:36 -08:00
Dustin Carlino
5a8e42642f
my own custom hierarchical pathfinding. working great for driving.
2019-03-02 16:49:20 -08:00
Dustin Carlino
dcce91b97a
delete Acceleration
2019-02-27 12:29:23 -08:00
Dustin Carlino
41d23d2e54
properly implementing stuff in Sim so far... removing some half-baked summary stuff
2019-02-26 17:06:06 -08:00
Dustin Carlino
fdecedc508
fix Duration formatting
2019-02-26 16:38:13 -08:00
Dustin Carlino
5043c193b2
split up geom units.rs
2019-02-26 16:22:35 -08:00
Dustin Carlino
42c7c21246
removing many external dependencies on Tick. moving time parsing to
...
Duration.
2019-02-26 14:09:08 -08:00
Dustin Carlino
d5181f6bf8
own time inside of Sim
2019-02-26 13:08:56 -08:00
Dustin Carlino
e404780c25
bikes pt1 -- start biking
2019-02-26 11:14:28 -08:00
Dustin Carlino
2e37d673b8
port scheduler. use it for spawning peds.
2019-02-23 15:18:03 -08:00
Dustin Carlino
b02807ceee
use quadtree to speed up fix_ramp step
2019-02-22 10:15:13 -08:00
Dustin Carlino
a45b4510b6
speed up neighborhood<->building and road matching during scenario instantiation
2019-02-21 11:33:56 -08:00
Dustin Carlino
70cfcc9b45
convert all synthetic maps during precompute.sh; they keep getting out of sync with map format changes
2019-02-21 10:25:59 -08:00
Dustin Carlino
c2791a6ead
using Warn in all of geom
2019-02-20 10:36:58 -08:00
Dustin Carlino
1848387ef0
starting to organize warnings in a much more reasonable way.
2019-02-20 10:08:02 -08:00
Dustin Carlino
b254316934
drawing cars smoothly across steps
2019-02-19 18:06:20 -08:00
Dustin Carlino
7a8088f772
actually, trying a new idea for a DES model
2019-02-19 14:34:39 -08:00
Dustin Carlino
e4e07e7ba6
make it easier to debug areas
2019-02-18 15:56:15 -08:00
Dustin Carlino
914f5a6642
check for cars too close during the stress test
2019-02-18 14:38:57 -08:00
Dustin Carlino
cb6595574d
make basic car following work on short lane. has epsilon hacks kind of
...
spread around, but seems solid.
2019-02-15 12:24:27 -08:00
Dustin Carlino
a2e2c3311e
drawing border arrows way better
2019-02-12 14:42:03 -08:00
Dustin Carlino
e68d6225c8
clipping roads based on original boundary polygons. buggy, so disabled.
2019-02-11 22:13:49 -08:00
Dustin Carlino
e2de3e208c
use FindClosest quadtree helper for residential bldg permit matching
2019-02-11 15:35:06 -08:00
Dustin Carlino
8b6a863b60
print timer iterations and durations more legibly
2019-02-11 11:16:07 -08:00
Dustin Carlino
ec01207369
try upgrading rand and serde again
2019-02-10 15:57:28 -08:00
Dustin Carlino
bb6f5e0af0
plugin to show original road centers at the end
2019-02-08 12:06:17 -08:00
Dustin Carlino
b547db43b6
basic impl of crossing entire long lane and waiting at the end
2019-02-07 18:11:53 -08:00
Dustin Carlino
6354a09293
using interval intersection to correctly find the time and position of a
...
hit!
2019-02-07 10:18:20 -08:00
Dustin Carlino
f6a53797f0
manually glueing together some fixed intervals
2019-02-06 22:53:43 -08:00
Dustin Carlino
3bf4807364
thoughts on a different simulation model and a plugin skeleton to play
...
with it
2019-02-06 19:14:19 -08:00
Dustin Carlino
3ee73668f2
just trying to detect the weirdness that is O253. pretty much works.
2019-02-06 15:48:33 -08:00
Dustin Carlino
6b29a2a38d
fixing issues with bikes spawning close to intersections, by making the
...
bound be really conservative
2019-02-05 09:56:07 -08:00
Dustin Carlino
7b045146da
ah, there are speeds low enough to round off to zero distance when applied with the timestep. systematically get rid of EPSILON_SPEED.
2019-02-03 18:10:29 -08:00
Dustin Carlino
f9ccecad26
fix spawning of vehicles on borders
2019-02-02 14:25:50 -08:00
Dustin Carlino
d08751fb64
preupload pedestrian geometry
2019-02-02 13:44:27 -08:00
Dustin Carlino
92134f9125
get halloween working with small lines. refactor a Line::maybe_new.
2019-02-01 12:12:40 -08:00
Dustin Carlino
142bd57aa0
refactoring some approx_eq EPSILON_DIST checks
2019-01-31 15:10:33 -08:00
Dustin Carlino
2282c5658d
make geom types Ord now
2019-01-31 14:29:47 -08:00
Dustin Carlino
b9e96618da
stop abusing max distance for path tracing. disable some newly brokenish stuff
2019-01-31 13:09:15 -08:00
Dustin Carlino
88af2a74d2
seeing if everything is solid...
2019-01-31 12:31:01 -08:00
Dustin Carlino
23db7cc646
try really dumb trimming... it works :O
2019-01-31 08:53:30 -08:00
Dustin Carlino
7519fdf584
using strong Distance types in many more places
2019-01-30 15:54:54 -08:00
Dustin Carlino
ac2b8f5a9a
switch to new units in sim... and editor, darnit, accidentally ammended
...
commit
2019-01-30 14:19:48 -08:00
Dustin Carlino
133ec037c9
switching to new units in map_model
2019-01-30 13:07:53 -08:00
Dustin Carlino
976369e7e8
switching to new units in geom crate only
2019-01-30 12:40:52 -08:00
Dustin Carlino
32b6c35c80
just defining, but not using, the new units
2019-01-30 12:11:42 -08:00
Dustin Carlino
3804e1b36c
much more trustable algorithm for dist_along_of_point and contains_pt.
...
confirmed no interesting differences. couldn't quite get rid of the
clockwise check yet...
2019-01-30 11:16:07 -08:00
Dustin Carlino
7ce2242cb2
forgot to make 'cant trim' thing a panic, and tiny refactoring before trying to make pt2d be integers
2019-01-30 09:27:23 -08:00
Dustin Carlino
1491d80da2
stop EVER representing a polyline with dupe pts
2019-01-29 19:05:20 -08:00
Dustin Carlino
2a70efde5f
simplify: slice can fail. all the callers dont have to check for EPSILON_DIST
...
(also, disable not-so-useful geom unit tests that use randomness)
2019-01-29 18:53:04 -08:00
Dustin Carlino
ca058331e5
fixing path trace cases that wind up with points too squished together
2019-01-29 16:23:01 -08:00
Dustin Carlino
a98383db8f
dealt with cases where a pair of intersections has two roads between them
2019-01-29 15:34:53 -08:00
Dustin Carlino
103a4ca053
ensuring no tiny Lines exist in most cases
2019-01-29 13:23:54 -08:00
Dustin Carlino
7495d29288
handle a case when drawing shared sidewalk corners
2019-01-28 23:57:39 -08:00
Dustin Carlino
a27ab279b6
just a new line intersection algorithm... that fixes a few small issues
...
:)
2019-01-28 23:19:08 -08:00
Dustin Carlino
2e982ec827
making an infinite line type, to be less confusing
2019-01-28 18:28:05 -08:00
Dustin Carlino
191b87f148
dealing with geom bugs occurring on bigger maps
2019-01-28 15:11:13 -08:00
Dustin Carlino
9fc41078c2
fixed the funky polyline gluing... angle comparisons are hard, so change
...
the API for them.
2019-01-27 14:27:40 -08:00
Dustin Carlino
76be0c1ad4
trying to restore original road geometry without polyline bugs, but...
...
only fixed one bug. :)
2019-01-26 16:59:01 -08:00
Dustin Carlino
f2d8e77759
figured out the source of a weird polyline bug, adding checks to avoid
...
it in the future
2019-01-26 16:27:11 -08:00
Dustin Carlino
07397c642a
rephrase trim_to_pt way more understandably
2019-01-26 15:05:34 -08:00
Dustin Carlino
ab6796d56c
make intersection actually be a polygon now
2019-01-26 13:31:29 -08:00
Dustin Carlino
8afe83162b
collapsing all lane markings into a single Drawable
2019-01-25 11:21:46 -08:00
Dustin Carlino
b21852875e
batch lots more easy things... down from 760 calls for a scene to 158
2019-01-25 08:39:45 -08:00
Dustin Carlino
a065c63ad7
batching sidewalk lines. fix the very silly batching bug
2019-01-25 08:10:09 -08:00
Dustin Carlino
49f0c64ef4
use the pts/indices for rendering
2019-01-24 15:32:46 -08:00
Dustin Carlino
559d568acd
make Polygon store points and indices. don't use this fact for rendering
...
just yet.
2019-01-24 15:13:27 -08:00
Dustin Carlino
fad89ddffa
include more pts in the intersection polygon to only cover area from the original road bands. also fix a bug deduping points in the polygon.
2019-01-19 20:56:03 -08:00
Dustin Carlino
dfe50dcee4
reasonable support for roundabouts... collapse it to a single
...
intersection, which usually gets treated like a stop sign, and has
reasonable geometry
2019-01-16 15:05:44 -08:00
Dustin Carlino
e8e119dbbf
remove all the polyline shifting/polygon variants that might fail
2019-01-15 15:25:00 -08:00
Dustin Carlino
57665c9325
enable the polyline angle-fixing... it improves lots of problems and only makes one intersection look worse. still needs more work later.
2019-01-15 14:14:48 -08:00
Dustin Carlino
aae021f478
oops, gigantic change trying to handle bad lane geometry
...
- debug points and triangles of lanes
- disabled fixes for polylines with points that change angles by 180 and can be fixed by swapping them
- organize intersection polygon code in different methods for the degenerate cases
- try something new for degenerate-two's... fix road centers, then calculate intersection corners. it fixed a few spots!
2019-01-15 13:48:15 -08:00
Dustin Carlino
930107793b
dedupe pts from intersection polygons without making all Pt2Ds have careful resolution yet. sidewalk corners now need work...
2019-01-12 23:17:05 -08:00
Dustin Carlino
9590ee7e78
preps for Pt2D with 1cm resolution... immutable PolyLine, helper for
...
pt-pt distance
2019-01-12 19:13:16 -08:00
Dustin Carlino
daa55026ae
making shift left/right for polyline too
2019-01-12 14:13:15 -08:00
Dustin Carlino
caf4006837
explicitly making shift right/left for Line
2019-01-12 13:48:14 -08:00
Dustin Carlino
bc6a61fc74
WIP: better sidewalk corner geometry. it's a start.
2019-01-12 13:40:06 -08:00
Dustin Carlino
47b5d2e4aa
upgrade all other deps, except for piston/winit stuff
2019-01-11 12:36:20 -08:00
Dustin Carlino
c09fa98f57
upgrade a few dependencies
2019-01-11 10:55:58 -08:00
Dustin Carlino
60aebe6d74
woops, without_last_line was wrong
2019-01-10 15:04:10 -08:00
Dustin Carlino
c70057d46e
finding an intersection pt, then going back to find the angle, sometimes
...
fails due to floating point nonsense, so combo the query to fix a few
more cases
2019-01-10 12:03:14 -08:00
Dustin Carlino
7960601ff9
WIP trying to get perpendiculars on the road center...
2019-01-10 09:48:47 -08:00
Dustin Carlino
0522829d9a
draw my own arrows, which don't exceed distance too much... except they
...
dont work in all cases, so disable
2019-01-09 14:59:46 -08:00
Dustin Carlino
b7dfa3effc
make neighborhood editor work with synthetic maps, so i stop thinking the plugin is broken
2018-12-22 16:53:50 -08:00
Dustin Carlino
0aece4944d
prep for disabling mouseover by changing canvas API. fix neighborhood
...
plugin to handle out-of-bounds points while we're there.
2018-12-22 16:49:47 -08:00
Dustin Carlino
1d9f3320fa
implementing draw_line and draw_rounded_line directly
2018-12-22 13:58:45 -08:00
Dustin Carlino
0c2a389f96
dont draw complicated stop sign depiction when hovering. simplify lots of the rendering hints, also fixing up traffic signal crosswalk depiction.
2018-12-20 11:28:42 -08:00
Dustin Carlino
4805892acd
caching polyline length, even though it doesn't seem to affect total
...
performance
2018-12-10 14:59:52 -08:00
Dustin Carlino
f48757c5e7
clippy pt2
2018-12-08 19:56:54 -08:00
Dustin Carlino
ab86835611
initially playing with clippy... pt1
2018-12-08 18:21:56 -08:00
Dustin Carlino
b7edc07580
moving a few inlined unit tests to my test framework. didnt spot these before.
2018-12-06 12:59:08 -08:00
Dustin Carlino
91b2b07fbd
remove more extern crate's; import macros directly
2018-12-06 11:22:12 -08:00
Dustin Carlino
375a923a9d
try removing most extern crate's
2018-12-06 11:00:13 -08:00
Dustin Carlino
f64f411093
upgrade all crates to 2018 in Cargo.toml. this requires switching to
...
crate:: paths everywhere. not yet fiddling with 'extern crate's
2018-12-06 10:57:31 -08:00
Dustin Carlino
6a0cd7f71e
rust 2018: run the new fmt, delete the unneeded script
2018-12-06 10:05:50 -08:00
Dustin Carlino
7c53e9bb4a
dashed polylines for yielding turns
2018-12-03 13:45:06 -08:00
Dustin Carlino
5bc9992fc0
using blockface kml in convert_osm to prescribe parking lanes
2018-11-21 22:43:14 -08:00
Dustin Carlino
bd67d88bab
adjust the blockface<->road matching
2018-11-21 15:39:49 -08:00
Dustin Carlino
044a25fce2
give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model
2018-11-18 16:28:43 -08:00
Dustin Carlino
7b6f1c4624
refactoring a proper way to draw/use rectangles
2018-11-14 09:57:58 -08:00
Dustin Carlino
7ddbd753f4
storing neighborhoods as GPS
2018-11-09 14:12:20 -08:00
Dustin Carlino
cda4a9ad81
improve lane trimming by picking the closest collision of a polyline to a polygon
2018-11-07 14:01:58 -08:00
Dustin Carlino
4bede29429
make trim_to_pt panic
2018-11-07 13:54:39 -08:00
Dustin Carlino
0008712c9a
revamping driving turns to handle multi-lane cases better. seems to work
...
well!
2018-11-07 10:53:48 -08:00
Dustin Carlino
db34ddb2b7
changing the activity plugin to show a heatmap of what's currently in view
2018-11-01 16:07:48 -07:00
Dustin Carlino
ab1254870a
fixing some of the 3-way cases... others arent even detected, seemingly
2018-10-31 12:02:18 -07:00
Dustin Carlino
c22ec98259
get_bounds for PolyLine
2018-10-31 08:31:16 -07:00
Dustin Carlino
27406a5a5c
rotating stop signs (really an excuse to start using the geo crate in geom...)
2018-10-30 16:04:46 -07:00
Dustin Carlino
f8f2ea3f95
switching to a simpler GPS<->Pt2D scheme that's bijective
2018-10-29 15:01:15 -07:00
Dustin Carlino
bb9c98b54e
splitting into two Bounds types
2018-10-29 14:16:30 -07:00
Dustin Carlino
cc9f0289ab
exporting polygons in the osmosis format... wait, may need to change the
...
coordinate system first. let's first refactor bounds to be more careful
about existing code.
2018-10-29 12:29:11 -07:00
Dustin Carlino
ab38836c70
debug offsets in weird polylines, remove unused polyline methods
2018-10-29 10:38:48 -07:00
Dustin Carlino
3a62ed8695
refactor get_bbox
2018-10-28 18:43:36 -07:00
Dustin Carlino
9c1ae28bf8
ped trace_routes were wrong for contraflow steps
2018-10-22 13:16:30 -07:00