Dustin Carlino
|
0aece4944d
|
prep for disabling mouseover by changing canvas API. fix neighborhood
plugin to handle out-of-bounds points while we're there.
|
2018-12-22 16:49:47 -08:00 |
|
Dustin Carlino
|
099fd288fe
|
all arrows are rounded
|
2018-12-22 14:02:42 -08:00 |
|
Dustin Carlino
|
88ef720f16
|
dont overdraw turns in turn cycler, and fix colors when cycling through individual turns
|
2018-12-22 13:40:33 -08:00 |
|
Dustin Carlino
|
ce45b5469b
|
highlight turn icon circle, not arrow, so we can keep seeing the current priority. draw the big turn differently too.
|
2018-12-22 13:31:08 -08:00 |
|
Dustin Carlino
|
9b6725fc7d
|
back to adjusting GUI colors
|
2018-12-22 13:12:10 -08:00 |
|
Dustin Carlino
|
9d32ef8b83
|
use const functions to construct constant colors in many cases, now that rust 2018 is here
|
2018-12-22 12:39:17 -08:00 |
|
Dustin Carlino
|
0f62da0f63
|
centralize and adjust constants for text colors. also clean up places
unnecessarilly passing in RGB values for constants
|
2018-12-22 12:26:34 -08:00 |
|
Dustin Carlino
|
2510625efc
|
removing piston window size type from canvas, meaning piston deps are now very narrowly isolated to part of ezgui
|
2018-12-21 10:00:45 -08:00 |
|
Dustin Carlino
|
31ddbd0e61
|
draw stop sign line closer to the intersection
|
2018-12-20 12:32:59 -08:00 |
|
Dustin Carlino
|
c27015223c
|
distinguish intersection types by color, even when zoomed out
|
2018-12-20 12:03:44 -08:00 |
|
Dustin Carlino
|
0c2a389f96
|
dont draw complicated stop sign depiction when hovering. simplify lots of the rendering hints, also fixing up traffic signal crosswalk depiction.
|
2018-12-20 11:28:42 -08:00 |
|
Dustin Carlino
|
f0250b4571
|
always depict traffic signals, not just when hovering with turn cycler.
partly broken right now.
|
2018-12-20 11:00:50 -08:00 |
|
Dustin Carlino
|
7b9a24f99f
|
draw traffic signal timer box in the intersection, not the corner of the screen
|
2018-12-20 10:42:17 -08:00 |
|
Dustin Carlino
|
999c4e6975
|
follow build.rs output rules better... even though spurious recompiles
still happen. :(
|
2018-12-20 10:21:52 -08:00 |
|
Dustin Carlino
|
b7f31cc8f4
|
make canvas know initial screen size, so centering on map pt initially does work
|
2018-12-18 15:37:44 -08:00 |
|
Dustin Carlino
|
887a8a7fcb
|
dont show intersection stuff when zoomed out
|
2018-12-18 13:50:31 -08:00 |
|
Dustin Carlino
|
64e5bcc8f8
|
draw turn blinkers on cars
|
2018-12-18 12:24:37 -08:00 |
|
Dustin Carlino
|
0a18d2afd2
|
fix broken top menu hotkeys when a submenu is present
|
2018-12-18 11:50:23 -08:00 |
|
Dustin Carlino
|
3a3499db39
|
dont show car lookahead buffers by default
|
2018-12-18 10:03:22 -08:00 |
|
Dustin Carlino
|
cdc9c58ab4
|
start tutorial mode centered on the right thing. improve map label API by returning references.
|
2018-12-18 09:57:51 -08:00 |
|
Dustin Carlino
|
ac961f2016
|
start tutorial with sim playing
|
2018-12-18 09:48:22 -08:00 |
|
Dustin Carlino
|
7621f6a999
|
dont offer an irrelevant ped scramble cycle
|
2018-12-18 07:54:22 -08:00 |
|
Dustin Carlino
|
7ebc51ee64
|
use arrow keys to switch cycles, not numbers. remove number_chosen. only allow arrow keys in wizard menus.
|
2018-12-17 20:40:32 -08:00 |
|
Dustin Carlino
|
fdac85f7fb
|
use the modal sidebar, not the osd, in a few places
|
2018-12-17 17:03:46 -08:00 |
|
Dustin Carlino
|
e368919cfd
|
fixing neighborhood editor
|
2018-12-17 16:58:24 -08:00 |
|
Dustin Carlino
|
4a98e1d086
|
convert all plugins to modal calls
|
2018-12-17 16:40:03 -08:00 |
|
Dustin Carlino
|
787c965985
|
explicit type for screen-space stuff in ezgui
|
2018-12-17 14:25:05 -08:00 |
|
Dustin Carlino
|
32db434862
|
trying out modal flow in UserInput... at least initially displaying the
sidebar
|
2018-12-17 13:58:06 -08:00 |
|
Dustin Carlino
|
acbd08240d
|
few things that should be in top menu
|
2018-12-17 13:16:31 -08:00 |
|
Dustin Carlino
|
bbacdfb676
|
declaring modal menus
|
2018-12-17 13:08:46 -08:00 |
|
Dustin Carlino
|
875edddc7a
|
undo the few remaining places that pass in keys to plugins
|
2018-12-17 11:49:36 -08:00 |
|
Dustin Carlino
|
b3dea902de
|
handle window close event
|
2018-12-17 11:33:57 -08:00 |
|
Dustin Carlino
|
21c61e4a60
|
avoid typos in action_chosen
|
2018-12-17 10:23:14 -08:00 |
|
Dustin Carlino
|
e64c44da33
|
change calls in UI
|
2018-12-17 10:05:19 -08:00 |
|
Dustin Carlino
|
1f1f3b63e2
|
wiring up submenu events
|
2018-12-17 09:07:49 -08:00 |
|
Dustin Carlino
|
8aa12fb6d9
|
highlight selected item in top menu
|
2018-12-16 19:41:11 -08:00 |
|
Dustin Carlino
|
efc0db122a
|
specify top menu in UI, but it doesn't do anything yet
|
2018-12-16 18:23:17 -08:00 |
|
Dustin Carlino
|
2a5384cf11
|
making wizard use the new Menu
|
2018-12-16 16:29:25 -08:00 |
|
Dustin Carlino
|
11945739bd
|
rename old ezgui menu to scrolling menu, which color picker will keep using for now
|
2018-12-16 14:18:43 -08:00 |
|
Dustin Carlino
|
4629015e12
|
delete unused TreeMenu and stop passing in the category for unimportant actions
|
2018-12-16 14:13:28 -08:00 |
|
Dustin Carlino
|
9adcb0315e
|
making my own event, mapping piston's event to it. will simplify downstream code and make moving away from piston even easier.
|
2018-12-15 20:44:28 -08:00 |
|
Dustin Carlino
|
cf74050758
|
dont call event() for a render event
|
2018-12-15 12:24:06 -08:00 |
|
Dustin Carlino
|
003881fe93
|
prototyping right-click context menus. solid start, lots of work needed.
|
2018-12-15 10:39:50 -08:00 |
|
Dustin Carlino
|
7b6d20bb08
|
tweak instructions and at least say what current turn priority is in OSD
|
2018-12-14 12:38:38 -08:00 |
|
Dustin Carlino
|
8a8d017063
|
hide all agents when editing intersections, so turn icons are always
visible
|
2018-12-14 12:21:12 -08:00 |
|
Dustin Carlino
|
3f2a7d6e68
|
display when a traffic signal is in overtime
|
2018-12-14 12:01:00 -08:00 |
|
Dustin Carlino
|
a8ee229793
|
fix traffic signal bugs letting TurnPriority::Banned cars in on a cycle
|
2018-12-14 11:40:18 -08:00 |
|
Dustin Carlino
|
28d025103c
|
show accepted agents when hovering over an intersection
|
2018-12-14 11:29:14 -08:00 |
|
Dustin Carlino
|
2a8842aa00
|
brief round of clippy
|
2018-12-14 11:13:05 -08:00 |
|
Dustin Carlino
|
c55faec3fe
|
more color in tooltips
|
2018-12-14 11:11:34 -08:00 |
|
Dustin Carlino
|
2b16b9571e
|
making it easier to create one-line Texts
|
2018-12-14 11:01:14 -08:00 |
|
Dustin Carlino
|
0f1c475ab7
|
simplify tutorial map, actually count cars spawning now
|
2018-12-14 10:55:21 -08:00 |
|
Dustin Carlino
|
84b136be14
|
finally letting tutorial mode listen to sim events
|
2018-12-14 10:38:14 -08:00 |
|
Dustin Carlino
|
a3a41ed186
|
move PerMapUI to state module
|
2018-12-13 15:26:02 -08:00 |
|
Dustin Carlino
|
b8ca1728e2
|
dont need PluginsPerUI; collapse it into DefaultUIState
|
2018-12-13 15:21:32 -08:00 |
|
Dustin Carlino
|
59c30ac03e
|
make tutorial mode go through its two states again
|
2018-12-13 14:59:35 -08:00 |
|
Dustin Carlino
|
7c48ec02cc
|
making tutorial UIState that just wraps and delegates, doesn't do
its own thing yet
|
2018-12-13 14:51:40 -08:00 |
|
Dustin Carlino
|
bb71418fd3
|
make UI generic over UIState
|
2018-12-13 14:30:18 -08:00 |
|
Dustin Carlino
|
28327b4905
|
another attempt to remove the list of plugins and use a struct directly. keeping active_plugin idx.
|
2018-12-13 14:24:04 -08:00 |
|
Dustin Carlino
|
79dc9aee40
|
pulling UI state behind a trait. result is a bit convoluted still.
|
2018-12-13 14:03:09 -08:00 |
|
Dustin Carlino
|
f9016c6871
|
move recalc_current_selection... it's this temporary bit of state
|
2018-12-13 11:22:25 -08:00 |
|
Dustin Carlino
|
8e715de098
|
simplify UI state a bit... dont plumb around extra KML shapes to display. if we load an A/B test or different map edits, no need to preserve the KML; its for one-off debugging.
|
2018-12-13 11:13:33 -08:00 |
|
Dustin Carlino
|
4b7a424b1f
|
remove duplicate color definitions and don't allow them
|
2018-12-12 17:27:34 -08:00 |
|
Dustin Carlino
|
a5befc83fe
|
run rustfmt in the build script
|
2018-12-12 17:22:15 -08:00 |
|
Dustin Carlino
|
87bbadecc1
|
change ColorScheme to use the generated code. remove the terrible mutability.
|
2018-12-12 17:18:47 -08:00 |
|
Dustin Carlino
|
90fffe2410
|
invoke from build.rs
|
2018-12-12 17:03:31 -08:00 |
|
Dustin Carlino
|
13134a091b
|
generate a module
|
2018-12-12 16:55:01 -08:00 |
|
Dustin Carlino
|
010a636ae6
|
change the colorscheme method name to find more easily in parsing
|
2018-12-12 16:25:08 -08:00 |
|
Dustin Carlino
|
9d653b103d
|
starting a python script to find ColorScheme calls
|
2018-12-12 16:14:24 -08:00 |
|
Dustin Carlino
|
26af5526f2
|
just moving some plugin-bundling code to a separate module, but not really changing ownership structure yet
|
2018-12-12 14:36:26 -08:00 |
|
Dustin Carlino
|
d61255a4b3
|
lift panic handling from UI's event to ezgui runner, use also for draw
|
2018-12-12 14:11:18 -08:00 |
|
Dustin Carlino
|
e29ff690f8
|
move PluginCtx
|
2018-12-12 13:58:02 -08:00 |
|
Dustin Carlino
|
dd859ba76d
|
clean up interaction between UI and get_objects_onscreen a bit
|
2018-12-12 12:27:45 -08:00 |
|
Dustin Carlino
|
3c710c2e8a
|
fix the sim score plugin
|
2018-12-12 10:47:02 -08:00 |
|
Dustin Carlino
|
6cc7399b89
|
draw full turns using sharp bends if needed
|
2018-12-11 15:19:35 -08:00 |
|
Dustin Carlino
|
de5c02a6c4
|
preps for merging intersections again... notes and not passing Map
during first few phases of construction
|
2018-12-11 12:26:21 -08:00 |
|
Dustin Carlino
|
577e674e51
|
setting up a scenario for the first tutorial (commit 1,000!)
|
2018-12-11 10:14:21 -08:00 |
|
Dustin Carlino
|
11584efbb6
|
starting a TutorialMode, sneakily installing the plugin based on filename (ew)
|
2018-12-10 16:12:31 -08:00 |
|
Dustin Carlino
|
7e6f6a6a61
|
quick fix to the crashing chokepoints plugin
|
2018-12-09 18:06:31 -08:00 |
|
Dustin Carlino
|
ebc5419f9a
|
jump to previous/next savestate
|
2018-12-09 17:47:54 -08:00 |
|
Dustin Carlino
|
44d9065123
|
wrap long agent tooltips
|
2018-12-09 15:28:04 -08:00 |
|
Dustin Carlino
|
dacd423080
|
clippy pt4
|
2018-12-09 12:04:02 -08:00 |
|
Dustin Carlino
|
caae9bcc36
|
clippy pt3
|
2018-12-09 11:33:24 -08:00 |
|
Dustin Carlino
|
f48757c5e7
|
clippy pt2
|
2018-12-08 19:56:54 -08:00 |
|
Dustin Carlino
|
ab86835611
|
initially playing with clippy... pt1
|
2018-12-08 18:21:56 -08:00 |
|
Dustin Carlino
|
7363302d5d
|
one key to toggle lane types
|
2018-12-08 14:15:44 -08:00 |
|
Dustin Carlino
|
e71fa25229
|
moving sim_controls into SimMode, expressing it as a Paused/Running state
|
2018-12-08 13:51:31 -08:00 |
|
Dustin Carlino
|
8ee38d8dba
|
defining a mode to control the sim, with diff trip/all and score split
out. more soon.
|
2018-12-08 13:07:48 -08:00 |
|
Dustin Carlino
|
b92303ecab
|
avoiding overlapping keys in ViewMode
|
2018-12-08 12:19:16 -08:00 |
|
Dustin Carlino
|
c0317c0ce0
|
fix initial zoom when loading new PerMapUI. this broke a few commits ago when moving ToggleableLayers from per-UI to per-map plugins.
|
2018-12-07 14:17:40 -08:00 |
|
Dustin Carlino
|
cd4c39dec6
|
consolidating event and new_event
|
2018-12-07 14:06:47 -08:00 |
|
Dustin Carlino
|
dc0298a713
|
switch to new_color_for and new_draw everywhere (and rename them), cleaning up Ctx creations
|
2018-12-07 13:38:36 -08:00 |
|
Dustin Carlino
|
e604d3866c
|
rewrite turn cycler; it was confusing because it used to cycle through turns over time
|
2018-12-07 11:45:42 -08:00 |
|
Dustin Carlino
|
6a32166452
|
rewrite lots of stuff with NLL! \o/
|
2018-12-06 12:47:20 -08:00 |
|
Dustin Carlino
|
91b2b07fbd
|
remove more extern crate's; import macros directly
|
2018-12-06 11:22:12 -08:00 |
|
Dustin Carlino
|
375a923a9d
|
try removing most extern crate's
|
2018-12-06 11:00:13 -08:00 |
|
Dustin Carlino
|
f64f411093
|
upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
|
2018-12-06 10:57:31 -08:00 |
|
Dustin Carlino
|
6a0cd7f71e
|
rust 2018: run the new fmt, delete the unneeded script
|
2018-12-06 10:05:50 -08:00 |
|
Dustin Carlino
|
dc450a1959
|
moving search into view
|
2018-12-06 10:02:11 -08:00 |
|
Dustin Carlino
|
6a317aea33
|
moving warp into ViewMode
|
2018-12-06 09:47:51 -08:00 |
|
Dustin Carlino
|
63c80405f5
|
neighborhood summary part of ViewMode
|
2018-12-06 09:39:01 -08:00 |
|
Dustin Carlino
|
0b39be0d1a
|
moving each of the Modes into that directory's mod.rs
|
2018-12-06 09:34:10 -08:00 |
|
Dustin Carlino
|
5b6cdf24bd
|
making a View mode, with mostly ambient/stackable plugins
|
2018-12-05 21:13:36 -08:00 |
|
Dustin Carlino
|
7cac74457c
|
debug mode -- pt2, the stateful and ambient plugins
|
2018-12-05 19:17:29 -08:00 |
|
Dustin Carlino
|
d8492b7e17
|
bundling together a debug mode too -- pt1, the easy transient plugins
|
2018-12-05 18:22:18 -08:00 |
|
Dustin Carlino
|
96df555107
|
refactor edit plugins to not need an inactive state
|
2018-12-05 17:02:27 -08:00 |
|
Dustin Carlino
|
da46544e99
|
bundling exclusive editor-like plugins together in one meta plugin,
edit_mode
|
2018-12-05 16:28:15 -08:00 |
|
Dustin Carlino
|
7a10378b00
|
make UI handle loading new maps with no buildings to focus on
|
2018-12-05 11:47:58 -08:00 |
|
Dustin Carlino
|
636eb1fb1c
|
overriding crosswalk colors for stop signs
|
2018-12-05 10:57:12 -08:00 |
|
Dustin Carlino
|
6295d6b2e7
|
drawing turns at a stop sign
|
2018-12-05 10:34:08 -08:00 |
|
Dustin Carlino
|
545b96a74a
|
also suppress stop sign icon when relevant
|
2018-12-05 10:11:57 -08:00 |
|
Dustin Carlino
|
fa33c96201
|
revamp stop sign editor... space to toggle priorities, reset to default
|
2018-12-05 10:03:38 -08:00 |
|
Dustin Carlino
|
3198ade5d1
|
add a 4th turn priority... can completely ban turns. make pathfinding
pay attention to this.
|
2018-12-05 09:48:22 -08:00 |
|
Dustin Carlino
|
956ebc04e6
|
add a new cycle for ped scramble mode
|
2018-12-04 15:48:29 -08:00 |
|
Dustin Carlino
|
e640c6d46d
|
let user invoke presets
|
2018-12-04 15:29:42 -08:00 |
|
Dustin Carlino
|
06bd34b1f4
|
move cycles up/down, delete them, add them
|
2018-12-04 15:01:33 -08:00 |
|
Dustin Carlino
|
b8e33bb3a2
|
draw capped arrows after dashes more carefully for long last lines
|
2018-12-04 14:04:05 -08:00 |
|
Dustin Carlino
|
11f89c0ee5
|
one key to toggle through priorities
|
2018-12-04 13:52:53 -08:00 |
|
Dustin Carlino
|
843281ee62
|
restrict keys when hovering on turn icon vs not
|
2018-12-04 13:43:28 -08:00 |
|
Dustin Carlino
|
accfeaf457
|
only 3 colors for turn icons... match current state, not possible changes
|
2018-12-04 13:39:46 -08:00 |
|
Dustin Carlino
|
33f36954c8
|
adjust color of changed intersections and current turn icon full turn
|
2018-12-04 13:33:25 -08:00 |
|
Dustin Carlino
|
5ea6e0ea18
|
adjust possible controls
|
2018-12-04 13:06:16 -08:00 |
|
Dustin Carlino
|
1bb146fe23
|
couple crosswalk turn pairs together in a cycle
|
2018-12-04 12:52:59 -08:00 |
|
Dustin Carlino
|
4851761fc6
|
dont show shared sidewalk corner icons at all in the editor
|
2018-12-04 12:39:57 -08:00 |
|
Dustin Carlino
|
16a4607aca
|
show full turn of current selected icon
|
2018-12-04 12:34:06 -08:00 |
|
Dustin Carlino
|
1aabbb1e32
|
bringing back turn icons to the editor. needs more tweaks, but a start
|
2018-12-04 12:25:15 -08:00 |
|
Dustin Carlino
|
ac4c7a5b83
|
edit cycle time
|
2018-12-04 11:44:34 -08:00 |
|
Dustin Carlino
|
038cd385d7
|
show cycle duration in sidebar
|
2018-12-04 11:20:51 -08:00 |
|
Dustin Carlino
|
2c7abcbc3a
|
hiding crosswalks way more sanely
|
2018-12-04 11:08:18 -08:00 |
|
Dustin Carlino
|
d4006d3e93
|
stop drawing traffic signal box when some plugins are active
|
2018-12-04 10:26:35 -08:00 |
|
Dustin Carlino
|
43fa67177d
|
plumbing generic things in ezgui runner
|
2018-12-04 10:20:08 -08:00 |
|
Dustin Carlino
|
b828d39a43
|
show current cycle in editor sidebar
|
2018-12-04 08:51:00 -08:00 |
|
Dustin Carlino
|
3155bcbaf1
|
drawing a box to show time left in current cycle
|
2018-12-04 08:33:24 -08:00 |
|
Dustin Carlino
|
1567664b43
|
dont draw signal box when selecting
|
2018-12-03 21:04:37 -08:00 |
|
Dustin Carlino
|
acdecbc2c6
|
hiding crosswalks in slightly less hacky way
|
2018-12-03 17:42:36 -08:00 |
|
Dustin Carlino
|
67ce42e2f6
|
give peds precedence over cars, and subsequently simplify the wacky crosswalk coloring
|
2018-12-03 17:34:56 -08:00 |
|
Dustin Carlino
|
ac1e12b43a
|
draw ALL cycles in a sidebar, to summarize. needs tuning, but looks
initially good
|
2018-12-03 17:09:56 -08:00 |
|
Dustin Carlino
|
dbc8f40fa8
|
traffic signal editor: draw full turns of current cycle and stop showing
turn icons completely
|
2018-12-03 16:04:57 -08:00 |
|
Dustin Carlino
|
4cefe027bd
|
revamp lane marking scheme; just make it a closure. this lets us use
nice dashed polyline for driving lane markings and turn markings.
|
2018-12-03 14:33:37 -08:00 |
|
Dustin Carlino
|
7c53e9bb4a
|
dashed polylines for yielding turns
|
2018-12-03 13:45:06 -08:00 |
|
Dustin Carlino
|
a790fec6a1
|
highlight/dim crosswalks in turn cycler
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2018-12-03 13:07:29 -08:00 |
|
Dustin Carlino
|
96ca681979
|
speeding up time travel plugin by pulling all agents, not iterating map elements
|
2018-12-03 11:45:21 -08:00 |
|
Dustin Carlino
|
ac00e24dda
|
woops, agent_to_trip isn't defined for parked cars
|
2018-12-03 10:57:00 -08:00 |
|
Dustin Carlino
|
08cc4124fb
|
adjusting crosswalk geometry, so peds actually walk into the intersection a bit
|
2018-12-03 10:51:02 -08:00 |
|
Dustin Carlino
|
f36b967dee
|
drawing yield turns better in turn cycler
|
2018-12-03 10:37:14 -08:00 |
|
Dustin Carlino
|
c198a49ad3
|
changing real turn geometry to be a polyline
|
2018-12-03 09:25:47 -08:00 |
|
Dustin Carlino
|
76e02897d0
|
experimenting with bezier curves for left and right turns. they look
great!
|
2018-12-02 20:06:29 -08:00 |
|
Dustin Carlino
|
514abb2bf1
|
tweaking UI for showing current traffic signal
|
2018-12-01 21:53:12 -08:00 |
|
Dustin Carlino
|
987b2a4884
|
merge TurnAngle and TurnType
|
2018-12-01 16:02:11 -08:00 |
|
Dustin Carlino
|
1542e3118e
|
refactoring turn angle stuff
|
2018-12-01 14:51:10 -08:00 |
|
Dustin Carlino
|
503c3c2ca9
|
warping to turns, with an easily typeable name
|
2018-12-01 14:29:20 -08:00 |
|
Dustin Carlino
|
4d7c1203a6
|
the great control layer merge
|
2018-11-30 13:52:50 -08:00 |
|
Dustin Carlino
|
609c731fa0
|
implement yielding in traffic signals. pretty untested.
|
2018-11-30 12:28:32 -08:00 |
|
Dustin Carlino
|
f6562e97ea
|
moving around code in control layer a bit
|
2018-11-30 11:13:02 -08:00 |
|
Dustin Carlino
|
3ac39156eb
|
experimenting with different depiction of current traffic signal
|
2018-11-30 10:58:41 -08:00 |
|
Dustin Carlino
|
ecc5a6efb1
|
make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
|
2018-11-29 14:53:11 -08:00 |
|
Dustin Carlino
|
34f8e93bad
|
dont need pt_and_angle, just pt of Positions
|
2018-11-28 13:14:49 -08:00 |
|
Dustin Carlino
|
e4e1eb139e
|
automatically merge all short roads
|
2018-11-28 12:06:09 -08:00 |
|
Dustin Carlino
|
5c3ca41722
|
associate buses with trips, so some UI plugins can handle them
|
2018-11-27 14:33:35 -08:00 |
|
Dustin Carlino
|
53330e846c
|
drawing current traffic signal turns as nicer arrows on the lanes
|
2018-11-27 11:04:26 -08:00 |
|
Dustin Carlino
|
c2783ab56e
|
making a new Position tuple and equiv_dist_along
|
2018-11-27 09:55:37 -08:00 |
|
Dustin Carlino
|
d0beb7f41e
|
simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
|
2018-11-26 15:53:04 -08:00 |
|
Dustin Carlino
|
cd8d9adec4
|
radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
|
2018-11-26 15:40:22 -08:00 |
|
Dustin Carlino
|
118d87fc66
|
get a transit test passing again, and make debugging bus stops in the UI a little easier
|
2018-11-26 13:56:35 -08:00 |
|
Dustin Carlino
|
5fbd5e1546
|
when editor_state isn't applicable, focus on bldg 0 instead of centering view
|
2018-11-26 11:43:53 -08:00 |
|
Dustin Carlino
|
c46489ca83
|
naming synthetic buildings
|
2018-11-26 09:03:38 -08:00 |
|
Dustin Carlino
|
1ce55ada04
|
make time travel plugin handle loading savestates
|
2018-11-23 10:48:29 -08:00 |
|
Dustin Carlino
|
e9ed1b0c86
|
make time travel plugin handle savestates
|
2018-11-22 17:44:51 -08:00 |
|
Dustin Carlino
|
1fd6c17ff5
|
get rid of the output param primary_plugins hack
|
2018-11-22 15:57:37 -08:00 |
|
Dustin Carlino
|
541a7bc22f
|
make simctrl a normal plugin, finally
|
2018-11-22 15:48:24 -08:00 |
|
Dustin Carlino
|
c808d60fd5
|
woops, can't just scrape active agents
|
2018-11-22 14:57:57 -08:00 |
|
Dustin Carlino
|
b2c976b439
|
make Sim or TimeTravel be able to serve up Draw agents
|
2018-11-22 14:46:28 -08:00 |
|
Dustin Carlino
|
ced04798b4
|
basic controls for time travel, showing state in OSD
|
2018-11-22 11:53:35 -08:00 |
|
Dustin Carlino
|
29e1f3f6c0
|
starting a plugin to scrape agents...
|
2018-11-22 11:38:00 -08:00 |
|
Dustin Carlino
|
9e91332b58
|
matching extra shapes with a particular side of the road
|
2018-11-21 16:02:08 -08:00 |
|
Dustin Carlino
|
bd67d88bab
|
adjust the blockface<->road matching
|
2018-11-21 15:39:49 -08:00 |
|
Dustin Carlino
|
20b79038f4
|
dont clone bounds by default
|
2018-11-21 14:55:26 -08:00 |
|
Dustin Carlino
|
2322b1f83e
|
show road matching extra shape
|
2018-11-21 14:44:26 -08:00 |
|
Dustin Carlino
|
48709b60a0
|
making a general helper for finding closest stuff... using it to match extra shapes to road center lines
|
2018-11-21 14:32:15 -08:00 |
|
Dustin Carlino
|
117adb7f1a
|
consolidating all of the kml parsing code
|
2018-11-21 13:20:41 -08:00 |
|
Dustin Carlino
|
7278719a04
|
consolidating all of the road query methods
|
2018-11-20 13:36:10 -08:00 |
|
Dustin Carlino
|
7705289a62
|
specialize tooltip_lines to one plugin. solves the problem of not being able to look up objects in DrawMap
|
2018-11-20 11:32:03 -08:00 |
|
Dustin Carlino
|
99d0d27837
|
adjust debug logs
|
2018-11-18 15:03:02 -08:00 |
|
Dustin Carlino
|
6dbdfcb18b
|
proper enum for vehicle type
|
2018-11-17 17:38:10 -08:00 |
|
Dustin Carlino
|
d7efdfc86d
|
rendering bikes differently
|
2018-11-16 14:51:41 -08:00 |
|
Dustin Carlino
|
1e43f33939
|
render peds preparing bikes
|
2018-11-16 14:28:36 -08:00 |
|
Dustin Carlino
|
a2a6b16fdc
|
plumbing biking option from scenario all the way down... incomplete
|
2018-11-16 11:31:27 -08:00 |
|
Dustin Carlino
|
7937586e52
|
make it easy to prefill a textbox from wizard
|
2018-11-14 11:56:45 -08:00 |
|
Dustin Carlino
|
7b6f1c4624
|
refactoring a proper way to draw/use rectangles
|
2018-11-14 09:57:58 -08:00 |
|
Dustin Carlino
|
88334d50ca
|
WIP rewriting pathfinding natively in terms of PathSteps
|
2018-11-13 14:06:52 -08:00 |
|
Dustin Carlino
|
af7785d6a3
|
always send along CarState in DrawCarInput, removing an annoying query method
|
2018-11-13 10:57:28 -08:00 |
|
Dustin Carlino
|
b2e3f25393
|
moving RNG helpers from sim to abstutil
|
2018-11-13 10:50:54 -08:00 |
|
Dustin Carlino
|
462539b558
|
spawning cars at a border
|
2018-11-13 08:50:12 -08:00 |
|
Dustin Carlino
|
257d051585
|
update walking model to handle ending at a border
|
2018-11-12 16:45:33 -08:00 |
|
Dustin Carlino
|
70c1fae4f1
|
encoding ability to go to a border node in scenarios
|
2018-11-12 16:02:14 -08:00 |
|
Dustin Carlino
|
0c95122576
|
encoding spawn-peds-at-border in scenario layer
|
2018-11-12 14:11:50 -08:00 |
|
Dustin Carlino
|
f577cc9948
|
consolidate the panic/unwind code
|
2018-11-12 11:20:26 -08:00 |
|
Dustin Carlino
|
f1d82a4c97
|
make the warp plugin animate the panning
|
2018-11-12 11:02:51 -08:00 |
|
Dustin Carlino
|
474d92f5db
|
modeling border nodes in map, control, sim, editor layers
|
2018-11-11 14:49:27 -08:00 |
|
Dustin Carlino
|
f243048c45
|
drawing border nodes differently
|
2018-11-10 16:57:01 -08:00 |
|