Commit Graph

2036 Commits

Author SHA1 Message Date
Dustin Carlino
c96f84341a Incorporate intersection corners in the around-the-block polygon. #230 2020-11-12 13:41:47 -08:00
Dustin Carlino
1b6af3dfb1 Prototype a debug mode tool to trace a polygon on the interior of any "loop" of roads. Aka, find the polygon if you "walk around the block." This can be used to fill in the blank space between dual carriageways. #230
Algorithm needs some work -- it doesn't trace along sidewalk corners,
and it fails for some starting lanes.
2020-11-12 12:53:41 -08:00
Dustin Carlino
7854823c28 Change the to/from permanent map edits APIs to be a little more ergonomic 2020-11-12 10:13:32 -08:00
Dustin Carlino
3583d068a6 Fix a bug introduced in e3b9c42506 on the proposal saver, and allow blocking-the-box on another Ballard intersection 2020-11-11 13:20:56 -08:00
Dustin Carlino
e5ff76e00c Working on gridlock in the Ballard map. Allow blocking-the-box near the
famous Green Lake intersection, and add a little debug tool to see
current queue reservation length.
2020-11-11 12:43:28 -08:00
Dustin Carlino
aa966d7533 Upgrade a bunch of dependencies 2020-11-11 12:02:53 -08:00
Dustin Carlino
2a546e528c Skip applying no-op edits and recalculating pathfinding when leaving sandbox mode. For large maps, it's a noticeable delay 2020-11-10 15:19:41 -08:00
Dustin Carlino
9d7b8744f5 Manually recreate panels when day/night color swaps. 2020-11-10 14:13:10 -08:00
Dustin Carlino
a4dfa2f40a Automatically toggle between day/night colorschemes at 6am and 6pm, if
you pass --day_night. Fails to update all panels immediately.
2020-11-10 14:13:10 -08:00
Dustin Carlino
ef34b36d9f Display tooltips in the collision viewer. #87 2020-11-10 12:49:08 -08:00
Dustin Carlino
07ac288e72 Refactor: rename Pt2D::from_gps to just gps.to_pt(bounds) 2020-11-10 12:00:43 -08:00
Dustin Carlino
e3b9c42506 Refactor: panel.replace() will set the same name on the new element 2020-11-10 11:49:55 -08:00
Dustin Carlino
b17d638d34 Display individual collisions and allow filtering by severity/time. #87 2020-11-10 11:41:35 -08:00
Dustin Carlino
8ab7855926 Update some throughput plot terminology. Also pin to upstream earcutr, now that a fix is merged. #331 2020-11-10 09:00:05 -08:00
Dustin Carlino
8ddaba0563 Base the night mode color scheme on Egregoria 2020-11-09 15:50:34 -08:00
Dustin Carlino
6ac49c3a50 Document how data/ is arranged. #195 2020-11-09 11:25:36 -08:00
Dustin Carlino
c9e24ce752 Wire up github actions to sometimes pass a feature flag to pin to a versioned directory in S3. And on that note, [rebuild] [release]. #326, #195 2020-11-07 19:06:33 -08:00
Dustin Carlino
1b4e25e12f Get the downloader UI to actually fetch stuff. #326 2020-11-07 18:39:15 -08:00
Dustin Carlino
54ced5b5b4 Stub out a native-only UI to download extra cities. Move the config
about what cities somebody has opted into downloading to JSON and a more
common place. #326

Note this is a breaking change for this config file, but I don't think
many people have started using this yet.
2020-11-07 16:20:27 -08:00
Dustin Carlino
e0a8d82b61 Reorganize polygon files to importer/config, instead of data/input.
Nothing in data/input should be under version control; all of it is
managed by the updater. #326
2020-11-06 10:10:03 -08:00
Dustin Carlino
31fcf1b863 Prototype a UI to view aggregated collisions. #87 2020-11-05 17:53:54 -08:00
Dustin Carlino
ad7a25f7f2 Prototype a simple data format for collision data. Import data for Leeds and London. #87 2020-11-05 16:16:40 -08:00
Dustin Carlino
ac6eff31ef Rename some maps to remove the now-redundant city. #326 2020-11-05 15:24:02 -08:00
Dustin Carlino
3d84defb71 Also organize screenshots by city. #326 2020-11-05 14:42:40 -08:00
Dustin Carlino
cda586dfc9 Cleanup by moving some methods to belong to MapName. #326 2020-11-05 14:18:13 -08:00
Dustin Carlino
4f2cda8d53 Reorganize data/system/ files by city! The only interesting change is
abstutil::path_all_maps becoming abstutil::list_all_maps. #326
2020-11-05 14:05:48 -08:00
Dustin Carlino
576e64e246 Consolidate integration tests from the map_tests crate and some of the
stuff smushed into game for some reason
2020-11-05 12:42:52 -08:00
Dustin Carlino
c8f6e4d2c9
Cache the currently loaded Scenario, instead of re-reading it from the filesystem or (shudder) web. #377 (#385) 2020-11-05 09:25:02 -08:00
Dustin Carlino
67530bec07 Future-proof file organization by changing map_name from a string to a
struct. Whatever choices we make next about naming cities hierarchially
or not can be managed in just one place. #326

This is a pretty huge change, but the compiler gives reasonable
confidence it's correct. More bugs are likely to crop up in the next
step, when filenames start being namespaced by the city too.
2020-11-04 17:26:32 -08:00
Dustin Carlino
b47121ec8b Make the generic KML viewer also support CSV files containing one (lat, lon) point. More convenient way to explore data for #87 2020-11-04 09:47:19 -08:00
Dustin Carlino
e99dd5bba7 Use inferred sidewalks for Leeds, after detecting another geometry bug
when building sidewalk corners. Raw sidewalks from OSM aren't suitable
for traffic simulation yet.
2020-11-04 08:46:06 -08:00
Dustin Carlino
c481567ebb Cut over from Dropbox to S3. #195, #326
Uploading files individually to Dropbox is flaky, and the unique URL per
file complicates data/MANIFEST.

While we're at it, start carving aside a directory structure for keeping
data for the last few releases.

[rebuild] to make sure github actions can download everything
2020-11-02 17:36:02 -08:00
Dustin Carlino
28aaae110e Make the native and web file loaders detect binary/JSON files from the extenson. This unbreaks the dump_scenario example described at https://dabreegster.github.io/abstreet/dev/api.html#working-with-scenarios 2020-11-02 12:18:10 -08:00
Dustin Carlino
0fcd7af895 A few improvements for the OSM viewer:
- hotkey to expand the city picker to the full list
- add a button to edit an OSM way (just for roads, not sure there's
  value for intersections, parking lots, or buildings)
- include the Z-order picker
2020-11-02 11:35:49 -08:00
Dustin Carlino
6e417340e4 Generate turns much more simply for intersections of footpaths. #161
Also gets rid of some annoying warnings about roads with missing names.
I could continue to skip the warning for more situations, but I think
this sort of data quality check could be done better in the OSM viewer.
2020-11-01 18:20:32 -08:00
Dustin Carlino
5862835196 Fix content type on the html web runner page. Without this, initially
loading jumped to >30s with a warning in the console. Back to the usual
few seconds with this fix.
2020-10-31 18:37:46 -07:00
Dustin Carlino
8920c2c0b8 Store gzipped files in S3 and decompress upon loading. A few basic tests
showed this is faster than downloading the uncompressed files, but of
course it probably depends on network speed vs CPU. #326

Also cut over the updater to use gzipped files using flate, instead of
single-file .zip's. [rebuild]
2020-10-31 18:09:48 -07:00
Dustin Carlino
3e6e10f45a Show better error messages in the web file loader for HTTP errors, instead of trying to decode the HTML body of the 404 page 2020-10-31 10:10:01 -07:00
Dustin Carlino
ca2ff08d71 Don't render intersections between footways with a special color. Also
cut Kraków over to using the new experimental footpath support. #161
2020-10-30 14:11:00 -07:00
Michael Kirk
b1f4ca0b1b
loading screen (#373)
fancy loading screen
2020-10-29 18:39:51 -07:00
Dustin Carlino
771dcd1c34 Plumb through failures (like 404) through the web file loader 2020-10-29 15:54:01 -07:00
Dustin Carlino
1707b6fe37 Consolidate some PolyLine geometry code, and refactor some geom->geojson
mappings
2020-10-29 12:23:39 -07:00
Dustin Carlino
c8b565e57b Make the city picker handle 100's of maps slightly better, by splitting out into a separate list with autocomplete 2020-10-28 16:08:09 -07:00
Dustin Carlino
37896c9d37 Don't draw building paths in the OSM viewer. They're messy and don't reveal anything semantically interesting, whereas in A/B Street it's kind of important to see which road a trip will begin/end at for buildings on corners 2020-10-28 12:17:05 -07:00
Dustin Carlino
0167b4be31 A tiny start to the great UI button refactor: make the "X" button
consistent. #331
2020-10-28 12:04:36 -07:00
Dustin Carlino
3b838c1225 Finish formatting distance/duration/speed units nicely. And remove the
number of lanes from trip info; it's misleading and not useful. #331
2020-10-28 11:33:48 -07:00
Dustin Carlino
3b26d25fe4 Build a wasm binary that jumps straight into the OSM viewer 2020-10-27 15:34:58 -07:00
Dustin Carlino
57b3d0719d Make a way to jump straight into the OSM viewer from the command line. Also slightly collapses some of the app startup creation flow 2020-10-27 15:17:21 -07:00
Dustin Carlino
fd1afbad02 Speed up the OSM viewer's business search panel. It was constantly recalculating the entire thng 2020-10-27 12:52:26 -07:00
Dustin Carlino
ae62bf082e Consolidate Slider and AreaSlider. They share most logic, just look different. 2020-10-27 12:13:20 -07:00
Dustin Carlino
6a8e01d4cd Remove an unnecessary slider from the polygon debugger, and lock down set_percent, which is causing some scrollabr dragging bugs. 2020-10-27 11:31:37 -07:00
Dustin Carlino
fda4c4da7b Refactor a few utilities, and use convex hull of the city boundaries to simplify them considerably. #326 2020-10-26 14:15:25 -07:00
Dustin Carlino
1cc7982ff7 fix web build and redeploy 2020-10-26 10:23:24 -07:00
Dustin Carlino
47fa997f72 Refactor a proper Amenity struct. Leave room for optional raw OSM tags.
Don't expose the tags in the UI yet. [rebuild]
2020-10-25 11:49:46 -07:00
Dustin Carlino
1a630c6361 Highlight categories of businesses in the osm viewer 2020-10-24 15:19:51 -07:00
Dustin Carlino
34b41a909e Optionally keep building OSM tags. Display in info panels and the new viewer, when present.
Don't keep the tags by default. File size increase from the empty map is
negligible.
2020-10-24 14:19:22 -07:00
Dustin Carlino
ad23da1f6c Workaround widgetry panel bug in the osm viewer, where scrollbars aren't
recomputed when panel contents change size.
2020-10-24 13:41:06 -07:00
Dustin Carlino
614c744dc9 Add a POI search to the new viewer 2020-10-24 13:13:04 -07:00
Dustin Carlino
a538b5cd64 Add the minimap to the OSM viewer, making a variation that hides some features 2020-10-24 12:27:27 -07:00
Dustin Carlino
6fef09fb8d Flesh out the OSM viewer:
- outline around fixed objects
- open OSM keys in the wiki
- info panels for buildings, intersections, and parking lots
- show turns from lanes
2020-10-24 11:38:19 -07:00
Dustin Carlino
8339c893eb Show some OSM key/values for roads in the new viewer 2020-10-23 21:15:09 -07:00
Dustin Carlino
ecabf2436f Experiment with a dedicated OSM viewer, to debut at Connect 2020. For
now, this is still embedded in A/B Street, to take advantage of
everything that already exists. But later, the idea is to split it into
a separate crate, sharing lots of code.
2020-10-23 16:28:47 -07:00
Dustin Carlino
c2b6c917ae Generalize the State/Transition GUI structure, moving it into widgetry.
Nothing about it is specific to A/B Street, and other apps built with
widgetry could organize themselves as a stack of states. This is also a
first step towards sharing more common code between A/B Street and a
future OSM viewer.

Mostly mechanical change. Some more cleanup / documentation coming up
next.
2020-10-22 17:34:59 -07:00
Dustin Carlino
89977b3b31 Move grey_out_map out of State, in preparation for generalizing state/transition. #253 2020-10-22 16:53:15 -07:00
Dustin Carlino
4a3ea8b5c7 Add a tool to export a road to streetmix. Untested, because still having trouble making manual API calls. 2020-10-22 16:29:42 -07:00
Dustin Carlino
83c1c09936 Notify the player how many trips got oofed after live map edits. #312 2020-10-22 11:58:16 -07:00
Dustin Carlino
ad41303e5c After making live map edits, indicate that results aren't finalized. #312 2020-10-22 11:05:07 -07:00
Dustin Carlino
8e6aa08d59 Breakdown agent counts much more in the tooltips. #331 2020-10-21 14:26:59 -07:00
Dustin Carlino
035b8ee96f Fix alpha colors on the web by making the background canvas black instead of white. https://webglfundamentals.org/webgl/lessons/webgl-and-alpha.html has other workarounds, but I can't figure out how to control the webgl context parameters.
Also improve the loading message that appears before wasm has taken
over.
2020-10-21 10:50:40 -07:00
Dustin Carlino
8a1525ddfa Lift parsing of --scenario_modifiers to a more common place, so it can be done in run_scenario too. #368 2020-10-21 08:35:38 -07:00
Dustin Carlino
ead7960112 Collapse one case of possible nested loading screens. Slightly simpler
code, but this doesn't solve the bug of a second squished loading screen
for scenarios.
2020-10-20 18:24:37 -07:00
Dustin Carlino
d8910ad04f Build a quadtree of unzoomed agents while drawing, to later speedup mouseover. This seems to make performance fine in debug mode, so get rid of the flag guarding of this feature! [rebuild] 2020-10-20 11:38:38 -07:00
Dustin Carlino
bc3110ba9d Add sidewalk borders to the new color scheme. Possibly need to rethink
sidewalk geometry again for this.
2020-10-20 11:28:45 -07:00
Dustin Carlino
177484d2b6 A few adjustments to the mapbox-ish color scheme: highway marking color, solid center lines 2020-10-20 10:51:03 -07:00
Dustin Carlino
af70904377 Document as much of geom as I can before my battery dies. And a mechanical API changes, Angle::new_degs -> Angle::degrees 2020-10-19 19:55:05 -05:00
Dustin Carlino
c435d3fce2 Consolidate two scenario modifiers, allowing all walking trips to be cancelled, for #368 2020-10-19 18:03:17 -05:00
Dustin Carlino
21e30aac94 Stop drawing arrows in the trip info panels to show where off-map trips begin/end. These were added way back when modelling remote trips for the pandemic sim, but they're just noisy otherwise. 2020-10-19 14:29:36 -05:00
Dustin Carlino
3f69b76bae Make the 'cancelled' and future trip info panels closer to the others, with buttons to jump to the start/end point 2020-10-19 14:27:58 -05:00
Dustin Carlino
954aab953e Add an "abstract" camera angle to just show buildings as uniform shapes.
A place to play around with showing symbols, not real geometry.
2020-10-19 13:14:44 -05:00
Dustin Carlino
913dd0c4db Try Yuwen's new colors for the 'faded zoom' color scheme 2020-10-19 12:52:02 -05:00
Dustin Carlino
06f088afcc More clearly handle the different strategies for filesystem access. On
native, only look at local files -- so now importing new maps locally
works again. On web, look at statically bundled files AND remote files
declared through the manifest.

In the future for native, we will also want to sometimes show remote
files available and integrate part of the updater, but only in a
specific view, not in general for all files.
2020-10-16 13:44:05 -05:00
Dustin Carlino
a18f494416 Don't crash on the web when loading a nonexistent file. This now happens, because we try to load prebaked results for synthetic scenarios. 2020-10-16 13:38:39 -05:00
Dustin Carlino
422882c03b Ditch cpuprofiler in favor of cargo flamegraph. Add a tool that just
runs a scenario headlessly, since that's easier than sending a few curl
commands to the API. #368
2020-10-15 17:12:38 -05:00
Dustin Carlino
4a197fa13d Until there's a faster implementation, just flag-guard selecting unzoomed agents 2020-10-15 14:58:07 -05:00
Dustin Carlino
38394c4a08 Comment some code to clarify things in #365, and switch the color for
selecting unzoomed agents
2020-10-15 14:58:07 -05:00
Dustin Carlino
028d1df62c Allow selecting and clicking unzoomed agents. [rebuild] 2020-10-15 14:58:07 -05:00
Dustin Carlino
1e0d8536a4 Fix #367 by making all constructors of SandboxMode appropriately defer
work that must happen after the map/scenario are loaded.
2020-10-14 17:43:28 -05:00
Dustin Carlino
e7fb9b1a4a Handle the info panel rewind-sim case for #367. I'm increasingly happier
with how the async reactions to loading SandboxMode are.
2020-10-14 17:24:39 -05:00
Dustin Carlino
81dae1e39c Slightly simplify some plumbing of variables through nested closures, by
remembering that FnOnce exists
2020-10-14 15:36:08 -05:00
Dustin Carlino
5ef48a5d1c Express the SandboxMode constructor as a full state machine, with the
ability to defer things like pushing the time warp state onto the stack
of states. This fixes the edit mode case of #367, but other callers of
SandboxMode::new still need updating.
2020-10-14 15:13:10 -05:00
Dustin Carlino
84a65c293b Make it easier to test scenario modifiers by specifying them on the CLI 2020-10-14 12:16:38 -05:00
Dustin Carlino
bc856a4c2b Fix the signal demand dash, broken by 1906fb0913. And enable warp to ID for non-dev mode too. 2020-10-13 10:22:19 -05:00
Dustin Carlino
1906fb0913 Remove the GetDrawAgents indirection. Originally the UI could pull the
set of agents to draw either from the simulation or from this
"time-traveler" plugin, which would let you rewind sim time. That plugin
is long gone, and it never worked well, because much of the UI would use
the GetDrawAgents to select something, then query the live sim for lots
of details anyway. The plugin never served all of those calls, so the
results would be kind of out-of-sync anyway.

There are some parts of the UI that need to temporarily not draw agents.
Use the same suspended_sim trick that edit mode does.
2020-10-12 11:52:05 -05:00
Dustin Carlino
b9efdaef20 Refactor the trip timeline code, fixing the icon spacing. Temporarily
take out the delays from the timeline -- they complicate the code. Will
add back in later, once the code's a little more clear.
2020-10-11 11:35:00 -07:00
Dustin Carlino
a1c53d5e1c Humble start to adjusting how distances and durations are printed in the UI. #331
Also trimmed out a few old UI settings; they kind of started as
experiments, but now the alternative feels useless to maintain.
2020-10-11 10:45:13 -07:00
Dustin Carlino
a2d36274a2 Prep for release [rebuild] 2020-10-10 13:11:11 -07:00
Dustin Carlino
1791ef70a5 More cleanup of https://github.com/dabreegster/abstreet/pull/363: fix the build break in info/trip 2020-10-10 12:31:52 -07:00
Dustin Carlino
e38858129b Cleanups after https://github.com/dabreegster/abstreet/pull/363:
- cargo +nightly fmt
- upload new prebaked data
2020-10-10 12:24:42 -07:00
Sam
4c5a858238
Delay highlighting (#363)
* Initial storing of intersection delays

* Initial highlighting of delays on route

* Added label of delay

* Info overlay works

* Added supoprt for pedestrian delays (only intersection delay currently)
Bike also works, but is treated as a car, so the avg speed is flagged as very slow (Needs fix)

* Capitalised describe trip phase
Now uses min of (speed limit and vehicle max speed) for the maximum speed check
Added trip blocked time query
Lots of work on tool tips
Icons are broke

* Nearly complete, just fmting and a crash to fix
Color assertion?

* Fixed text font colour crash
Added new custom TextSpan size function

* Cargo +nightly fmt

* Cargo +nightly fmt

* Clion auto import formatting
Doesn't quite match the existing "changes"

* Fixing merge issues

* Fixing icon placement issues

* Requested changes (Part 1)

* Requested changes (Part 2)

Co-authored-by: Sam <a>
Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2020-10-10 12:23:02 -07:00
Dustin Carlino
94449e49e0 Launch the web version! #21 2020-10-09 22:55:13 -07:00
Dustin Carlino
34e95dd861 WIP load scenarios 2020-10-09 22:31:31 -07:00
Dustin Carlino
d4358586d6 Refactor the MapLoader into a more generic file loader... 2020-10-09 17:26:11 -07:00
Dustin Carlino
fbf651f1c2 Give up on generic_prebake_all, an unused method that would very generically crawl all challenges, calculate their scenario, and prebake results for them. It forces GameplayMode -> Scenario to have a certain form, which seemingly blocks transitioning to an asyncish loading screen. 2020-10-09 16:36:31 -07:00
Dustin Carlino
be3b2e8abb Finally, cut over the last app.switch_map caller 2020-10-09 16:27:28 -07:00
Dustin Carlino
2cd59ead37 Remove the special handling for synthetic maps, which were JSON RawMaps
that could directly be loaded. The few examples have been long broken
and unused. They complicate map loading, because they have a weird path.
2020-10-09 16:08:11 -07:00
Dustin Carlino
3feb9d6dbe Make the proposals picker use the new map loading mechanism 2020-10-09 15:57:20 -07:00
Dustin Carlino
03eac377d6 Convert ScreenshotTest away from app.switch_map 2020-10-09 15:07:35 -07:00
Dustin Carlino
2ad832d01a Whittle down callers of app.switch_map: changing color scheme. (As a
bonus, now this doesn't reset the sim and everything!)
2020-10-09 14:51:35 -07:00
Dustin Carlino
a8b41370bc Refactor the CityPicker HTTP trick into a native/web loading screen
state for switching maps. Use it just from the CityPicker for the
moment...
2020-10-09 14:35:02 -07:00
Dustin Carlino
e4707ca223 Ehem, fix build break in web from last commit. Hard to test a single commit against both native/web, because switching targets clears the entire build cache... 2020-10-09 14:04:56 -07:00
Dustin Carlino
1ae4c6e41f Make the web CityPicker do all of the same stuff that app.switch_map does 2020-10-09 14:02:08 -07:00
Dustin Carlino
1de7065562 Move a few things from App down to PerMap: layer, suspended_sim,
prebaked
2020-10-09 13:50:30 -07:00
Dustin Carlino
906dc0a8e5 Rearrange responsibilities of App::new and PerMap::new, to prepare for
cleaning up switch_map
2020-10-09 13:35:51 -07:00
Dustin Carlino
dd0df29571 Suppress the trip summaries tab if we have no prebaked data to compare to 2020-10-09 13:04:36 -07:00
Dustin Carlino
b9d3052c87 Show the elapsed time in the web loading screen, to kind of reassure people things aren't frozen 2020-10-09 09:14:24 -07:00
Dustin Carlino
7236fa558f Fix clicking on regions in citypicker. #21 2020-10-08 17:02:08 -07:00
Dustin Carlino
17416d9fd6 Start deploying the web build to s3... #21 2020-10-08 16:29:06 -07:00
Dustin Carlino
31854344ec Proper loading screen for web. #21 2020-10-08 15:07:23 -07:00
Dustin Carlino
62b3af324b Bundle data/MANIFEST.json in wasm. Now loading all maps from HTTP works! #21 2020-10-08 14:41:02 -07:00
Dustin Carlino
4d66e4e91d Make the city picker list maps from the manifest, not local files. #21 2020-10-08 14:26:35 -07:00
Dustin Carlino
d1d1d1532c Silence warnings when compiling wasm 2020-10-08 12:26:54 -07:00
Dustin Carlino
64bc4ee318
On the web, load different maps by making asynchronous HTTP calls. #21 (#364)
* On the web, load different maps by making asynchronous HTTP calls. #21

This is a very strange, specializd approach; it's unclear how it'll
generalize to reading scenarios and prebaked results. Ideally we could
call abstutil::read_binary as we currently do and somehow hide this async
trickery underneath, but I'm not sure how yet. In the meantime, this
moves us forward with the hack well-contained.

Next steps for web: stop bundling in all of data/system in the .wasm,
now that we can load from HTTP.
2020-10-08 10:51:13 -07:00
Dustin Carlino
69c8ce4cbe Before the .wasm loads, display "Loading" 2020-10-07 23:02:10 -07:00
Dustin Carlino
79e313da24 When crashing, dump edits to a file instead of STDOUT. They take too much space and sometimes overflow the terminal's buffer. 2020-10-07 15:53:27 -07:00
Michael Kirk
2ed916e89f
show parking intent (#362) 2020-10-07 14:16:58 -07:00
Dustin Carlino
a3b7ed18cd Cache the unedited map, for #361 2020-10-06 16:58:48 -07:00
Dustin Carlino
84e50d561d Workaround one case of #361 in an expensive way: temporarily revert
map edits when viewing the "before" version of a trip.
2020-10-06 15:35:11 -07:00
Dustin Carlino
24c20e1599 Add a layer to visualize congestion caps. #325 2020-10-06 13:47:53 -07:00
Dustin Carlino
f258c50595 Organize import blocks using https://github.com/dabreegster/organize_rust_imports 2020-10-05 20:29:22 -07:00
Dustin Carlino
27d94945c6 Manually move mod block after the use block, to match what CLion does. 2020-10-05 20:29:22 -07:00
Dustin Carlino
b9eda7305a Fix the web canvas size. I was mixing examples improperly; our code appends a canvas to the DOM dynamically, so we don't need to hardcode one. 2020-10-05 19:50:52 -07:00
Dustin Carlino
982b0bc194 Support opening new browser tabs on web. The webbrowser crate claims it's experimental, but works fine for me, and the impl is pretty much what I'd try anyway. 2020-10-05 19:50:52 -07:00
Dustin Carlino
bb6dbb0731 Switch from stdweb to websys for #21.
When I added web support in February, it was easier to get started with
stdweb, since it has the nice cargo web tool. However, stdweb is
unmaintained, winit is deprecating support for it, and the next steps
for web (downloading maps dynamically) have better support for web-sys.

With Alvin's guidance, I got
https://github.com/dabreegster/minimal_websys_winit_glow_demo working
first. This PR cuts A/B Street over too.

I tested abst and the widgetry demo in both native and web. The only
major regression from stdweb is the canvas placement and size. I
attempted some fixes, but at this point, I'll leave it as a smaller
followup instead.
2020-10-05 19:50:52 -07:00
Dustin Carlino
e5365254e9 Make load_all_objects IO-backend (native/web) agnostic 2020-10-05 14:48:34 -07:00
Dustin Carlino
a5cf5877e6 Experiment with focusing on negative space 2020-10-05 10:13:28 -07:00
Dustin Carlino
8e49aac42f Make traffic seitan close roads that agents are about to use, causing a
crash. And start to figure out the debugging story.
2020-10-05 08:49:16 -07:00
Dustin Carlino
50e8a94946 Use an absolute color scale for throughput, instead of the weird ranked thing. If a few roads have a ridiculously high throughput compared to others, we actually care about those outliers. And don't show counts in the legend after all; it just climbs over the whole day, and confusingly mixes roads/intersections, which're actually colored independently. 2020-10-03 16:44:36 -07:00
Dustin Carlino
98d26d8979 Refactor calls to calculate_current_selection 2020-10-03 16:37:56 -07:00
Dustin Carlino
acaf7eb587 Split compare throughput into separate State 2020-10-03 16:13:58 -07:00
Dustin Carlino
5354d1ba2b Show counts in throughput layer tooltips 2020-10-03 16:04:58 -07:00
Dustin Carlino
b7818a52be Capture the reason for cancelled trips, for #312 2020-10-03 15:35:29 -07:00
Dustin Carlino
9ccbf40dba Merge the concept of cancelled and aborted trips, in preparation for storing the reason for cancellation, for #312 2020-10-03 10:41:53 -07:00
Dustin Carlino
5aee85f19d Allow colorschemes to optionally color zoomed-in lanes based on OSM road rank. Most schemes don't do this, but one needs to, and maintaining a separate git branch has become annoying.
Should have no behavioral change to existing color schemes.
2020-10-02 08:06:35 -07:00
Dustin Carlino
f73d9da080 Conjure Traffic Seitan, a tool to make byzantine live map edits, to cause chaos and flush out bugs... 2020-10-01 18:24:35 -07:00
Dustin Carlino
afa27e0903 Just adjusting dark colorscheme 2020-10-01 16:36:00 -07:00
Dustin Carlino
c2ef091fb4 Try some greyscale color schemes, from Mapbox 2020-10-01 13:49:03 -07:00
Dustin Carlino
fd460a2f43 Fix blackholed buildings with --infinite_parking. Before, they were just
skipped outright. Now they redirect to a reasonably close building that
isn't blackholed. #329

(For context, https://dabreegster.github.io/abstreet/map/index.html#connectivity
explains "blackhole")

I'm increasingly convinced I made the wrong decision to split the
normal/infinite parking implementation. It's low-priority, but I'll try
consolidating them later.
2020-10-01 11:57:30 -07:00
Dustin Carlino
778b33bd55 Confirm export of roads to shared-row with a popup 2020-09-30 12:40:36 -07:00
Dustin Carlino
2b87736dd4 Pull in fresh OSM, with fixed turn lanes near the notorious Madison / Lake Wash Blvd. NOW it runs without gridlock again! 2020-09-30 10:30:01 -07:00
Dustin Carlino
c36f8026f0 Remove the old per-lane delay layer in favor of the new per-agent one 2020-09-30 09:19:24 -07:00