Dustin Carlino
|
3b164df9b0
|
delete old tmp_gfx crate
|
2019-08-04 17:12:51 -07:00 |
|
Dustin Carlino
|
27e933fbf8
|
replace small_spawn with something to instantiate any scenario for the map
|
2019-08-04 08:18:53 -07:00 |
|
Dustin Carlino
|
7b3a096a8e
|
make Scroller own the concept of current item, so it can handle scrolling appropriately when something is clicked. some bugs, but a start.
|
2019-08-02 12:23:10 +02:00 |
|
Dustin Carlino
|
16926d57a1
|
upgrade glium, glutin, etc. fix the HIDPI issues properly!
|
2019-07-26 17:25:19 +02:00 |
|
Dustin Carlino
|
84ac102d05
|
fix major perf regression from modal menus getting sections. need to
call draw_queued for text once per frame, otherwise cache gets ruined
|
2019-07-26 16:26:41 +02:00 |
|
Dustin Carlino
|
525114f6d2
|
roll a new release
|
2019-07-15 17:43:23 +02:00 |
|
Dustin Carlino
|
453204129c
|
some instructions to import a new .osm. don't require a clipping
polygon. small tweaks to map construction to make Austin work.
|
2019-07-15 16:43:57 +02:00 |
|
Dustin Carlino
|
faed0beac8
|
fleshing out the traffic sim article all properly like
|
2019-07-10 12:15:05 +01:00 |
|
Dustin Carlino
|
463ad7292b
|
remove bus stops with no routes
|
2019-07-07 19:35:44 -07:00 |
|
Dustin Carlino
|
94d7927ccd
|
starting notes for traffic sim article, just copying over from last
attempt
|
2019-07-07 19:23:24 -07:00 |
|
Dustin Carlino
|
c56e0b187e
|
format those silly lists
|
2019-07-07 16:42:29 -07:00 |
|
Dustin Carlino
|
8cf1b74c3d
|
notes for a new article on the map model. no pictures yet. also no
autoformatting...
|
2019-07-07 16:35:21 -07:00 |
|
Dustin Carlino
|
e215a36bf1
|
adding fresh videos to README
|
2019-06-28 10:38:53 -05:00 |
|
Dustin Carlino
|
f6dafe2118
|
refresh front-page README. still need to take new GIFs
|
2019-06-26 19:27:41 -07:00 |
|
Dustin Carlino
|
5e97c9f548
|
add a minimize/expand icon to modal menus
|
2019-06-26 12:14:43 -07:00 |
|
Dustin Carlino
|
a451c06d46
|
proof of concept for stackable game states. most things in splash screen
and sandbox mode converted. already feeling MUCH cleaner.
|
2019-06-21 16:01:07 -07:00 |
|
Dustin Carlino
|
994cdd20ae
|
new release
|
2019-06-19 14:59:57 -07:00 |
|
Dustin Carlino
|
5a3862dda0
|
expunge the concept of traffic signals being in overtime. not realistic to how people drive, the current rules allow progress without impacting safety. also disable gridlock detection -- noisy results, easier to visually spot, and slow.
|
2019-06-19 14:51:09 -07:00 |
|
Dustin Carlino
|
7a49c585cf
|
remove building_type and stop reading the residential permit shapefile
|
2019-06-18 14:58:57 -07:00 |
|
Dustin Carlino
|
8c055312b4
|
refactor Warper to an ezgui widget, to use it in fix_map_geom
|
2019-06-14 12:45:46 -07:00 |
|
Dustin Carlino
|
1523f3ec7f
|
WIP rewrite of the a/b street features page, adjust colors in
fix_map_geom, add some simple hints (23rd and madison in particular),
make merging degenerate intersections easier by showing OSM tag diff
|
2019-06-14 12:11:35 -07:00 |
|
Dustin Carlino
|
0acfc84c3c
|
browse trips in scoreboard
|
2019-06-13 17:19:50 -07:00 |
|
Dustin Carlino
|
1f34e591e0
|
debug_initialmap: use loading screens, stop depicting half-roads, draw
OSM tags non-invasively on the side, rename it, highlight degenerate
intersections
|
2019-06-13 13:20:24 -07:00 |
|
Dustin Carlino
|
ec50a277ea
|
switch to one set of hints for all maps, put it under version control. seed with a few easy ones. :)
|
2019-06-12 15:16:38 -07:00 |
|
Dustin Carlino
|
35b7c18df9
|
remove elevation from map model. never been used, no anticipated need for it
|
2019-06-12 07:25:31 -07:00 |
|
Dustin Carlino
|
8c834da537
|
remove experimental benchmark_pathfinding crate; something new is coming soon
|
2019-06-11 14:36:41 -07:00 |
|
Dustin Carlino
|
4e2d16af29
|
consistently using file extensions of .json and .bin, merging duplicate abstutil io functions accordingly
|
2019-06-11 14:30:11 -07:00 |
|
Dustin Carlino
|
903d3391db
|
loading popdat broke... handle small number of classes for colorbrewer
too
|
2019-06-09 13:47:05 -07:00 |
|
Dustin Carlino
|
e54792b883
|
new release
|
2019-06-07 13:26:43 -07:00 |
|
Dustin Carlino
|
322176dded
|
detect when edits are equivalent to original
|
2019-06-06 13:56:42 -07:00 |
|
Dustin Carlino
|
e87581a86e
|
adjusting map of 23rd ave for first real demo. making unzoomed colors
match between sim and psrc trip viz
|
2019-06-05 11:47:17 -07:00 |
|
Dustin Carlino
|
a9319dbe6a
|
capture PSRC trips that start/end out-of-bounds, matching them to a border. slow and buggy start!
|
2019-05-31 11:37:25 -07:00 |
|
Dustin Carlino
|
ca6b5d2c7d
|
new release
|
2019-05-27 11:29:17 -07:00 |
|
Dustin Carlino
|
0e298c756f
|
make it a bit easier to jump to the time when trips are actually
starting. and prepping popdat for release
|
2019-05-26 21:31:44 -07:00 |
|
Dustin Carlino
|
0569dd4abd
|
reading the PSRC parcels file, converting coordinates
|
2019-05-23 13:58:15 -07:00 |
|
Dustin Carlino
|
788cd237a8
|
upload traffic signal Drawable once per state change
|
2019-05-23 11:31:28 -07:00 |
|
Dustin Carlino
|
6b5945aade
|
put traffic signal box in the true middle of the intersection; it was in a bad spot for one-ways
|
2019-05-21 13:13:24 -07:00 |
|
Dustin Carlino
|
3663c19cdc
|
starting a new crate to import extra population data
|
2019-05-20 07:48:30 -07:00 |
|
Dustin Carlino
|
0103c56b69
|
parsing GIS xml metadata and fixing up attribute names accordingly
|
2019-05-19 16:48:36 -07:00 |
|
Dustin Carlino
|
a816a3d0be
|
defining a better set of pre-converted maps. disabling fix_ramps in most
cases.
|
2019-05-16 16:22:52 -07:00 |
|
Dustin Carlino
|
b6cdd0f99c
|
fix crosswalk coupling in intersection editors, not sure when this broke
|
2019-05-16 14:46:00 -07:00 |
|
Dustin Carlino
|
1d5e5a2795
|
release
|
2019-05-15 16:31:26 -07:00 |
|
Dustin Carlino
|
faea2e94e3
|
improve LCing turns with degenerate intersections, turn markings
|
2019-05-14 10:28:22 -07:00 |
|
Dustin Carlino
|
a53e9ee8cb
|
only restore editor_state when --no_splash used. start screensaver on a random building, not potentially some dead space
|
2019-05-10 11:16:06 -07:00 |
|
Dustin Carlino
|
dac08d8d64
|
push a release
|
2019-05-09 14:45:32 -07:00 |
|
Dustin Carlino
|
089b27fb83
|
notes on demand datasets, handling KMLs that define polygons
|
2019-05-09 13:25:08 -07:00 |
|
Dustin Carlino
|
a4f6a773a9
|
fix up time limits for headless/tests. fix a few tests now that peds
walk slowly.
|
2019-05-08 20:05:52 -07:00 |
|
Dustin Carlino
|
89b74b9137
|
random ped speeds. lots of plumbing needed to implement this. :\
|
2019-05-07 10:54:58 -07:00 |
|
Dustin Carlino
|
272503873c
|
avoid menu flickering and incorrect entries by sending a NoOp after used events
|
2019-05-05 18:23:36 -07:00 |
|
Dustin Carlino
|
cca6f4b5ec
|
displaying names for more roads
|
2019-05-04 13:56:40 -07:00 |
|
Dustin Carlino
|
3db78d1ddd
|
hacky way of showing context menu hotkeys in OSD
|
2019-05-03 14:21:43 -07:00 |
|
Dustin Carlino
|
08e1d3f353
|
place the context menu onscreen, be smart about going OOB
|
2019-05-02 12:02:15 -05:00 |
|
Dustin Carlino
|
d10cbd9b7c
|
manage the ModalMenu directly in each state, not in ezgui. convert 2
uses of it to start.
|
2019-05-01 14:00:46 -07:00 |
|
Dustin Carlino
|
b2b7d0767c
|
use a modal menu for tutorial mode
|
2019-05-01 11:37:19 -07:00 |
|
Dustin Carlino
|
6e2689f68c
|
a round of adding/removing things from the TODOs
|
2019-04-30 15:59:34 -07:00 |
|
Dustin Carlino
|
2cb01aa613
|
new release
|
2019-04-28 20:37:20 -07:00 |
|
Dustin Carlino
|
8b2d74cad8
|
simplify instructions after all the GUI refactor
|
2019-04-28 20:24:37 -07:00 |
|
Dustin Carlino
|
3c2a8feef3
|
cleaning up apply_map_edits
|
2019-04-24 13:46:28 -07:00 |
|
Dustin Carlino
|
81bb9c8d1b
|
moving the stop sign editor into edit mode. figuring out how to plumb show_turn_icons and color_for
|
2019-04-24 12:04:37 -07:00 |
|
Dustin Carlino
|
e627930757
|
draw text in map-space, except drawing zoomed-in text is extremely slow!
|
2019-04-23 14:12:30 -07:00 |
|
Dustin Carlino
|
320c91faf7
|
bam, variable font size
|
2019-04-22 20:17:18 -07:00 |
|
Dustin Carlino
|
1aa1be6df2
|
tweak rust article before publishing
|
2019-04-22 16:04:38 -07:00 |
|
Dustin Carlino
|
2218f6fd08
|
filling out rust article
|
2019-04-22 15:53:26 -07:00 |
|
Dustin Carlino
|
4eece7bae7
|
borrow text to draw, stop cloning everywhere
|
2019-04-22 13:29:24 -07:00 |
|
Dustin Carlino
|
26fd30191d
|
removing controls from LogScroller, which doesn't do the right thing and
also crashes if you try to scroll
|
2019-04-22 11:06:07 -07:00 |
|
Dustin Carlino
|
eae301ee1b
|
only need one runner script for the releases, now that we can load different maps easily
|
2019-04-21 18:27:38 -07:00 |
|
Dustin Carlino
|
45083198ea
|
load different maps from splash menu
|
2019-04-21 15:59:04 -07:00 |
|
Dustin Carlino
|
17870baf9d
|
actually start with a menu. just play and quit right now.
|
2019-04-21 13:32:28 -07:00 |
|
Dustin Carlino
|
1dca1bd560
|
handle arrow-making for short last lines
|
2019-04-20 21:59:17 -07:00 |
|
Dustin Carlino
|
f5a863c64a
|
argh, i cant do algebra. fixed arrowheads.
|
2019-04-20 18:20:42 -07:00 |
|
Dustin Carlino
|
24d6924231
|
screensaver mode
|
2019-04-20 16:00:24 -07:00 |
|
Dustin Carlino
|
4b1107bf57
|
clean up ezgui runner API
|
2019-04-20 15:10:03 -07:00 |
|
Dustin Carlino
|
669fd886d5
|
improve turn markings on lanes
|
2019-04-20 11:47:42 -07:00 |
|
Dustin Carlino
|
3364cd1d0c
|
smoothing out some of the weird SharedSidewalkCorners, starting article
for r/rust
|
2019-04-20 10:40:35 -07:00 |
|
Dustin Carlino
|
a1176e053b
|
use hotkey color in OSD, to make OSD slightly more readable
|
2019-04-19 16:05:06 -07:00 |
|
Dustin Carlino
|
beba58924c
|
pedestrian turn arrows
|
2019-04-19 15:35:51 -07:00 |
|
Dustin Carlino
|
64506f0007
|
woops, forgot the table of contents
|
2019-04-19 13:28:47 -07:00 |
|
Dustin Carlino
|
380bb159a0
|
link to binary releases and patreon and slightly rearrange main article
|
2019-04-19 13:25:32 -07:00 |
|
Dustin Carlino
|
dc2649ad59
|
fix some crashes when spawning agents
|
2019-04-18 18:42:52 -07:00 |
|
Dustin Carlino
|
2a833d1e62
|
polishing docs
|
2019-04-17 17:34:57 -07:00 |
|
Dustin Carlino
|
f0c7b1e020
|
fill out more of the main article
|
2019-04-17 16:48:38 -07:00 |
|
Dustin Carlino
|
e5b6fb5216
|
actually, just make this be an article overviewing features of a/b st.
and start to tie together other pages...
|
2019-04-17 14:17:50 -07:00 |
|
Dustin Carlino
|
81740a7684
|
turns out png is a terrible format for simple screenshots; gif is way smaller and identical
|
2019-04-16 15:04:39 -07:00 |
|
Dustin Carlino
|
30ed6058fd
|
filling out more map screens
|
2019-04-16 14:47:10 -07:00 |
|
Dustin Carlino
|
5ed6f2256e
|
also spawn peds around an intersection
|
2019-04-16 13:37:30 -07:00 |
|
Dustin Carlino
|
615c33903b
|
filling out screenshots for the map article
|
2019-04-16 13:05:50 -07:00 |
|
Dustin Carlino
|
7885477e59
|
a round of clippy
|
2019-04-15 18:54:19 -07:00 |
|
Dustin Carlino
|
05e1398a3d
|
fix up road clipping and enable it permanently. chose to disconnect
intersections that would be connected by a road that starts or ends OOB.
result looks great!
|
2019-04-15 11:04:04 -07:00 |
|
Dustin Carlino
|
9a2699aab9
|
take a single screenshot (hiding menus and stuff)
|
2019-04-15 10:07:50 -07:00 |
|
Dustin Carlino
|
72ae49e25f
|
draw real map bg by default now
|
2019-04-13 16:22:37 -07:00 |
|
Dustin Carlino
|
e873f79f67
|
removing old code for area clipping
|
2019-04-13 15:54:13 -07:00 |
|
Dustin Carlino
|
366267fcbf
|
try clipping areas a different way. disabled, but close to working well.
|
2019-04-13 13:25:00 -07:00 |
|
Dustin Carlino
|
2ecd8a0edb
|
avoid crash in make_shared_sidewalk_corner
|
2019-04-12 13:32:41 -07:00 |
|
Dustin Carlino
|
11a1c3543e
|
clip buildings that're partly out-of-bounds
|
2019-04-12 13:05:59 -07:00 |
|
Dustin Carlino
|
ab2e37e2ab
|
fix the show_route plugin, enter main state from hovering, not inactive
|
2019-04-12 12:20:36 -07:00 |
|
Dustin Carlino
|
d542e6675f
|
filling out some instructions for the binary releases. also writing down
some interview questions / actual tasks for a UX person I'd love to
hire. :)
|
2019-04-12 12:11:26 -07:00 |
|
Dustin Carlino
|
a9afc3efdd
|
improve arrow API, at least -- creating them from a polyline is fine
|
2019-04-11 17:39:07 -07:00 |
|
Dustin Carlino
|
d207c3c33a
|
rip out parcels entirely; unused for long time and no anticipated uses
|
2019-04-11 11:40:37 -07:00 |
|
Dustin Carlino
|
834384fb10
|
remove the Trace type rename; serves no purpose. also the unused
stopping_buffer; no more lookahead
|
2019-04-11 10:27:28 -07:00 |
|
Dustin Carlino
|
c25d544fe2
|
fixing edits_name in map paths and also supporting Windows backslashes in paths
|
2019-04-10 11:22:36 -07:00 |
|
Dustin Carlino
|
27fc74c05a
|
implement a stop sign-ish policy
|
2019-04-10 10:22:13 -07:00 |
|
Dustin Carlino
|
94d08efd61
|
clicking outside of a menu shouldnt do anything
|
2019-04-03 15:16:54 +09:00 |
|
Dustin Carlino
|
35d6995a7b
|
starting a plugin to visualize a scenario, by just displaying
neighborhood polygons
|
2019-04-03 15:03:07 +09:00 |
|
Dustin Carlino
|
d0a3b5c383
|
lane edit validity
|
2019-04-03 12:41:10 +09:00 |
|
Dustin Carlino
|
9744c22955
|
draw the selected thing as an additional transparent polygon. makes changing lane types reasonable.
|
2019-03-28 14:28:57 +09:00 |
|
Dustin Carlino
|
c7dc028601
|
Display for Traversable
|
2019-03-18 13:21:57 -07:00 |
|
Dustin Carlino
|
652e01ba87
|
deal with short lanes. also dont mark turn_finished until the car is
totally out the intersection.
|
2019-03-17 17:13:28 -07:00 |
|
Dustin Carlino
|
c40c4fdff4
|
eager impl to not hit the back of cars. no handling of short lanes, and
follower waits before starting to cross the end of a lane.
|
2019-03-16 14:53:46 -07:00 |
|
Dustin Carlino
|
1ba7e5d325
|
woops, not so easy to figure out a proper retry for room_at_end
|
2019-03-14 16:05:07 -07:00 |
|
Dustin Carlino
|
9dac5deba0
|
script to format all markdown so far. nested lists are sort of weird,
but fine...
|
2019-03-13 14:11:52 -07:00 |
|
Dustin Carlino
|
375f47e637
|
traffic sim article intro and part of discrete sim section
|
2019-03-12 12:56:51 -07:00 |
|
Dustin Carlino
|
caded99919
|
basic linux+windows release script
|
2019-03-12 08:47:18 -07:00 |
|
Dustin Carlino
|
417615cf3a
|
porting extract_colorscheme.py to rust
|
2019-03-11 17:54:37 -07:00 |
|
Dustin Carlino
|
3eb5270d51
|
trying to cross-compile to windows. making some unix-only dependencies
optional.
|
2019-03-11 17:09:47 -07:00 |
|
Dustin Carlino
|
5ca359998c
|
upgrade some dependencies and list data source licenses in README
|
2019-03-11 16:04:47 -07:00 |
|
Dustin Carlino
|
899718bf48
|
clear to end of line properly in Timer, using termion
|
2019-03-11 14:34:38 -07:00 |
|
Dustin Carlino
|
92bf86454c
|
cleaning up TODO docs
|
2019-03-11 13:46:58 -07:00 |
|
Dustin Carlino
|
757831a18b
|
WIP starting a big article on traffic modeling
|
2019-03-11 11:35:55 -07:00 |
|
Dustin Carlino
|
214e461601
|
--enable_profiler in headless too
|
2019-03-02 09:24:11 -08:00 |
|
Dustin Carlino
|
5f6d7e1b66
|
fix sim nondet test failure by using BTreeMap in my MultiMap
|
2019-03-01 12:16:52 -08:00 |
|
Dustin Carlino
|
aea11b72e3
|
putting together a spawn layer. not using it yet.
|
2019-02-24 11:15:49 -08:00 |
|
Dustin Carlino
|
0c9b173683
|
use scheduler for spawning (and retrying) cars
|
2019-02-23 15:46:28 -08:00 |
|
Dustin Carlino
|
3aded47d5f
|
make some cars park when finished. works in most cases.
|
2019-02-22 15:51:51 -08:00 |
|
Dustin Carlino
|
5e9d4ca7f7
|
populate more turns so that lane-changing effectively happens when
turning, but keep the lane->lane semantics
|
2019-02-20 17:03:26 -08:00 |
|
Dustin Carlino
|
86cb58b5f1
|
first make a DirectedRoad ID, finally
|
2019-02-20 16:23:24 -08:00 |
|
Dustin Carlino
|
09af9e6cda
|
removing the log crate completely. remove the DisplayLogs plugin, since
it's unused and unclear how it should work going forwards
|
2019-02-20 11:56:54 -08:00 |
|
Dustin Carlino
|
46fb2c94b5
|
implement DrawAgents
|
2019-02-20 08:11:03 -08:00 |
|
Dustin Carlino
|
7a8088f772
|
actually, trying a new idea for a DES model
|
2019-02-19 14:34:39 -08:00 |
|
Dustin Carlino
|
af59307c71
|
adjust the debug_areas stuff when unzoomed
|
2019-02-18 19:06:41 -08:00 |
|
Dustin Carlino
|
914f5a6642
|
check for cars too close during the stress test
|
2019-02-18 14:38:57 -08:00 |
|
Dustin Carlino
|
a52bea9835
|
some steps to closing off incomplete areas better... mostly stuff to
quickly iterate on this problem later
|
2019-02-15 09:03:02 -08:00 |
|
Dustin Carlino
|
06c8ed72a9
|
flag-based profiling of GUI
|
2019-02-14 13:16:43 -08:00 |
|
Dustin Carlino
|
e8b80526ae
|
making a separate DrawRoad. thick bands at low zoom, yellow center line at high zoom.
|
2019-02-12 09:16:33 -08:00 |
|
Dustin Carlino
|
8b6a863b60
|
print timer iterations and durations more legibly
|
2019-02-11 11:16:07 -08:00 |
|
Dustin Carlino
|
8693bbc1e3
|
import residential building dataset
|
2019-02-10 19:24:34 -08:00 |
|
Dustin Carlino
|
606340e2db
|
switch to bincode. almost half file size, reading small_seattle went
from 40s to 7s in debug mode!!!
|
2019-02-10 16:20:44 -08:00 |
|
Dustin Carlino
|
c6229e0de6
|
make cemeteries and lake washington (with inner ways) work
|
2019-02-10 14:45:38 -08:00 |
|
Dustin Carlino
|
1fc0efb639
|
woops, forgot to make bus stop prerender. also make it use nicer
polyline slice()
|
2019-02-10 12:49:36 -08:00 |
|
Dustin Carlino
|
8eaf09034f
|
handle mulitpolygons with incomplete clipped info
|
2019-02-09 21:48:21 -08:00 |
|
Dustin Carlino
|
f693316290
|
parse OSM multipolygons, like bodies of water, correctly, when they're
completely present in the .osm
|
2019-02-09 21:03:44 -08:00 |
|
Dustin Carlino
|
0f1d0d24ca
|
prerender areas and be able to debug their geometry
|
2019-02-09 19:25:27 -08:00 |
|
Dustin Carlino
|
9d450363ea
|
be able to launch DES model on any lane
|
2019-02-09 18:38:44 -08:00 |
|
Dustin Carlino
|
72b044c64f
|
plugin to show roads connected to intersection. surprisingly useful for debugging merged intersections sometimes
|
2019-02-09 11:46:31 -08:00 |
|
Dustin Carlino
|
2f77fbdf2f
|
disabled but partly working fix for long cut corners after merging
intersections
|
2019-02-09 11:10:42 -08:00 |
|
Dustin Carlino
|
7ea56ad6ca
|
disabled thing to reduce degenerate intersection length
|
2019-02-08 20:18:49 -08:00 |
|
Dustin Carlino
|
949b184678
|
generalize the R253 fix
|
2019-02-08 14:49:31 -08:00 |
|
Dustin Carlino
|
18391811e4
|
use better symbols for stable roads/intersections
|
2019-02-08 12:45:12 -08:00 |
|
Dustin Carlino
|
d261d69fa5
|
manually handling O253
|
2019-02-08 12:42:31 -08:00 |
|
Dustin Carlino
|
cb752dceff
|
fix over-eager intersection polygon that ate a curve due to two hits with the perpendicular
|
2019-02-08 12:16:14 -08:00 |
|
Dustin Carlino
|
bb6f5e0af0
|
plugin to show original road centers at the end
|
2019-02-08 12:06:17 -08:00 |
|
Dustin Carlino
|
5bf4a711b1
|
quick tooltips for simple model
|
2019-02-07 19:23:20 -08:00 |
|
Dustin Carlino
|
0eed17f81c
|
toggle playing forwards or backwards
|
2019-02-07 18:27:12 -08:00 |
|
Dustin Carlino
|
b547db43b6
|
basic impl of crossing entire long lane and waiting at the end
|
2019-02-07 18:11:53 -08:00 |
|
Dustin Carlino
|
409de8ea83
|
smooth out the interval where the collision happens to avoid it. not
sure it looks better.
|
2019-02-07 13:17:19 -08:00 |
|
Dustin Carlino
|
f73978caf1
|
shift back to follow behind the lead car
|
2019-02-07 13:13:37 -08:00 |
|
Dustin Carlino
|
3bf4807364
|
thoughts on a different simulation model and a plugin skeleton to play
with it
|
2019-02-06 19:14:19 -08:00 |
|
Dustin Carlino
|
3ee73668f2
|
just trying to detect the weirdness that is O253. pretty much works.
|
2019-02-06 15:48:33 -08:00 |
|
Dustin Carlino
|
d56f04167b
|
tools to debug individual sidewalk corners. fixed some bugs where
sidewalk corners were incorrectly placed in the first place, causing bad
drawing. bug due to the same naive adjacent road approach
|
2019-02-06 13:58:44 -08:00 |
|
Dustin Carlino
|
260a2bdc3d
|
forming the intersection polygon by the expected adjacency order, not by blindly sorting points by angle from a center. seems to fix some problems in merged mode!
|
2019-02-06 11:49:45 -08:00 |
|
Dustin Carlino
|
904991e8e0
|
sorting roads per intersection by adjacency more carefully for merged
intersections. no real noticeable effect yet.
|
2019-02-06 10:53:30 -08:00 |
|
Dustin Carlino
|
a9b9ae61bb
|
tried tossing intersection endpoints into a convex polygon routine, but
it looks pretty bad. keeping around, but disabled.
|
2019-02-06 10:10:30 -08:00 |
|
Dustin Carlino
|
2f812e6265
|
correct slight overshooting. investigate a bus reaching a stop with
non-zero speed
|
2019-02-03 18:47:47 -08:00 |
|
Dustin Carlino
|
bfd0465a3d
|
track the intent of chosen acceleration, to see why overshooting is happening
|
2019-02-03 09:41:29 -08:00 |
|
Dustin Carlino
|
fb2bb08f66
|
be able to hide stuff in InitialMap debugger
|
2019-02-02 17:51:49 -08:00 |
|
Dustin Carlino
|
899d876968
|
only reset camera for some initial maps
|
2019-02-02 16:40:12 -08:00 |
|
Dustin Carlino
|
e0fd39bb7c
|
stop requiring hotkeys for TopMenu folders
|
2019-02-02 16:09:30 -08:00 |
|
Dustin Carlino
|
461efe4ef8
|
prerender crosswalks
|
2019-02-02 15:24:54 -08:00 |
|
Dustin Carlino
|
3f4711b13d
|
at last, prerender cars
|
2019-02-02 14:43:24 -08:00 |
|
Dustin Carlino
|
f9ccecad26
|
fix spawning of vehicles on borders
|
2019-02-02 14:25:50 -08:00 |
|
Dustin Carlino
|
5a4a6bddf2
|
prerender bikes
|
2019-02-02 14:03:00 -08:00 |
|
Dustin Carlino
|
8a7413ac68
|
clean up old traits
|
2019-02-02 12:50:28 -08:00 |
|
Dustin Carlino
|
61d1d2fe83
|
revamp handling of onscreen stuff. no more callback plumbing, and can
plumb prerender successfully into dynamic stuff. just can't do as much
work directly in DrawMap.
|
2019-02-02 12:32:07 -08:00 |
|
Dustin Carlino
|
bc4ba647bc
|
caching Renderables for agents
|
2019-02-01 15:10:35 -08:00 |
|
Dustin Carlino
|
ff80d0d445
|
disable time travel recording by default
|
2019-02-01 14:38:55 -08:00 |
|
Dustin Carlino
|
3451b65823
|
lazily compute SimStats
|
2019-02-01 14:31:35 -08:00 |
|
Dustin Carlino
|
58c4cb5e1b
|
dont look up full SimStats unless needed
|
2019-02-01 13:45:37 -08:00 |
|
Dustin Carlino
|
2d7f64e69b
|
make halloween use viewer, just for roads
|
2019-02-01 13:23:53 -08:00 |
|
Dustin Carlino
|
1970b7066e
|
extract generic viewer stuff into its own crate, separate from the InitialMap stuff
|
2019-02-01 12:51:50 -08:00 |
|
Dustin Carlino
|
f5f8a57640
|
automatically focus on changed intersection in InitialMap viewer
|
2019-02-01 11:50:54 -08:00 |
|
Dustin Carlino
|
0a79b354b2
|
remove ability to create Map from InitialMap, now that we have a separate debugger
|
2019-02-01 11:09:22 -08:00 |
|
Dustin Carlino
|
097d1591e1
|
load previous/next initial map. refactor this functionality for sim
savestates
|
2019-02-01 11:03:57 -08:00 |
|
Dustin Carlino
|
e4b95c936b
|
organizing ezgui into subdirectories
|
2019-02-01 09:55:25 -08:00 |
|
Dustin Carlino
|
06b8c26716
|
split ezgui runner into setup and loop functions
|
2019-02-01 09:30:01 -08:00 |
|
Dustin Carlino
|
5181a3db34
|
starting to move some text drawing code out of canvas
|
2019-01-31 23:40:15 -08:00 |
|
Dustin Carlino
|
c4d09b6e4f
|
rearrange colorscheme ownership
|
2019-01-31 23:28:26 -08:00 |
|
Dustin Carlino
|
64573ea0ea
|
own canvas inside of ezgui, not in applications. lots of refactoring
unlocked now...
|
2019-01-31 22:33:36 -08:00 |
|
Dustin Carlino
|
8d897f2266
|
speed up mouseover in main UI, and do it any zoom level now
|
2019-01-31 16:41:11 -08:00 |
|
Dustin Carlino
|
0346166304
|
starting a generic viewer that works with InitialMap
|
2019-01-31 16:33:43 -08:00 |
|
Dustin Carlino
|
142bd57aa0
|
refactoring some approx_eq EPSILON_DIST checks
|
2019-01-31 15:10:33 -08:00 |
|
Dustin Carlino
|
2282c5658d
|
make geom types Ord now
|
2019-01-31 14:29:47 -08:00 |
|
Dustin Carlino
|
8b3e3d8f27
|
final touchups... trim down pts in synthetic maps
|
2019-01-31 13:47:46 -08:00 |
|
Dustin Carlino
|
7432ec1b42
|
workaround bus getting stuck on tiny road by making more left turns
|
2019-01-31 13:11:52 -08:00 |
|
Dustin Carlino
|
b9e96618da
|
stop abusing max distance for path tracing. disable some newly brokenish stuff
|
2019-01-31 13:09:15 -08:00 |
|
Dustin Carlino
|
88af2a74d2
|
seeing if everything is solid...
|
2019-01-31 12:31:01 -08:00 |
|
Dustin Carlino
|
23db7cc646
|
try really dumb trimming... it works :O
|
2019-01-31 08:53:30 -08:00 |
|
Dustin Carlino
|
a9cd42dd86
|
fix synthetic maps; field got renamed
|
2019-01-30 21:46:35 -08:00 |
|
Dustin Carlino
|
7519fdf584
|
using strong Distance types in many more places
|
2019-01-30 15:54:54 -08:00 |
|
Dustin Carlino
|
3e00789960
|
allow a NaN in kinematics
|
2019-01-30 15:02:12 -08:00 |
|
Dustin Carlino
|
0c6f7c424d
|
removing dimensioned from last few crates
|
2019-01-30 14:29:42 -08:00 |
|
Dustin Carlino
|
ac2b8f5a9a
|
switch to new units in sim... and editor, darnit, accidentally ammended
commit
|
2019-01-30 14:19:48 -08:00 |
|
Dustin Carlino
|
32b6c35c80
|
just defining, but not using, the new units
|
2019-01-30 12:11:42 -08:00 |
|
Dustin Carlino
|
7ce2242cb2
|
forgot to make 'cant trim' thing a panic, and tiny refactoring before trying to make pt2d be integers
|
2019-01-30 09:27:23 -08:00 |
|
Dustin Carlino
|
1491d80da2
|
stop EVER representing a polyline with dupe pts
|
2019-01-29 19:05:20 -08:00 |
|
Dustin Carlino
|
2a70efde5f
|
simplify: slice can fail. all the callers dont have to check for EPSILON_DIST
(also, disable not-so-useful geom unit tests that use randomness)
|
2019-01-29 18:53:04 -08:00 |
|
Dustin Carlino
|
ca058331e5
|
fixing path trace cases that wind up with points too squished together
|
2019-01-29 16:23:01 -08:00 |
|
Dustin Carlino
|
a98383db8f
|
dealt with cases where a pair of intersections has two roads between them
|
2019-01-29 15:34:53 -08:00 |
|
Dustin Carlino
|
103a4ca053
|
ensuring no tiny Lines exist in most cases
|
2019-01-29 13:23:54 -08:00 |
|
Dustin Carlino
|
7495d29288
|
handle a case when drawing shared sidewalk corners
|
2019-01-28 23:57:39 -08:00 |
|
Dustin Carlino
|
a27ab279b6
|
just a new line intersection algorithm... that fixes a few small issues
:)
|
2019-01-28 23:19:08 -08:00 |
|
Dustin Carlino
|
2e982ec827
|
making an infinite line type, to be less confusing
|
2019-01-28 18:28:05 -08:00 |
|
Dustin Carlino
|
191b87f148
|
dealing with geom bugs occurring on bigger maps
|
2019-01-28 15:11:13 -08:00 |
|
Dustin Carlino
|
4e89b0fcfe
|
filter out cul-de-sacs earlier, so convert_osm works again
|
2019-01-28 13:19:42 -08:00 |
|
Dustin Carlino
|
6aaa55891e
|
saving lots of InitialMaps... and manually loading one at a time
|
2019-01-28 09:42:28 -08:00 |
|
Dustin Carlino
|
79c316c9d9
|
restore center pts at the correct end... and then confirm that
intersection polygons look mostly better by restoring first
|
2019-01-27 14:59:46 -08:00 |
|
Dustin Carlino
|
9fc41078c2
|
fixed the funky polyline gluing... angle comparisons are hard, so change
the API for them.
|
2019-01-27 14:27:40 -08:00 |
|
Dustin Carlino
|
1de36283ae
|
trying out a fixed-pt algorithm. seeing geometry problems and lots of over-eagerness, but this is a start.
|
2019-01-26 17:18:46 -08:00 |
|
Dustin Carlino
|
76be0c1ad4
|
trying to restore original road geometry without polyline bugs, but...
only fixed one bug. :)
|
2019-01-26 16:59:01 -08:00 |
|
Dustin Carlino
|
aa09303b44
|
moving rest of map construction into halfmap
|
2019-01-26 14:18:38 -08:00 |
|
Dustin Carlino
|
ab6796d56c
|
make intersection actually be a polygon now
|
2019-01-26 13:31:29 -08:00 |
|
Dustin Carlino
|
dcad4a3c87
|
create halfmap from initialmap
|
2019-01-26 13:18:00 -08:00 |
|
Dustin Carlino
|
ec38717a2c
|
making an isolated layer for the map creation phase focused on roads and intersections, geometry and merging. not using it yet.
|
2019-01-26 12:49:09 -08:00 |
|
Dustin Carlino
|
4d5bafd551
|
slightly simplify interaction between Canvas and text module
|
2019-01-26 10:25:08 -08:00 |
|
Dustin Carlino
|
067ee108c7
|
make screencap work (and more simply) with custom event loop
|
2019-01-26 10:04:20 -08:00 |
|
Dustin Carlino
|
2a59f90abb
|
do basic polygon batching for cars
|
2019-01-25 14:23:39 -08:00 |
|
Dustin Carlino
|
a999cdd57b
|
prerender intersection stuff too
|
2019-01-25 12:10:30 -08:00 |
|
Dustin Carlino
|
9cd2795329
|
prerender lane polygons for MASSIVE win
|
2019-01-25 11:24:43 -08:00 |
|
Dustin Carlino
|
8afe83162b
|
collapsing all lane markings into a single Drawable
|
2019-01-25 11:21:46 -08:00 |
|
Dustin Carlino
|
f59879011d
|
prerender buildings and parcels
|
2019-01-25 10:50:40 -08:00 |
|
Dustin Carlino
|
25bc02fb32
|
using prerender for lanes... a good start.
|
2019-01-25 10:38:40 -08:00 |
|
Dustin Carlino
|
623e578665
|
inverting the ezgui/GUI control to plumb Prerender
|
2019-01-25 10:19:58 -08:00 |
|
Dustin Carlino
|
6af551bc95
|
plumbing colorscheme early to support prerendering in DrawMap construction...
|
2019-01-25 09:46:19 -08:00 |
|
Dustin Carlino
|
b21852875e
|
batch lots more easy things... down from 760 calls for a scene to 158
|
2019-01-25 08:39:45 -08:00 |
|
Dustin Carlino
|
9ac0674e62
|
stop rounding yellow center lines. the roundness gets cut off by the intersection anyway.
|
2019-01-24 18:14:35 -08:00 |
|
Dustin Carlino
|
8cc652514d
|
making a simple way to batch drawn stuff. not using it yet, it's buggy!
|
2019-01-24 18:04:54 -08:00 |
|
Dustin Carlino
|
c7eaa2cf55
|
exposing some basic drawing performance stats...
|
2019-01-24 16:21:56 -08:00 |
|
Dustin Carlino
|
590ab4bccb
|
just moving GfxCtx to its own module
|
2019-01-24 16:10:18 -08:00 |
|
Dustin Carlino
|
49f0c64ef4
|
use the pts/indices for rendering
|
2019-01-24 15:32:46 -08:00 |
|
Dustin Carlino
|
d2f0cd91ee
|
send Update events, fixing animation
|
2019-01-24 12:07:46 -08:00 |
|
Dustin Carlino
|
46c07dc57a
|
make text entry work when empty
|
2019-01-24 11:12:13 -08:00 |
|
Dustin Carlino
|
9182a57af5
|
enabling draw_arrow again... math is not quite great
|
2019-01-24 10:01:30 -08:00 |
|
Dustin Carlino
|
5a8e2349e0
|
draw top menu items individually, so we don't have to mess with measuring whitespace from the font
|
2019-01-24 09:41:11 -08:00 |
|
Dustin Carlino
|
2cbb28a1a4
|
fixing srgb issue... geez
|
2019-01-23 23:13:30 -08:00 |
|
Dustin Carlino
|
8d270574ec
|
revamping fork math
|
2019-01-23 17:27:34 -08:00 |
|
Dustin Carlino
|
a25f358295
|
hacking around top menu issue mostly
|
2019-01-23 16:19:32 -08:00 |
|
Dustin Carlino
|
f1b81456a6
|
calculating line height from the font
|
2019-01-23 14:02:43 -08:00 |
|
Dustin Carlino
|
9c94e2f374
|
simplify text API and storage to have one bg color per line
|
2019-01-23 13:38:24 -08:00 |
|
Dustin Carlino
|
2ab4502268
|
use glyph brush's built-in support for lines with different colors. sacrifice different background colors mid-line, which was unused anyway
|
2019-01-23 13:15:51 -08:00 |
|
Dustin Carlino
|
c4b7196570
|
fixing some text positioning bugs
|
2019-01-23 12:30:48 -08:00 |
|
Dustin Carlino
|
d9d89e93dd
|
using glium_glyph... things initially kind of work
|
2019-01-23 12:10:17 -08:00 |
|
Dustin Carlino
|
ca00dda8be
|
drawing circles in glium
|
2019-01-23 10:00:36 -08:00 |
|